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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14250 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jun 17, 2018 6:05 pm Post subject: Which items of equipment do you feel are broken? |
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Are there any pieces of gear from all the equipment books you find are broken? Such as Smasher armor NOT being a powersuit and thus requiring Power suit ops? Or Do you feel the movement given by Grav boots are a bit much?? _________________ Confucious sayeth, don't wash cat while drunk! |
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Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Mon Jun 18, 2018 10:35 am Post subject: |
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I never saw rules for these, but the most "broken" weapons we ever used (I guess the GM just house-ruled them) were disruptors.
If I remember correctly, in our games, they were (usually) pistols (rarely rifles) that did 8D damage and could not be blocked by a lightsaber. I think they only ever came up in two or three campaigns in all the years I've played. |
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Telsij Captain
Joined: 07 Dec 2016 Posts: 510
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Posted: Fri Jul 20, 2018 2:41 pm Post subject: |
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I know this probably isn't what you were looking for, re: posts on broken equipment, but re: how to address certain broken game mechanics in equipment, I was always curious: how do you handle tools whose effects and/or successes were seen over time.
Say, for example, you have the droid L3-37 and her circular saw, which does 4D damage. L3-37's saw, in a game scenario and on-screen, cuts through the gate of an impound lot, whose bars have greater than 4D strength -- but she needs to do this over time. How would you reflect this in game terms? Or is it just that the saw's damage roll needs to inflict the proper damage via a high roll?
Last edited by Telsij on Fri Jul 20, 2018 3:59 pm; edited 1 time in total |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14250 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Jul 20, 2018 3:35 pm Post subject: |
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IIRC in situations like that, each 'additional round' of cutting, acts like they were combined.. So 2 rounds cutting +1d, 4 rounds, +2d, 10 rounds, +4d or something like that. _________________ Confucious sayeth, don't wash cat while drunk! |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Fri Jul 20, 2018 5:09 pm Post subject: |
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Is there a rule for it? _________________ Blasted rules. Why can't they just be perfect? |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14250 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Jul 21, 2018 12:32 am Post subject: |
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I can't remember anything official.. BUT then i don't have every book memorized.. _________________ Confucious sayeth, don't wash cat while drunk! |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4855
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Posted: Sat Jul 21, 2018 7:12 am Post subject: |
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I could have sworn I ran into some cutting tool that did +1D for every round it remained in contact with the surface it was cutting, achieving the effect of cutting through most anything given enough time. I'll have to take another look though. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sun Jul 22, 2018 10:13 am Post subject: |
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That sounds familiar ... _________________ Blasted rules. Why can't they just be perfect? |
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Telsij Captain
Joined: 07 Dec 2016 Posts: 510
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Posted: Mon Jul 23, 2018 12:13 pm Post subject: |
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Ah, awesome. Thank you, guys. I vaguely remember seeing that write-up on a piece of equipment as well.
Just searched the equipment compilation book to no avail, but will continue looking.
Where would you cap the dice bonus gain?
Last edited by Telsij on Tue Jul 24, 2018 11:55 am; edited 2 times in total |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14250 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jul 23, 2018 2:52 pm Post subject: |
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So far, the only time i've seen it crop up in game, was with a Fellow player's R2 unit, both were EVA, along with me and 2 other pilots after having to eject. A gamma shuttle had come close, and we attached to it, and were using the R2 to try and cut a way in.. The DM capped the extra damage at +4d iirc.. Basically 2 scale shifts up.. _________________ Confucious sayeth, don't wash cat while drunk! |
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