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Clone trooper aging issue.
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willg
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PostPosted: Wed Jun 04, 2014 4:26 pm    Post subject: Reply with quote

Thoughts on this.

If the escape pods to magnetize their hull, so they can stick together in a huddle, increase chances of being rescued...safety in numbers....

In theory, if you got thrown into hyperspace in an escape pod, activated the hull magnetizer system ,then if a sufficiently large ship comes close as your drifting without a hyperdrive...

CLUNK! Your pod sticks to the ship. And when the ship returns to Realspace, in theory , so should the pod and its occupant.

Its a very unlikley solution to a very extreme set of circumstances, but its the best i can come up with.
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Naaman
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PostPosted: Wed Jun 04, 2014 9:37 pm    Post subject: Reply with quote

And thus a PC is born!
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garhkal
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PostPosted: Thu Jun 05, 2014 1:46 am    Post subject: Reply with quote

willg wrote:
If we are going through the Temporal displacement due to faulty hyperdrive, how about being put into an escape pod in hyperspace and coming into realspace years later when only hours have passsed. Perhaps a ship brings it back into realspace in its wake, or whatever the equivalant is.


How? There is no SW tech that can bring something out of hyperspace not already attached to you. And several novels have mentioned a pod (or person) ejected in hyperspace is lost forever.
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willg
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PostPosted: Thu Jun 05, 2014 3:28 am    Post subject: Reply with quote

A lot of these scenarios Ive come up with, I wont use, but i still love the discussion and the exchange of ideas.

The Pod would be magnetically adhered to a ship as it exits hyperspace. It would have to be a large enough vessel.
Clunk!

Arent there Cargo pods which can be stuck to a ships surface ?
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DB 2.0
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PostPosted: Sun Jun 08, 2014 10:54 am    Post subject: Reply with quote

IIRC a bunch of ARC's their Training Officers and a couple of Kaminoan scientists went rogue towards the end of the war and cooked up a cure for the the accelerated aging problem, they started an underground to help deserting Clone Troopers and get them the cure.
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garhkal
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PostPosted: Sun Jun 08, 2014 3:43 pm    Post subject: Reply with quote

Where are you getting that from? Wookiepedia?

IMO to make a cure would first require access to the initial genetic blueprint used for the original cloning. Then you would need access to the files on what genetic modifications were made to accelerate the aging process. Then access to labs to work a cure/fix. All would require high level medicine/genetics skills, which would all be (A) skills.
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DB 2.0
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PostPosted: Sun Jun 08, 2014 8:49 pm    Post subject: Reply with quote

It was in an article I read on Wookiepedia when doing reswerchon ARC troopers and Clone Commandos.
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cynanbloodbane
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PostPosted: Sat Dec 06, 2014 12:58 pm    Post subject: Reply with quote

Old topic now, but it was never established what exactly caused the clones to age at twice the rate. In SWTCW, season 6, it was established that all clones were implanted with an organic control chip in the brain. The chip limited the natural Fett personality to make them good soldiers. It also allowed for the subconscious storage and activation of order 66. What if the chip also causes the increased aging. This solves all kinds of issues. Shrapnel head wound, nearly fatal, destroys the chip. Now the clone is free, so to speak.
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Whill
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PostPosted: Sat Dec 06, 2014 2:21 pm    Post subject: Reply with quote

The purpose of the accelerated aging is to get the clones to adulthood faster. If it can somehow be deactivated once they reach adulthood, then it would be standard procedure for all clonetroopers because the purpose of it would have been satisfied, and normal aging would then allow for them to remain in their prime longer. Since the premise of the OP of this thread seems to be based at least within film canon, I don't think it was established anywhere in the films that accelerated aging couldn't be deactivated once the clones reached adulthood, so that would be another possible resolution to the age of the classic film era clone character.

I guess another possibility is that accelerated aging may easily be deactivated in adulthood by Kaminoans, but they keep that a secret from their customers because permanent accelerated aging would mean more attrition and more repeat business. Maybe after the Empire took control of Kamino they discovered that normalizing clone aging was possible and instituted it as standard procedure. Or maybe the Empire never found out but the clone character stumbled upon it by accident.

I personally like the idea of accelerated aging being a permanent aspect of the clones, meaning it is either inherent to the clones from the beginning of their life, or it isn't (like Boba Fett). Permanent accelerated aging would be something else that makes clones different and inferior to normal humans. ("It ain't easy bein' a clone.") But to each his own.
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Zarn
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PostPosted: Mon Dec 08, 2014 4:02 am    Post subject: Reply with quote

Accelerated aging may have side effects that are desirable, for instance accelerated wound healing (because all body systems are running on 'overload', so to speak), and recuperating from stress and exhaustion and so forth.

So, you might give them the story factor,

Accelerated Aging:
You're part of the clone batch that the Kaminoans engineered with accelerated aging. Though your life expectancy is about half to one-third that of a regular human, you receive a +2D bonus to any wound healing test, and a +2D bonus to any Stamina test because of the accelerated metabolism of your body. As a further side effect, you also need about half again more food and water than a regular human.
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shootingwomprats
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PostPosted: Mon Dec 08, 2014 10:34 am    Post subject: Reply with quote

The Karen Traviss Commando series of books stated that the aging was a result of genetic manipulation, not a chip. A chip would have been easy to thwart with the right hands.
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Whill
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PostPosted: Mon Dec 08, 2014 11:55 am    Post subject: Reply with quote

shootingwomprats wrote:
The Karen Traviss Commando series of books stated that the aging was a result of genetic manipulation, not a chip. A chip would have been easy to thwart with the right hands.

And genetic manipulation implies accelerated aging would be permanent, unless it is something that could be preprogrammed to normalize one the clone reached adulthood.
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shootingwomprats
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PostPosted: Mon Dec 08, 2014 12:10 pm    Post subject: Reply with quote

Precisely. As far as I could discover, there was no therapy discovered to correct the aging.
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jonnjonnzz
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PostPosted: Mon Dec 22, 2014 12:53 am    Post subject: Reply with quote

shootingwomprats wrote:
The Karen Traviss Commando series of books stated that the aging was a result of genetic manipulation, not a chip. A chip would have been easy to thwart with the right hands.


I did not like the idea of the control chip being in all the clones, so I have had it only be used in the later batches of the Kamino clones and in all of the Centax clones.

In my campaign, ~5 years before ANH, I have a large number of "defective" former clone troopers and their Mando training officer (adoptive father figure like Kal Skirata from the Traviss novels) have banded together and are beginning to form the backbone of a resistance to the Empire. I also have a group of Padawans and Knights that were in suspended animation for 3,000 years that are having to deal with a galaxy under the control of the Sith.
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Zarn
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PostPosted: Mon Dec 22, 2014 3:19 am    Post subject: Reply with quote

I find that reasonable. Because of the time taken to grow them, the Kaminoan clones that made up the Grand Army of the Republic, wasn't afflicted with clone madness. However, the Centax-2 clones were inferior in all respects except numbers, and were susceptible to clone madness. Thus, a loyalty chip sounds like a good idea if you're churning out inferior product.
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