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evilnerf Lieutenant Commander
Joined: 11 Apr 2015 Posts: 165 Location: St. Charles
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Posted: Mon Apr 24, 2017 12:24 am Post subject: Mandalorian Fang Fighter |
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[img width=590 height=250]http://vignette4.wikia.nocookie.net/starwars/images/3/36/Fang_fighter.jpg[/img]
Craft: MandalMotors Fang Fighter
Affiliation: Concord Dawn Protectorate
Era: Rebellion
Type: Light fighter
Scale: Starfighter
Length: 12 meters
Skill: Starfighter piloting: Fang Starfighter
Crew: 1
Crew Skill: Starfighter piloting 5D, starship gunnery 4D+2, starship shields 3D+1, Astrogation 3D
Consumables: 1 days
Cargo Capacity: 110 kg
Cost: 120,000 new, 60,000 used
Nav Computer: Yes
Hyperdrive Multiplier: x2
Maneuverability: 3D
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 3D
Sensors:
Passive: 10/1D
Scan: 20/2D
Search: 40/3D
Focus: 3/4D
Weapons:
2 Light Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmospheric Range: 100-300/1.2/2.5 km
Damage: 3D
Proton Torpedo Launcher (hidden)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmospheric Range: 50-100/300/700
Damage: 9D
Source: Mandalorian Sourcebook _________________ His eyes are shifty. That's how you know the nerf did it.
Last edited by evilnerf on Mon Apr 24, 2017 11:25 pm; edited 3 times in total |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Apr 24, 2017 12:47 am Post subject: |
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I followed the link for the ship on another webpage, it looks nice.
But a light fighter with only a Class 2 hyperdrive? Yuck.
And what, pray tell, is this "Mandalorian Sourcebook" you speak of? I am intrigued and wish to subscribe to your newsletter. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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evilnerf Lieutenant Commander
Joined: 11 Apr 2015 Posts: 165 Location: St. Charles
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Posted: Mon Apr 24, 2017 8:58 am Post subject: |
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It's a book I've been working on for a while now. I've got the stats all drawn up but have a lot of text to write. When I heard about this fighter, obviously it had to go into it.
I'm not sure why the image isn't working. If anyone else has any ideas, I'd love to hear them.
Yeah, the hyperdrive sucks, but I was more put off by the fact that it doesn't have any shields. That makes no sense for a mandalorian vessel but that's what FFG gave it. _________________ His eyes are shifty. That's how you know the nerf did it. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10455 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Mon Apr 24, 2017 10:04 am Post subject: |
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Not just a *2 Multiplier, which is rough on a fighter, but a *2 multiplier with 1 day of consumables. What are you going to do, use it to pop out to the Oort cloud? _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Apr 24, 2017 10:35 am Post subject: |
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MrNexx wrote: | Not just a *2 Multiplier, which is rough on a fighter, but a *2 multiplier with 1 day of consumables. What are you going to do, use it to pop out to the Oort cloud? |
Ugh, I missed that. Yeah, that's WAY too low for Consumables. And combined with only a Class 2 Hyperdrive? That makes this thing a short-range fighter. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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evilnerf Lieutenant Commander
Joined: 11 Apr 2015 Posts: 165 Location: St. Charles
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Posted: Mon Apr 24, 2017 11:31 am Post subject: |
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I don't disagree about the absurdity, but those are the stats as presented in No Disintegrations. _________________ His eyes are shifty. That's how you know the nerf did it. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Apr 24, 2017 11:47 am Post subject: |
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evilnerf wrote: | I don't disagree about the absurdity, but those are the stats as presented in No Disintegrations. |
Where in No Disintegrations? I looked through the whole D6 book and didn't find stats for this fighter. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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evilnerf Lieutenant Commander
Joined: 11 Apr 2015 Posts: 165 Location: St. Charles
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Posted: Mon Apr 24, 2017 11:53 am Post subject: |
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I'm not sure. It's what is Cited by Wookieepedia on the Legends page. I'm gonna get my hands on a copy of the book and take another pass at the stats tonight _________________ His eyes are shifty. That's how you know the nerf did it. |
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ForbinProject Commander
Joined: 16 May 2016 Posts: 318
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Posted: Mon Apr 24, 2017 5:12 pm Post subject: |
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MrNexx wrote: | Not just a *2 Multiplier, which is rough on a fighter, but a *2 multiplier with 1 day of consumables. What are you going to do, use it to pop out to the Oort cloud? |
Oh good I'm not the only one that noticed that. |
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evilnerf Lieutenant Commander
Joined: 11 Apr 2015 Posts: 165 Location: St. Charles
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Posted: Mon Apr 24, 2017 5:15 pm Post subject: |
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My assumption would be that the ship is not meant for long term independent operation. Maybe there is some carrier craft that we haven't seen yet or perhaps it's only meant for planetary defense. _________________ His eyes are shifty. That's how you know the nerf did it. |
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ForbinProject Commander
Joined: 16 May 2016 Posts: 318
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Posted: Mon Apr 24, 2017 5:15 pm Post subject: |
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Sutehp wrote: | evilnerf wrote: | I don't disagree about the absurdity, but those are the stats as presented in No Disintegrations. |
Where in No Disintegrations? I looked through the whole D6 book and didn't find stats for this fighter. |
Check the cover that wookipedia links to. It doesn't match the cover of my d6 edition of No Disintegrations |
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ForbinProject Commander
Joined: 16 May 2016 Posts: 318
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Posted: Mon Apr 24, 2017 5:16 pm Post subject: |
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evilnerf wrote: | My assumption would be that the ship is not meant for long term independent operation. Maybe there is some carrier craft that we haven't seen yet or perhaps it's only meant for planetary defense. |
If it's intended for only planetary use why bother with hyperdrive? |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2692 Location: Online
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Posted: Mon Apr 24, 2017 9:15 pm Post subject: |
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Evilnerf, your Fang fighters looks very similar to mine from SWRe2.
Quote: |
Fang Fighter
Also known as Protectorate fighters, are fast and highly maneuverable ships designed specifically for combat. The craft's narrow attack profile and swivel-mounted wings provide vectored-thrust control giving the fighter unmatched agility. These features allow Fang fighters to perform maneuvers which few other ships were capable of, including the deadly Concordia Face Off maneuver. Fang fighters are armed with wing-mounted laser cannons and a proton torpedo launcher beneath the cockpit that allows a pilot to launch a deadly salvo before their quarry realized the vessel is carrying ordnance.
Fang Fighter
Craft: MandalMotors Fang Fighter
Type: Starfighter
Scale: Starfighter
Length: 10.2 meters
Skill: Starfighter piloting: Fang fighter
Crew: 1
Crew Skill: Astrogation 3D+2, Starfighter piloting 5D, starship gunnery 4D+2.
Cargo Capacity: 25 kilograms
Consumables: 1 day
Cost: 120,000 (new), 70,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: No
Nav Computer: Yes
Maneuverability: 3D+2
Space: 10
Atmosphere: 415; 1,200 kph
Hull: 4D
Shields: No
Sensors:
-- Passive: 15/0D
-- Scan: 25/1D
-- Search: 40/2D
-- Focus: 1/2D
Weapons:
2 Laser Cannons (fire-linked)
-- Fire Arc: Front
-- Crew: 1 (pilot)
-- Scale: Starship
-- Skill: Starship gunnery
-- Fire Control: 2D
-- Space Range: 1-5/10/17
-- Atmosphere Range: 100-500/1.0/1.7 km
-- Damage: 6D
Proton Torpedo Port (1 torpedo)
-- Fire Arc: Front
-- Crew: 1 (pilot)
-- Scale: Starship
-- Skill: Starship gunnery
-- Fire Control: 1D
-- Space Range: 1/3/7
-- Atmosphere Range: 50-100/300/700
-- Damage: 9D
Game Notes:
-- The recessed proton torpedo launcher resides under the cockpit of the Fang fighter. Scans to detect this weapon are at a +3D difficulty modifer.
Source: SWRe 2.13 “The Protector of Concord Dawn”, wookieepedia. Stats by +Oliver Queen. |
_________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Tue Apr 25, 2017 11:54 am; edited 2 times in total |
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Zarn Force Spirit
Joined: 17 Jun 2014 Posts: 698
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Posted: Tue Apr 25, 2017 3:42 am Post subject: |
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Why does the pilot have a Shields skill rating when the fighter doesn't have shields? Why is the swivel wing granting agility when it is the swivel-mounted engines that presumably are interesting for a space superiority fighter? |
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