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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Wed Jun 11, 2014 4:09 pm Post subject: ChaseMaster Frigate |
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Does anyone habe the Stars? |
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Dromdarr_Alark Commander
Joined: 07 Apr 2013 Posts: 426 Location: Boston, MA
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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Thu Jun 12, 2014 1:48 am Post subject: |
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Great. Thank you |
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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Thu Jun 12, 2014 1:50 am Post subject: |
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Scale is starfighter or capital? |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Thu Jun 12, 2014 3:14 am Post subject: |
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ChaseMaster-class Frigate
Craft: Corellian Engineering Corporation Support Frigate
Type: frigate
Affiliation: Keshiri Sith, Old Republic / General
Era: Old Republic
Source: stats by +Oliver Queen, image by Drone04.
Scale: Capital
Length: 215 meters
Skill: Capital ship piloting: ChaseMaster
Crew: 40; 26 gunners
Crew Skill: Astrogation 3D, capital ship gunnery 3D+2, capital ship piloting 3D, capital ship shields 3D, capital ship repair 3D, sensors 3D+1
Passengers: 75 troops
Cargo Capacity: 6,000 metric tons
Consumables: 1 year
Cost: Not for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Space: 5
Maneuverability: 1D
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 70/2D
Search: 100/3D
Focus: 4/3D+2
Landing Bay: 1
Ship Complement:
- 2 squadrons starfighters (24)
Weapons:
6 Turbolaser Cannons
Fire Arc: 4 front, 2 turret
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 2D+1
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D
2 Laser Cannons
Fire Arc: Turret
Crew: 2
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50km
Damage: 5D
Dual-Concussion Missile Launcher
Fire Arc: front
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6km
Damage: 9D
Tractor Beam Projector
Fire Arc: Turret
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
Capsule: The Chasemaster Frigate is an older ship that has been stolen and refitted for front line duty until heavier ships could be built or stolen to replace it. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Thu Jun 12, 2014 4:34 am Post subject: |
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Nice |
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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Thu Jun 12, 2014 4:38 am Post subject: |
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ChaseMaster Frigate
Craft: CSA Frigate
Type: Frigate
Era: Empire/New Republic
Affiliation: General
Source: "-, stats by Manuel Weil
Scale: Starfighter
Length: 180 meters
Skill: Space Transports: ChaseMaster Frigate
Crew: 65
Passengers: 50 Troops
Crew Skill: Varies
Cargo Capacity: 100 metric tons
Consumables: 2 month
Cost: 1.500.000 new /650.000 used
Hyperdrive Multiplier: x1
Hyperdrive Backup: x 15
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere:
Hull: 4D+2
Shields: 3D+1
Sensors:
Passive: 45/0D
Scan: 60/1D
Search: 70/2D
Focus: 4/3D
Weapons:
6 Double Heavy Laser Cannons (fire-linked)
Fire Arc:4 Front (turret), 1 Left (turret), 1 Right (turret)
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 6D
5 Quad Light Blaster Cannons (fire linked)
Fire Arc: 3 Rear(turret), 1 Left (turret), 1 Right (turret)
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Damage: 5D
4 Heavy Concussion Missile Launcher
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-8/20/70
Damage: 8D(11D fire linked)
2 Medium Tractor Beams
Fire Arc: Front
Skill: Tractor Beams
Fire Control: 2D
Space Range: 1-3/12/20
Damage: 5D (6D Fire linked)
Game Notes: 1 Squadron of Starfighters |
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