The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Cluster Bombs
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> Cluster Bombs
View previous topic :: View next topic  
Author Message
denderan marajain
Lieutenant Commander
Lieutenant Commander


Joined: 13 May 2014
Posts: 213
Location: Vienna, Austria

PostPosted: Tue Mar 31, 2015 3:40 am    Post subject: Cluster Bombs Reply with quote

Quote:
The MC30c frigate is equipped with cluster bombs (see DFRSB). ● The MC30 Frigate has 4D of backup shields. Whenever a die of shield strength is lost, the crew


Have Anybody an idea How Cluster Bombs work?
Are there any rules?
Back to top
View user's profile Send private message
Gadora
Ensign
Ensign


Joined: 12 Dec 2013
Posts: 25

PostPosted: Tue Mar 31, 2015 6:38 am    Post subject: Reply with quote

Given that it tells you to look in the Dark Forces Rising Sourcebook, I think I'd probably look there.
Back to top
View user's profile Send private message
denderan marajain
Lieutenant Commander
Lieutenant Commander


Joined: 13 May 2014
Posts: 213
Location: Vienna, Austria

PostPosted: Tue Mar 31, 2015 6:59 am    Post subject: Reply with quote

I Do Not have it
Back to top
View user's profile Send private message
denderan marajain
Lieutenant Commander
Lieutenant Commander


Joined: 13 May 2014
Posts: 213
Location: Vienna, Austria

PostPosted: Tue Mar 31, 2015 7:00 am    Post subject: Reply with quote

I Do Not have it
Back to top
View user's profile Send private message
cynanbloodbane
Commander
Commander


Joined: 05 Dec 2014
Posts: 410
Location: Cleveland, Go Tribe!

PostPosted: Tue Mar 31, 2015 2:19 pm    Post subject: Reply with quote

Dark force rising soursebook pg 140
Quote:
Cluster Traps
The New Republic military has devised a number of
custom ordnance to balance out its offensive and defensive
arsenals. One such new development is the cluster trap.
High-powered concussion grenades are sealed within
nondescript blisters and placed on the hull of a capItal
ship, such as an escort frigate or a Mon Calamari star
cruiser. The blister and its destructive contents he dormant
until activated by the command crew of the host
vessel. Random sensor sweeps scan the area around the
blister, searching for starfighter identification transponder
codes. When enemy vessels are detected within the
blister's blast area, the trap is activated, sending a shower
of concussion grenades outward in all directions. Any
starfighters caught in the fiery flower are bombarded
with grenades which explode on contact.
Cluster Traps
Fire Arc: All; affects all vessels within 2 units of trap
To Determine Hits: Roll 30; dilficulty is Easy or target's
piloting roll
Damage: 60 for each ship hit

hope that helps
_________________
"Yes because killing the guy you always planned on usurping and killing anyways in order to save your own kid, totally atones for murdering a roomful of innocent trusting children." The Brain
Back to top
View user's profile Send private message
denderan marajain
Lieutenant Commander
Lieutenant Commander


Joined: 13 May 2014
Posts: 213
Location: Vienna, Austria

PostPosted: Tue Mar 31, 2015 2:38 pm    Post subject: Reply with quote

cynanbloodbane wrote:
Dark force rising soursebook pg 140
Quote:
Cluster Traps
The New Republic military has devised a number of
custom ordnance to balance out its offensive and defensive
arsenals. One such new development is the cluster trap.
High-powered concussion grenades are sealed within
nondescript blisters and placed on the hull of a capItal
ship, such as an escort frigate or a Mon Calamari star
cruiser. The blister and its destructive contents he dormant
until activated by the command crew of the host
vessel. Random sensor sweeps scan the area around the
blister, searching for starfighter identification transponder
codes. When enemy vessels are detected within the
blister's blast area, the trap is activated, sending a shower
of concussion grenades outward in all directions. Any
starfighters caught in the fiery flower are bombarded
with grenades which explode on contact.
Cluster Traps
Fire Arc: All; affects all vessels within 2 units of trap
To Determine Hits: Roll 30; dilficulty is Easy or target's
piloting roll
Damage: 60 for each ship hit

hope that helps


Thx

Seriously 3D?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0