View previous topic :: View next topic |
Author |
Message |
ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
|
Posted: Sat Jan 28, 2017 11:15 am Post subject: Melee question |
|
|
So if a player declares two action... and his first action is moving up to an enemy... (and he hopes his second action is hitting said enemy)... but the enemy uses ~his~ first action to move out of the way, the player will never be able to hit, right? If the enemy keeps moving every time the player moves up to him to hit him, the enemy can move before a punch lands.
Is that basically how melee combat plays out in 2nd ed. R&E |
|
Back to top |
|
|
Error Captain
Joined: 01 May 2005 Posts: 680 Location: Any blackberry patch.
|
Posted: Sat Jan 28, 2017 5:26 pm Post subject: |
|
|
Someone will lose to bad rolls eventually. Especially if their Run skill is 5D-7D. They will fail their run roll and then they'll probably fall, since they were in the act of running and had a catastrophic failure. Then they will be set upon by the pursuing party.
Really, just wait until they roll a 1 on the Wild Die and have them trip. _________________ The only words of explanation you need for any concept in the entire Star Wars universe are the words Science Fiction and Space Opera. |
|
Back to top |
|
|
jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
|
Posted: Sat Jan 28, 2017 6:34 pm Post subject: |
|
|
Or the meleer (is that a word?) takes three actions to catch up to his opponent.
Or the opponent draws his blaster and shoots said meleer.
Melee attacker? Person of melee? I don't know. _________________ Blasted rules. Why can't they just be perfect? |
|
Back to top |
|
|
cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4853
|
Posted: Sat Jan 28, 2017 6:35 pm Post subject: |
|
|
jmanski wrote: | Or the meleer (is that a word?) takes three actions to catch up to his opponent.
Or the opponent draws his blaster and shoots said meleer.
Melee attacker? Person of melee? I don't know. |
That's the tactic.
Funny, no one ever came up with a noun for a person who willst smite thee with a sword. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
|
Back to top |
|
|
Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
|
Posted: Sat Jan 28, 2017 7:07 pm Post subject: |
|
|
cheshire wrote: | Funny, no one ever came up with a noun for a person who willst smite thee with a sword. |
A sword? I thought it was more common to "smite thee with my halberd."
But yes, the English language needs to create words for both those things. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
|
Back to top |
|
|
ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
|
Posted: Sat Jan 28, 2017 7:19 pm Post subject: |
|
|
I thought you could only move once. |
|
Back to top |
|
|
garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sat Jan 28, 2017 11:14 pm Post subject: Re: Melee question |
|
|
ebertran wrote: | So if a player declares two action... and his first action is moving up to an enemy... (and he hopes his second action is hitting said enemy)... but the enemy uses ~his~ first action to move out of the way, the player will never be able to hit, right? If the enemy keeps moving every time the player moves up to him to hit him, the enemy can move before a punch lands.
Is that basically how melee combat plays out in 2nd ed. R&E |
Yup. Its how melee/brawl work via the RAW..
However, as that thread in the house rules area shows, some feel that someone could run AND attack in the same 'action' segment just at the standard MAP..
Error wrote: | Someone will lose to bad rolls eventually. Especially if their Run skill is 5D-7D. They will fail their run roll and then they'll probably fall, since they were in the act of running and had a catastrophic failure. Then they will be set upon by the pursuing party.
Really, just wait until they roll a 1 on the Wild Die and have them trip. |
All they need to do to move out of melee range is go 5m away.. And unless they are in difficult or higher terrain they don't even need to roll movement.
ebertran wrote: | I thought you could only move once. |
IN esssence yes. BUT you get to declare half speed, regular speed, full (Double) or flank (quad) movement... _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
|
Phalanks Balas Lieutenant Commander
Joined: 05 Jul 2005 Posts: 176 Location: Paris - France
|
Posted: Sun Jan 29, 2017 2:52 pm Post subject: Re: Melee question |
|
|
ebertran wrote: | So if a player declares two action... and his first action is moving up to an enemy... (and he hopes his second action is hitting said enemy)... but the enemy uses ~his~ first action to move out of the way, the player will never be able to hit, right? If the enemy keeps moving every time the player moves up to him to hit him, the enemy can move before a punch lands.
Is that basically how melee combat plays out in 2nd ed. R&E |
ok imagine the scene.
A guy is going to mele range while another guy is walking back to stay in distance... => fist answer you can't run when you go back.
Then we can imagine the guy trying to stay away turns back and run away => this is a pursuit scene.
what do you think about it ? _________________ Phalanks
A day you will be facing the guns of the Black Pearl. You will know what means damned pirates ! |
|
Back to top |
|
|
|