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Attribute maximums
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atgxtg
Rear Admiral
Rear Admiral


Joined: 22 Mar 2009
Posts: 2460

PostPosted: Sun Dec 28, 2014 7:46 pm    Post subject: Reply with quote

The bit limit of raising stats in out campaigns has been the training time involved. At 6 months training time, even if someone wanted to abuse the rule, it would take quite a few sessions to do so. Probably a year or more real time just to go from 4D to 5D, for a player who got lucky.
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mcbobbo
Ensign
Ensign


Joined: 12 Mar 2012
Posts: 41

PostPosted: Thu Feb 19, 2015 6:24 pm    Post subject: Reply with quote

I've never worried too much about it. Attribute increases are really, really expensive and take a ton of off-screen time to apply. I can't recall a specific case of someone going well beyond their attribute maximum, but I would probably allow it for even the most tenuous reason.

D6 isn't one of those well-oiled/things are going to break systems, IMO. You really can just make things up on the fly and roll with it 99 out of 100 times.

Besides, if you've allowed even one Jedi at your table, the non-Jedi are going to need some kind of a boost for ego reasons as it is.
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cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4866

PostPosted: Sat Feb 21, 2015 10:52 am    Post subject: Reply with quote

Oh, my wife did it once, and to great effect. She had a Perception of 2D+2, and engineered the rest of her skills under it to a ?D+2. Then she spent the month training, spent the 20 CPs and bumped everything up to the next die.

I mean, it would have been cheaper to bump the skills up individually, but it made her feel a lot better about spending the 20 CPs.
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