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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16283 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri May 20, 2016 12:34 pm Post subject: Steering Vanes on Speeders |
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For such an advanced universe, basing the steering of advanced anti-grav vehicles on physical deflection of air has always seemed annoyingly low-tech. But what if they are more than they seem?
What if, instead of actually directing wind currents to steer the vehicles, they are, in fact, directional gravity field generators? Here's my thinking: the steering vanes are the emitters for a generator mounted further back in the main body of the vehicle. They can only project a directional pull or push perpendicular to the flat surface of the vane, so the vane itself must be steerable so as to maneuver the vehicle in all three dimensions (including angling forward to assist in braking). _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Fri May 20, 2016 12:58 pm Post subject: |
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Alternatively, instead of projecting a field themselves, they modulate the field coming out of the drive... moving the vane changes the shape of the field, which affects direction, speed, etc. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16283 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri May 20, 2016 1:17 pm Post subject: |
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MrNexx wrote: | Alternatively, instead of projecting a field themselves, they modulate the field coming out of the drive... moving the vane changes the shape of the field, which affects direction, speed, etc. |
That works even better. The main drive generates a repulsorlift field which is then modulated to generate a steering effect. That also neatly explains how Luke's steering vanes could get locked up in the speeder bike chase scene; if the field modulation emitters (vanes) were locked in a single position, they can't manipulate the field, and thus can't steer. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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