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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Sun Apr 23, 2017 6:31 pm Post subject: PLX launchers |
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Are there stats in the RAW for PLX missile launchers? |
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Wajeb Deb Kaadeb Commodore
Joined: 07 Apr 2017 Posts: 1448
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Posted: Sun Apr 23, 2017 6:35 pm Post subject: Re: PLX launchers |
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Ning Leihrec wrote: | Are there stats in the RAW for PLX missile launchers? |
Yep. Check your Imperial Sourcebook, Infantry Support Weapons chapter. |
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Sun Apr 23, 2017 8:44 pm Post subject: |
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Thanks. 6D character scale dmg... that seems weak to me. 3D-4D speeder scale sounds more like it to me. Thoughts? |
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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Sun Apr 23, 2017 10:45 pm Post subject: |
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The 6D Character scale is for the PLX-2 listed in the Imperial Sourcebook.
If you want a more powerful version the PLX-4 has 6D Speeder scale damage, and is listed in The Thrawn Trilogy Sourcebook (page 193) _________________ "For every person with a spark of genius, there are a hundred with ignition trouble." |
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Wajeb Deb Kaadeb Commodore
Joined: 07 Apr 2017 Posts: 1448
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Posted: Sun Apr 23, 2017 11:00 pm Post subject: |
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TyCaine wrote: | The 6D Character scale is for the PLX-2 listed in the Imperial Sourcebook.
If you want a more powerful version the PLX-4 has 6D Speeder scale damage, and is listed in The Thrawn Trilogy Sourcebook (page 193) |
Plus, you don't need to be hemmed in by what's in the rulebooks. It's a big galaxy. I bet there are all sorts of warheads and ammunition for PLX launchers.
At some point, someone's going to figure what PLX was used in Rogue One against the Walkers (maybe that's the PLX-2, since it bumped off the Walker's head), and that decision may be different from what's listed RAW. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Apr 23, 2017 11:42 pm Post subject: |
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Ning Leihrec wrote: | Thanks. 6D character scale dmg... that seems weak to me. 3D-4D speeder scale sounds more like it to me. Thoughts? |
6d cha, IS 4d speeder.. _________________ Confucious sayeth, don't wash cat while drunk! |
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Mon Apr 24, 2017 10:08 am Post subject: |
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garhkal wrote: | Ning Leihrec wrote: | Thanks. 6D character scale dmg... that seems weak to me. 3D-4D speeder scale sounds more like it to me. Thoughts? |
6d cha, IS 4d speeder.. |
And more accurate. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Apr 24, 2017 4:33 pm Post subject: |
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Exactly. Though one thing i was real shocked with, and i've talked with CRM about it.. Very few if any speeder or above scale weaponry lists a blast radius... I mean just LOOK at how many Rebel troops died to 'near misses' from the chin blasters hitting the ground a few feet/meters away.. IMO that's cause they were still caught in the blast radi.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Mon Apr 24, 2017 5:14 pm Post subject: |
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garhkal wrote: | Ning Leihrec wrote: | Thanks. 6D character scale dmg... that seems weak to me. 3D-4D speeder scale sounds more like it to me. Thoughts? |
6d cha, IS 4d speeder.. |
Ah yes. How careless of me |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Apr 24, 2017 5:47 pm Post subject: |
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garhkal wrote: | Exactly. Though one thing i was real shocked with, and i've talked with CRM about it.. Very few if any speeder or above scale weaponry lists a blast radius... I mean just LOOK at how many Rebel troops died to 'near misses' from the chin blasters hitting the ground a few feet/meters away.. IMO that's cause they were still caught in the blast radi.. |
Agreed. WEG was at least aware of the issue; as far back as 1E, there have been blast radius stats included in several artillery weapons, but no really usable rules for applying them in the game. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Apr 25, 2017 12:41 am Post subject: |
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Ning Leihrec wrote: | garhkal wrote: | Ning Leihrec wrote: | Thanks. 6D character scale dmg... that seems weak to me. 3D-4D speeder scale sounds more like it to me. Thoughts? |
6d cha, IS 4d speeder.. |
Ah yes. How careless of me |
Your punishment shall be to perform twenty squats.. All with a wookie sitting on your shoulders!
CRMcNeill wrote: | garhkal wrote: | Exactly. Though one thing i was real shocked with, and i've talked with CRM about it.. Very few if any speeder or above scale weaponry lists a blast radius... I mean just LOOK at how many Rebel troops died to 'near misses' from the chin blasters hitting the ground a few feet/meters away.. IMO that's cause they were still caught in the blast radi.. |
Agreed. WEG was at least aware of the issue; as far back as 1E, there have been blast radius stats included in several artillery weapons, but no really usable rules for applying them in the game. |
It would make sense, since they DID give them for grenades, but when you 'successfully dodge' a grenade, it becomes 'no damage' vice just dropping you out a blast radi or two.. _________________ Confucious sayeth, don't wash cat while drunk! |
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