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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Fri Feb 07, 2014 3:51 pm Post subject: I've got the bacta blues... |
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So I been working on a Medical Sourcebook for awhile now. 155 pages so far.
I been trying to come up with house rules for some of the obscure medical skills. For example Bacta tank Operations. It is an advanced skill that is also covered by Medicine. Problem is I can't see why anyone would take it since it costs the same as Medicine and the difficulty for running a bacta tank is Very easy if you have medicine.
Here's a list of possible solutions that i've thought of.
1. The Prerequisites will be lower perhaps first aid 3D
2. The healing time is lessened if Bacta tank ops is used instead of Med to denote the specialized nature instead of a general knowledge.
3. A roll maybe rerolled if by some chance u get a complication or somehow miss the very easy difficulty.
Any thought or suggestions on how to proceed? |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Fri Feb 07, 2014 4:57 pm Post subject: |
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How about a modification and combination of 3 and 2?
A character who fails a medicine skill roll involving a bacta tank can make a bacta tank operations skill roll to get it right. This would save a lot of patients from having their wounds worsen.
A character who makes both medicine and bacta tank operations rolls can roll the dice for treatment time twice, and take the better result. |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Fri Feb 07, 2014 6:59 pm Post subject: |
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Not sure I'm trying to make bacta tank op a valid skill on its own or a reason why someone would take it over medicine. It almost like a specialization of medicine since Medicine does the same thing. There must be some benefit for taking an advanced skill of bacta tank op.
I like the suggestion about taking the better result on treatment times. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Fri Feb 07, 2014 11:16 pm Post subject: |
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You could make Bacta Tank Operation a specialization of Medicine. Or...
In my game, advanced skills can have multiple prerequisites: attribute values, skill values, and even other advanced skill values. Bacta Tank Operation could be its own advanced skill with a prerequisite of Medicine at a certain value. _________________ *
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griff Captain
Joined: 16 Jan 2014 Posts: 507 Location: Tacoma, WA
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Posted: Fri Feb 07, 2014 11:40 pm Post subject: |
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I was thinking the same thing when I first saw the bacta tank operation, why would this be necessary with the medical skill. What I came up with is that it is dangerous to use a bacta without the medicine skill. It is only efficient with the bacta tank operation skill. Less healing time by a quarter or half, and use for other procedures other than healing like connecting cybernetics. And medicine is used for other things than using a bacta tank. _________________ "EXECUTE ORDER 67. Wait a minute, that doesn't sound like order 67..... No, wait. Yes, yes it does. EXECUTE ORDER 68" Palpatine's last moments - robot chicken. |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Sat Feb 08, 2014 1:31 am Post subject: |
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Here is a preliminary stat block. But I would also like to do is give some incentive towards improving it. As it stands there is no reason to improve more than 2 or 3D.
Mechanical
(A) Bacta Tank Operation
Time Taken: Varies due to extent of patient’s injuries
Prerequisites: First Aid 3D
Game notes: Can be used for bacta tank rolls instead of medicine. When determining how long it takes to heal. Roll treatment time twice and take better result.
Capsule: An advanced skill. Requiring less study time and college than a medical degree. Bacta tank operation was a specialized field that optimized the Bacta Tank process. Often a highly skilled bacta tank operator could lessen the time for a patient to heal and the amount of bacta that was used. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Feb 08, 2014 1:15 pm Post subject: |
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SHould it still add to base first aid rolls like (A) medicine though? _________________ Confucious sayeth, don't wash cat while drunk! |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Sat Feb 08, 2014 3:14 pm Post subject: |
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i'm not sure if going by RAW the answer is probably yes.
To give a real world example I was thinking bacta tank operation would be like an xray technician. They are specialized in that one aspect of the medical field.
A doctor probably has been generally trained in xrays and do them in a pinch whereas the tech xrays are their primary job and do them to most efficiency.
I'm not sure how much more training Xray techs get in other fields of medicine lest the lower Prerequisite of first aid 3D for Bacta tank operation.
Although BTO is an advanced skill I don't know how it would pertain to other first aid skills unless they involve bacta. Perhaps you can add to first aid skills if they involve bacta. Though this might be stretching it as RAW the BTO is a Mechanical skill. |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Sat Feb 08, 2014 3:35 pm Post subject: |
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ok how about this for a solution
for every 5 that u beat the bacta tank difficulty reduce healing time by one hour to a minimum of one hour. This will incorporate the skill of the operator to the time reduction.
so it would look like this.
Mechanical
(A) Bacta Tank Operation
Time Taken: Varies due to extent of patient’s injuries
Prerequisites: First Aid 3D
Game notes: Can be used for bacta tank rolls instead of medicine. When determining how long it takes to heal. Roll as normal then for every 5 that you beat the bacta tank difficulty reduce healing time by one hour to a minimum of one hour. ex Carth beats the very easy difficulty by 15 thus reducing the healing time of his patient by 3 hours.
Capsule: An advanced skill. Requiring less study time and college than a medical degree. Bacta tank operation was a specialized field that optimized the Bacta Tank process. Often a highly skilled bacta tank operator could lessen the time for a patient to heal and the amount of bacta that was used. |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sun Feb 09, 2014 11:31 am Post subject: |
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I think what Garhkal is getting at is this: if you make First Aid the required skill, per RAW you could add Bacta Tank Operation to First Aid rolls, but that doesn't seem to make sense. If you use Medicine to operate a bacta tank, perhaps it would make more sense to make BTO a specialization of Medicine and require Medicine at 1d or something. That would lessen training time and allow BTO to be added to Medicine for the purpose of using a bacta tank. _________________ Blasted rules. Why can't they just be perfect? |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Feb 09, 2014 3:42 pm Post subject: |
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That it is. I can see why first aid and medicine combine, but i can't see how bacta tank ops would. _________________ Confucious sayeth, don't wash cat while drunk! |
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griff Captain
Joined: 16 Jan 2014 Posts: 507 Location: Tacoma, WA
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Posted: Sun Feb 09, 2014 8:40 pm Post subject: |
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I can see a successful bacta tank op. Roll giving a bonus to first aid and medicine, but I don't think that a successful first aid or medicine giving a bonus to bacta tank op. _________________ "EXECUTE ORDER 67. Wait a minute, that doesn't sound like order 67..... No, wait. Yes, yes it does. EXECUTE ORDER 68" Palpatine's last moments - robot chicken. |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Sun Feb 09, 2014 10:45 pm Post subject: |
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SWSE pg. 68 under bacta tanks.
Characters must have the medicine skill to use a bacta tank
(formally known as a rejuvenation tank). On most planets, only
licensed doctors can administer bacta treatments.
This more than anything has convinced me Garhkal is correct. However this brings us back to the mechanics of this skill.
According to RAW this skill is an advanced one not a specialization. So can a Advanced skill be a prerequisite of a Advanced skill? And does that mean they stack? Would their be a Mechanical skill that could instead be used since it is under the mech attribute?
Should it be every 3 you beat the bacta tank difficulty to reflect the extra character points you now have to devote to this skill to make it worthwhile?
Mechanical
(A) Bacta Tank Operation
Time Taken: Varies due to extent of patient’s injuries
Prerequisites: (A) Medicine 1D
Game notes: Can be used for bacta tank rolls instead of medicine. When determining how long it takes to heal. Roll as normal then for every 5 that you beat the bacta tank difficulty reduce healing time by one hour to a minimum of one hour. ex Carth beats the very easy difficulty by 15 thus reducing the healing time of his patient by 3 hours.
Capsule: An advanced skill. Bacta tank operation was a specialized field that optimized the Bacta Tank process. Often a highly skilled bacta tank operator could lessen the time for a patient to heal and the amount of bacta that was used.The attending physician can use the bacta tank's computers to add skin-contact medicines to the bacta fluid, inject medicines into the patient's bloodstream, or dispense medicines
orally.
Last edited by Luwingo_Spince on Mon Feb 10, 2014 2:52 am; edited 1 time in total |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Feb 10, 2014 2:24 am Post subject: |
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If anything, i say bacta tank ops would be a separate (A) skill from first aid/medicine. _________________ Confucious sayeth, don't wash cat while drunk! |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Mon Feb 10, 2014 2:42 am Post subject: |
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I might be inclined to agree with you but that stills leave the problem of a prerequisite skill since all other advanced skills have one.
Ideally it would be something mechanical but i don't see a colleration with any of those skills.
Since the sourcebook says that to use a bacta tank u have to have the medicine skill to operate one it seems like the only compromise I can see. |
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