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Of CP and droids.
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garhkal
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PostPosted: Wed Aug 31, 2005 10:23 pm    Post subject: Reply with quote

Vanion wrote:
I'm probably stepping a little out of bounds here, but... correct me if I am wrong, but aren't CPs a minor manifestation of the force when used to temporarily boost a roll? If that is the case, are we saying that droids who use CPs in such a way are using the force?

Also... did I hear right that a PC can boost the hull code of a ship using CPs? (I didn't know that)


While not BYB (to my knowledge), i do allow them to spend CP on inc the hull roll for damage avoidance, just as they would themselves for damage avoidance.
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Boomer
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PostPosted: Thu Sep 01, 2005 10:52 am    Post subject: Reply with quote

Some people try to explain CPs as a minor manifestation of the force... the truth is, they are experience. You don't need a simple "It's the force" tag to explain why they are used "like Force Points."

They are used in a very diffrent way than force points. It is basically a quick burn of yourself, what you know, the effects on yourself from what you have done. Just as you use a bunch to buy permanent knowledge and ability, you can use a little for a quick spurt of thought, strength, concentration, or whatever. A little bit of your experience gives you a spurt, investing time and experience towards something gives you a permanent place of growth.
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Vanion
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PostPosted: Fri Sep 02, 2005 8:16 am    Post subject: Reply with quote

Boomer wrote:
Some people try to explain CPs as a minor manifestation of the force...


I understand that you're not pointing fingers. No problem. Personally, I wouldn't have ever tried to come up with an explanation of CPs or their connection to the force.

However... quoting from the book:
Rulebook 2nd ed Revised & Expanded, page 83:
"Character points are a very minor manifestation of the Force that reflect the ability of some individuals to push themselves."

Also:
Same book, page 84:
(A character may use two CPs)..."to increase the damage of an attack. (This often counts as an evil action)"
**Preforming an "evil action" usually results in a DSP... using a CP in such a way that is meant only to kill results in a DSP...just as if you had used a FP to preform an evil act.
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Boomer
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PostPosted: Fri Sep 02, 2005 7:27 pm    Post subject: Reply with quote

I don't use the RnE book, and I don't remember that from the regular 2nd edition book.

But wow, they call CP a minor manifestation of the force? Kind of makes no sense.

And your right, I was pointing no fingers. I have been working on my tact, and doing my best to lighten up.
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Vanion
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PostPosted: Sat Sep 03, 2005 9:43 am    Post subject: Reply with quote

Boomer wrote:
I don't use the RnE book, and I don't remember that from the regular 2nd edition book.

But wow, they call CP a minor manifestation of the force? Kind of makes no sense.

And your right, I was pointing no fingers. I have been working on my tact, and doing my best to lighten up.


No problem. I wanted to be clear that I wasn't offended or felt that you were kind of "calling me out".

But, yes, that was a direct quote from the R&E rulebook. It actually makes sense to me, but I know that everyone plays a little differently. They're basically just "mini force ponts" the way they describe them in that ed. Of course, if roleplayed well, a non-force sensitive character might just say... "Did you see that luck!!!?"
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KageRyu
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PostPosted: Thu Oct 27, 2005 7:41 pm    Post subject: Reply with quote

Although Vanion is correct about the second edition R&E book, I am in agreement with Boomer that CP should represent experience and knowledge gained from previous actions. I never have been keen on the whole CP as a minor manifestation of the force, and I never will. The force is the force, experience is experience. CP are awarded as experience, Force points are awarded for serving the light side of the force, DSP are awarded for the rest.

As for droids and CP, I have allowed NPC droids to begin acruing CP as they become more significant to the game, and go for longer periods without memory wipes. As their experience and knowledge increases, they begin developing new skills, their personalty matrix takes on new traits and depths, and they may even become self aware. Once a droid is memory wiped, it loses all these newer features, and is reset to factory default + andy hardwired programs that were added. I don't have a real formula for doing this, it's more a feel. When the droid starts to feel like it is getting a life of it's own, i may have it begin to acrue a CP here and there. As the droiid is around, it begins to learn more about it's owners, how it's owners act, what is expected of it, and better ways to perform it's functions...thisis the first step.

Rarely, when a droid is truly self-sentient, will I begin to consider allowing the gaining and use of Force points... this has not happened in my games yet.
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garhkal
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PostPosted: Sat Jan 25, 2014 11:58 am    Post subject: Reply with quote

ARISE I COMMAND THEE! (as my necromancer powers raise this one from the dead)..

For our new folk, how do you handle this situation? PC has his droid do (situation what ever), but fails. Can the controlling PC spend HIS CP to improve the droid's roll?
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Fallon Kell
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PostPosted: Sat Jan 25, 2014 12:12 pm    Post subject: Reply with quote

Nope. Droids flying the ship is why we can't have nice things.
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PostPosted: Wed Apr 23, 2014 3:07 pm    Post subject: Reply with quote

Yeah, the droid is effectively an NPC and a PC can't spend his CP's to modify the outcome of an NPC's roll.

No dice.
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shootingwomprats
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PostPosted: Wed Apr 23, 2014 3:16 pm    Post subject: Reply with quote

I agree with the droid as an NPC or companion. In all the years I have run and played in SWD6 there have been a handful of people who have tried to play droids. None did a very good job at it. Which leads me to the idea that though droids are cool in theory, in practical application as a PC they fall flat. I think I will institute a no droid as PC house rule.
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DougRed4
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PostPosted: Thu Apr 24, 2014 2:25 pm    Post subject: Reply with quote

I've seen droids played as a PC, but have not had it happen in my games.

We've got a couple of minor NPC droids that are part of our ship's 'crew'. Nobody has spent any CP on them yet, but I'd allow them to do so, if a person wanted to.
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garhkal
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PostPosted: Thu Apr 24, 2014 11:49 pm    Post subject: Reply with quote

So if you would allow them to pop a CP to make that droids roll succeed where it might have failed, what about regular NPCs?
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DougRed4
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PostPosted: Fri Apr 25, 2014 12:49 pm    Post subject: Reply with quote

garhkal wrote:
So if you would allow them to pop a CP to make that droids roll succeed where it might have failed, what about regular NPCs?


Sorry, I should have been clearer. I wouldn't allow them to spend CP to improve a roll, but I would allow them to spend CP to improve a skill (provided they spent the time programming it).
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Lane Arroway
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PostPosted: Fri Apr 25, 2014 1:01 pm    Post subject: Reply with quote

I usually award the supporting npcs, including droids, half of the cps awarded assuming they were part of the adventure. So if a droid npc needed to use a cp it could use its own like anyone else. My players and I follow the 2nd ed R & E rules for cp usage so I haven't run into a situation like this, yet...
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garhkal
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PostPosted: Fri Apr 25, 2014 4:58 pm    Post subject: Reply with quote

DougRed4 wrote:
garhkal wrote:
So if you would allow them to pop a CP to make that droids roll succeed where it might have failed, what about regular NPCs?


Sorry, I should have been clearer. I wouldn't allow them to spend CP to improve a roll, but I would allow them to spend CP to improve a skill (provided they spent the time programming it).


So the pc spends the CP to up the skill (when say improving it). Not upping the skills roll. Got it.
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