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Strength Skills Are Useless
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Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Sat Jun 14, 2014 6:08 pm    Post subject: Reply with quote

For us, even Jedi have to use the Jump skill to Force jump. They get a bonus based on their contol, but the skill itself is still how the height/length of the jump is figured.

I, for one, like to preserve the relevance of the "mundane" skills, even for super powered Jedi.
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lurker
Commander
Commander


Joined: 24 Oct 2012
Posts: 423
Location: Oklahoma

PostPosted: Sat Jun 14, 2014 6:19 pm    Post subject: Reply with quote

Naaman wrote:
For us, even Jedi have to use the Jump skill to Force jump. They get a bonus based on their contol, but the skill itself is still how the height/length of the jump is figured.

I, for one, like to preserve the relevance of the "mundane" skills, even for super powered Jedi.


I like the idea of that, ... I may have to steel it
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garhkal
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Joined: 17 Jul 2005
Posts: 14359
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Jun 15, 2014 12:36 am    Post subject: Reply with quote

Earlier yesterday we had a great use of the lifting skill. One PC had an AT-ST fall on him (after it was severely damaged), and was taking crushing damage cause of it (mortally wounded). WE had to lift it off to hit him with a med pack to stabilize him.
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Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10530
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sun Jun 15, 2014 10:10 am    Post subject: Reply with quote

I love that. An AT-ST falling on you is a real danger in this game. That's Star Wars all the way! Strength skills are far from useless if the GM is more balanced in his approach to the attributes and skills.
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