View previous topic :: View next topic |
Author |
Message |
Centinull Lieutenant Commander


Joined: 30 Sep 2013 Posts: 156 Location: The Outer Rim Territories
|
Posted: Sat Feb 08, 2014 9:48 pm Post subject: |
|
|
I don't micromanage ammo fr anything that has a double digit or higher capacity. The only time people in my campaign usually run out of ammo it's usually a complication.
Also, I just assumed that ammo packs had both the fuel and energy, which is why they blew up nicely when you loosend the regulator rods. |
|
Back to top |
|
 |
griff Captain


Joined: 16 Jan 2014 Posts: 508 Location: Tacoma, WA
|
Posted: Sat Feb 08, 2014 10:08 pm Post subject: |
|
|
"your out of ammo" complication is one of my favorites. It usually makes the players think for a few round before they just keep blasting everybody all the time. _________________ "EXECUTE ORDER 67. Wait a minute, that doesn't sound like order 67..... No, wait. Yes, yes it does. EXECUTE ORDER 68" Palpatine's last moments - robot chicken. |
|
Back to top |
|
 |
DougRed4 Rear Admiral


Joined: 18 Jan 2013 Posts: 2295 Location: Seattle, WA
|
Posted: Sat Feb 08, 2014 11:05 pm Post subject: |
|
|
I tend to not use "out of ammo" as a complication, simply because most characters have so many shots in their weapons. I figure keeping track of each shot is too much bookkeeping.
This thread does get me to thinking that an interesting complication might be to have their blaster suddenly run out of gas, however... _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sun Feb 09, 2014 12:19 am Post subject: |
|
|
griff wrote: | "your out of ammo" complication is one of my favorites. It usually makes the players think for a few round before they just keep blasting everybody all the time. |
Maybe not out of ammo, but a fun one i do, is "You accidently pressed the power pack release lever and it drops to the floor" _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
griff Captain


Joined: 16 Jan 2014 Posts: 508 Location: Tacoma, WA
|
Posted: Sun Feb 09, 2014 12:44 am Post subject: |
|
|
garhkal wrote: | griff wrote: | "your out of ammo" complication is one of my favorites. It usually makes the players think for a few round before they just keep blasting everybody all the time. |
Maybe not out of ammo, but a fun one i do, is "You accidently pressed the power pack release lever and it drops to the floor" |
HA! That's an awesome complication. _________________ "EXECUTE ORDER 67. Wait a minute, that doesn't sound like order 67..... No, wait. Yes, yes it does. EXECUTE ORDER 68" Palpatine's last moments - robot chicken. |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sun Feb 09, 2014 3:38 pm Post subject: |
|
|
True, but it has prompted some to say, grabbing it and re-inserting it should be a free action.
I usually counter with "if that's a free action, why is drawing your weapon from its holster or off of your shoulder an action? _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
jmanski Arbiter-General (Moderator)

Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
|
Posted: Mon Feb 10, 2014 8:41 am Post subject: |
|
|
Not a free action, IMHO _________________ Blasted rules. Why can't they just be perfect? |
|
Back to top |
|
 |
atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
|
Posted: Mon Feb 10, 2014 11:23 am Post subject: |
|
|
garhkal wrote: | True, but it has prompted some to say, grabbing it and re-inserting it should be a free action.
I usually counter with "if that's a free action, why is drawing your weapon from its holster or off of your shoulder an action? |
At one time it didn't take an action but did incur a MAP. We still run it that way. |
|
Back to top |
|
 |
Lane Arroway Lieutenant Commander


Joined: 02 Feb 2013 Posts: 153 Location: Taris, Outer Rim
|
Posted: Mon Feb 10, 2014 2:08 pm Post subject: |
|
|
griff wrote:
Quote: | I always had that the blaster power packs contained both energy and gas. And just replacing one power pack. |
I was under the same impression for many years untill I began to look into blasters and how they worked. Considering the value of tibanna gas and its volitile nature, the name "blast pack" would have a different meaning and have a bigger punch. Cracken's Rebel Field Guide says blast packs can be jury rigged to explode for 1D of damage each. Doesn't sound so impressive when compared to the mixture of gas and energy shot out of a blaster.
Now a nice complication comes to mind here. I just put a fresh power pack in the mag well and I ready to rock. A fight breaks out and naturally, I roll a 1 on the wild die. My blaster fizzls out. Guess someone forgot to check the gas cartridge. Now things are getting interesting...
Even as I write this I can imagine this happening to me or my players. Either way it would probably be a memorable fight to say the least. _________________ "This job is 90% talking to people and 10% shooting at them." |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Mon Feb 10, 2014 4:48 pm Post subject: |
|
|
atgxtg wrote: | garhkal wrote: | True, but it has prompted some to say, grabbing it and re-inserting it should be a free action.
I usually counter with "if that's a free action, why is drawing your weapon from its holster or off of your shoulder an action? |
At one time it didn't take an action but did incur a MAP. We still run it that way. |
Perhaps i should have clarified its an action for MAPS but not for order of initiative. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
DougRed4 Rear Admiral


Joined: 18 Jan 2013 Posts: 2295 Location: Seattle, WA
|
Posted: Mon Feb 10, 2014 5:30 pm Post subject: |
|
|
garhkal wrote: | atgxtg wrote: | garhkal wrote: | True, but it has prompted some to say, grabbing it and re-inserting it should be a free action.
I usually counter with "if that's a free action, why is drawing your weapon from its holster or off of your shoulder an action? |
At one time it didn't take an action but did incur a MAP. We still run it that way. |
Perhaps i should have clarified its an action for MAPS but not for order of initiative. |
I'm not sure I follow. What do actions have to do with order of initiative? _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
|
Back to top |
|
 |
atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
|
Posted: Tue Feb 11, 2014 12:26 pm Post subject: |
|
|
DougRed4 wrote: |
I'm not sure I follow. What do actions have to do with order of initiative? |
In other words, drawing a weapon doesn't count as one of your turns during the round. So a character can draw his weapon (for a MAP) and fire it before another character can act, instead of drawing the weapon and then having to wait for his turn to act comes up again. |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Tue Feb 11, 2014 6:11 pm Post subject: |
|
|
Exactly. As is you have 3 classes of actions
Free actions. Ones that do NOt cause a multiple action penalty, and do NOT 'need a turn' in the order of initiative.
Mapped actions but ones that are 'free' such as drawing your blaster, setting it on stun, reloading it.
And actions that not only cost MAPS but take a slot in your order of initiative. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
|