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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Mon May 04, 2015 1:44 pm Post subject: Jury Rigging where are you? |
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I'm wracking my brain and tearing through my galaxy guides and sourcebooks but can't find the RAW on jury rigging ships and equipment for short-term risky bonuses. Can anyone throw me a bone as to those rules' location? |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon May 04, 2015 1:48 pm Post subject: |
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Jury rigging rules are not in a galaxy guide.. They are in Craken's Field guide. Pages 2 and 3. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Mon May 04, 2015 2:27 pm Post subject: |
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Of course! Thanks! |
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Mon May 04, 2015 2:46 pm Post subject: |
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Craken's says jury rigging requires a "technology" roll. Do you think they mean "technical"? It seems using the relevant repair skill is the most sensible mechanic. |
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RyanDarkstar Commander
Joined: 04 Dec 2014 Posts: 351 Location: Chambersburg, PA, USA, Earth
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Posted: Mon May 04, 2015 2:47 pm Post subject: |
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Galaxy Guide 6 has a few items I would consider risky, such as:
Passenger Conversion: "...A cheaper way to go is to put in a primative life support system and have the passengers sleep on the floor. This costs 30 credits per person and weighs only one ton per person." (pg36)
Automatic Cargo Jettisoning: A devious GM could rule a bad hit in combat on the Wild Die could see all of your cargo blasted out into space.
Smuggling Compartments: PCs chopping out their own compartments could potentially damage the hull rating by making a bad roll during creation. _________________ Currently playing D&D 5E and painting an unholy amount of miniatures. |
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Xain Arke Line Captain
Joined: 19 Sep 2010 Posts: 989
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Posted: Mon May 04, 2015 5:01 pm Post subject: |
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Quote: | Craken's says jury rigging requires a "technology" roll. Do you think they mean "technical"? It seems using the relevant repair skill is the most sensible mechanic. |
Technology was a 1st ED skill, they ditched it in 2nd ED. And yeah, just use whatever Repair skill is appropriate for the Jury Rigging instead.
Xain |
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griff Captain
Joined: 16 Jan 2014 Posts: 507 Location: Tacoma, WA
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Posted: Mon May 04, 2015 8:35 pm Post subject: |
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I made jury-rigging it's own skill. _________________ "EXECUTE ORDER 67. Wait a minute, that doesn't sound like order 67..... No, wait. Yes, yes it does. EXECUTE ORDER 68" Palpatine's last moments - robot chicken. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon May 04, 2015 9:38 pm Post subject: |
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I have always seen jury rigging use the respective repair skill. The only diff between jury rigging and full on modifications, are the latter are rolled OUTSIDE of combat/the module/adventure session and cost a boat load of cash, with ever increasing difficulties. Jury rigging is in game with a cost/diff of how far you are jury rigging it. _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Tue May 05, 2015 8:46 am Post subject: Re: Jury Rigging, where are you? |
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Ning Leihrec wrote: | I'm wracking my brain and tearing through my galaxy guides and sourcebooks but can't find the RAW on jury rigging ships and equipment for short-term risky bonuses. Can anyone throw me a bone as to those rules' location? |
The 2e jury-rigging rules are located in Fantastic Technology, p. 3-5. _________________ *
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Wed May 06, 2015 11:17 am Post subject: |
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Many thanks... That's the info I needed. I used to use jury rigging rules to counter effects of damage during combat rather than modified house rules for in-combat rushed repairs. I'm gonna give that another try in my next session, but may also work up a jury-rigged repairs system with slightly different mishaps. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Wed May 06, 2015 8:45 pm Post subject: |
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Ning Leihrec wrote: | Many thanks... That's the info I needed. I used to use jury rigging rules to counter effects of damage during combat rather than modified house rules for in-combat rushed repairs. I'm gonna give that another try in my next session, but may also work up a jury-rigged repairs system with slightly different mishaps. |
I'd be interested in hearing how it goes in your next session, and what you come up for the jury rig mishaps. _________________ *
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