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		| willg Lieutenant Commander
 
  
  
 Joined: 29 Apr 2014
 Posts: 233
 
 
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				|  Posted: Tue Jun 10, 2014 4:46 pm    Post subject: stat the  Shottblaster |   |  
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				| In the railgun thread, I mentioned I came up with a Railgun/ Shotgun hybrid, that accelerates shot to near light speeds... massive damage effects. i thought Id add this to our expanding arsenal as an exotic weapon, something a bit different. 
 im useless at stating these things.
 
 anyone up for it?
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		| shootingwomprats Vice Admiral
 
  
  
 Joined: 11 Sep 2013
 Posts: 3274
 Location: Online
 
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				|  Posted: Tue Jun 10, 2014 5:30 pm    Post subject: |   |  
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				| MMR-50 Railgun Rifle Model: Vandesh MMR-50 Railgun Rifle
 Type: Electromagnetic railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 60
 Cost: 3,500
 Availability: 3, X
 Range: 3-50/150/450
 Damage: 5D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
 
 MMR-65R Railgun Shotgun
 Model: Vandesh MMR-65R Railgun Shotgun
 Type: Electromagnetic Railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 20
 Cost: 2,500
 Availability: 3, X
 Range: 3-15/45/135
 Damage: 6D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
 _________________
 Don Diestler
 Host, Shooting Womp Rats
 The D6 Podcast
 http://d6holocron.com/shootingwomprats
 @swd6podcast, Twitter
 
 Last edited by shootingwomprats on Wed Jun 11, 2014 2:27 am; edited 1 time in total
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		| lurker Commander
 
  
  
 Joined: 24 Oct 2012
 Posts: 423
 Location: Oklahoma
 
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				|  Posted: Tue Jun 10, 2014 9:19 pm    Post subject: |   |  
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				|  	  | shootingwomprats wrote: |  	  | 
 ...
 
 MMR-65R Railgun Shotgun
 Model: Vandesh MMR-65R Railgun Shotgun
 Type: Electromagnetic Railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 20
 Cost: 2,500
 Availability: 3, X
 Range: 3-15/45/135
 Damage: 6D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
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 Nice!!!! & to think, I was just wondering about there being a SW version of the shotgun... I may have to request one of these from supply after the interlude adventure ...
 _________________
 "And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
 
 Forgive all spelling errors.
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		| Dromdarr_Alark Commander
 
  
  
 Joined: 07 Apr 2013
 Posts: 426
 Location: Boston, MA
 
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				|  Posted: Tue Jun 10, 2014 9:26 pm    Post subject: |   |  
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				|  	  | lurker wrote: |  	  | 
 Nice!!!! & to think, I was just wondering about there being a SW version of the shotgun... I may have to request one of these from supply after the interlude adventure ...
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 There is this:
 http://d6holocron.com/wiki/index.php?title=Deck-Clearing_Blaster
 _________________
 "I still wouldn't have a roll for it - but that's just how I roll."
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		| willg Lieutenant Commander
 
  
  
 Joined: 29 Apr 2014
 Posts: 233
 
 
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				|  Posted: Wed Jun 11, 2014 2:09 am    Post subject: |   |  
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				|  	  | shootingwomprats wrote: |  	  | MMR-50 Railgun Rifle Model: MMR-50 Railgun Rifle
 Type: Electromagnetic railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 60
 Cost: 3,500
 Availability: 3, X
 Range: 3-50/150/450
 Damage: 5D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
 
 MMR-65R Railgun Shotgun
 Model: Vandesh MMR-65R Railgun Shotgun
 Type: Electromagnetic Railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 20
 Cost: 2,500
 Availability: 3, X
 Range: 3-15/45/135
 Damage: 6D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
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 Thats brilliant! Is that a  sourcebook listed weapon? Or did you come up with that on the fly?
 Either way, gratitude is my attitude. Thanks.
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		| shootingwomprats Vice Admiral
 
  
  
 Joined: 11 Sep 2013
 Posts: 3274
 Location: Online
 
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				|  Posted: Wed Jun 11, 2014 2:26 am    Post subject: |   |  
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				|  	  | willg wrote: |  	  | Thats brilliant! Is that a  sourcebook listed weapon? Or did you come up with that on the fly? 
 Either way, gratitude is my attitude. Thanks.
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 Stuff I made up on the fly. Hope it helps with your game.
 _________________
 Don Diestler
 Host, Shooting Womp Rats
 The D6 Podcast
 http://d6holocron.com/shootingwomprats
 @swd6podcast, Twitter
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		| willg Lieutenant Commander
 
  
  
 Joined: 29 Apr 2014
 Posts: 233
 
 
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				|  Posted: Wed Jun 11, 2014 3:16 am    Post subject: |   |  
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				| Oh hell yeah..thanks again. |  | 
	
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		| Raven Redstar Rear Admiral
 
  
  
 Joined: 10 Mar 2009
 Posts: 2648
 Location: Salem, OR
 
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				|  Posted: Wed Jun 11, 2014 1:44 pm    Post subject: |   |  
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				| These are great options for people who comes from planets that have evolved their technology a little different than the rest of the galaxy.  I could see the Rail Rifle being used as an effective assassination weapon for a sniper, since they wouldn't necessarily have the same tracer effect that a blaster rifle would have.  Also, with the armor penetration, it nullifies the advantage of most personal armor. 
 Well, done, SWR!
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 RR
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		| denderan marajain Lieutenant Commander
 
  
 
 Joined: 13 May 2014
 Posts: 213
 Location: Vienna, Austria
 
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				|  Posted: Wed Jun 11, 2014 3:22 pm    Post subject: |   |  
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				|  	  | shootingwomprats wrote: |  	  | MMR-50 Railgun Rifle Model: Vandesh MMR-50 Railgun Rifle
 Type: Electromagnetic railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 60
 Cost: 3,500
 Availability: 3, X
 Range: 3-50/150/450
 Damage: 5D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
 
 MMR-65R Railgun Shotgun
 Model: Vandesh MMR-65R Railgun Shotgun
 Type: Electromagnetic Railgun
 Scale: character
 Skill: Firearms: railgun
 Ammo: 20
 Cost: 2,500
 Availability: 3, X
 Range: 3-15/45/135
 Damage: 6D
 Game Notes:
 - Damage is physical
 - Armor Piercing: ignores the first 2D of armor providing physical damage protection
 - May be fired in any environmental conditions
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 Thumbs up
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		| lurker Commander
 
  
  
 Joined: 24 Oct 2012
 Posts: 423
 Location: Oklahoma
 
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				|  Posted: Wed Jun 11, 2014 3:26 pm    Post subject: |   |  
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 Thanks, the range is horid on it ... 10 m for long range ... that is way close and in pistol danger zone. However, the rest of it I like.
 
 
  	  | Raven Redstar wrote: |  	  | 
 These are great options for people who comes from planets that have evolved their technology a little different than the rest of the galaxy. I could see the Rail Rifle being used as an effective assassination weapon for a sniper, since they wouldn't necessarily have the same tracer effect that a blaster rifle would have. Also, with the armor penetration, it nullifies the advantage of most personal armor.
 
 Well, done, SWR!
 
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 Rgr that, I'll add it to my wish list if I ever play a sniper type character
  _________________
 "And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
 
 Forgive all spelling errors.
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		| willg Lieutenant Commander
 
  
  
 Joined: 29 Apr 2014
 Posts: 233
 
 
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				|  Posted: Thu Jun 12, 2014 2:44 am    Post subject: |   |  
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				| I was rereading the Punishers Armory comic Marvel produced about, oh 20 years ago. Lots of interesting weapons. 
 I was imagining a dynopsis  in that style about the Shotgun Railgun.
 
 I imagine it could make swiss cheese of armor up close.
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