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Taking the average
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Mojomoe
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Joined: 10 Apr 2010
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Location: Seattle, WA

PostPosted: Tue May 10, 2016 2:16 pm    Post subject: Taking the average Reply with quote

It seems to me I remember reading a RAW about an option to "take the average" of a skill, assuming all dice rolled a '3' result, in place of rolling when the chance of failure is low on a routine task. However, I can't seem to find this function in the rules now that I'm looking for it.

Can anyone point me in the right direction?
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Rusharn
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Joined: 24 Apr 2016
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PostPosted: Tue May 10, 2016 5:29 pm    Post subject: Reply with quote

It is on page 77 of the Star Wars REUP main book.
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garhkal
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PostPosted: Tue May 10, 2016 5:38 pm    Post subject: Reply with quote

I wouldn't consider that RAW since reup is a fan made sourcebook.
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MrNexx
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PostPosted: Wed May 11, 2016 11:35 am    Post subject: Reply with quote

There's also a rule from Mini6 which reduces pretty much everything to 3(xD-1D)+y+wild die... so if you have 5D you roll 1D+12
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Naaman
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Joined: 29 Jul 2011
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PostPosted: Wed May 11, 2016 5:31 pm    Post subject: Reply with quote

Sounds like it was inspired by "taking 10" in d20.

I'm not opposed to an idea like this, or even allowing characters with a certain amount of dice in a skill to forgo the roll altogether.

I might require Luke to roll TK for his lightsaber on Hoth, but I wouldn't require Obi-Wan to roll it to get the star map thingy in Ep2.
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