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Mon Calamari Cruiser/Liner
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Ral_Brelt
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PostPosted: Thu Nov 21, 2013 12:16 am    Post subject: Reply with quote

I was in err, I checked my Stock Ships when I got home and it states in the write up that the submersible nature of the Deepwater is a unique feature.
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shootingwomprats
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PostPosted: Thu Nov 21, 2013 12:37 am    Post subject: Reply with quote

I kinda thought as much. Thank you for telling us about it though. We all now hanging out in the bathroom making fun of you. Such a nerd =)
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DougRed4
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PostPosted: Thu Nov 21, 2013 1:29 pm    Post subject: Reply with quote

shootingwomprats wrote:
I kinda thought as much. Thank you for telling us about it though. We all now hanging out in the bathroom making fun of you. Such a nerd =)


More specifically, you mean hanging out in the bathtub in the bathroom (submerged). Laughing
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luna.wolves
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PostPosted: Fri Nov 22, 2013 3:34 am    Post subject: Reply with quote

DougRed4, thanks. Long time lurker of the Rancor Pit.

shootingwomprats, I wanted to know what others thought these liners stats where before they became warships. As civilian craft they don't need 5,000 crew. So how fast had them been? Did they have weapons and shields? I've gotten some great ideas. But not sure if my question has been answered.



Jedi Skyler, wouldn't the fighters bays been normal hanger bays for landing craft and small ships that rich clients owned.
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vanir
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PostPosted: Fri Nov 22, 2013 5:36 am    Post subject: Reply with quote

conventional spacecraft are engineered so that internal pressurization forms part of the structural integrity of the craft. It doesn't reach full integrity in fact until full pressurization in the operational environment, the cabins balloon out for example and generate positive pressure on a spaceframe as reinforcement. Something quite fragile and light can take quite a hit with these little tricks.

It is technically very true what some posters have been saying about starships being built to keep pressure in and subs being built to keep pressure out. The entire dynamic of engineering hull integrity for alien environmental operation (undersea, in a vacuum, in a volcano, etc.), the conditions are built into a design as necessary for its best operation. Nothing is wasted in spacecraft engineering you can't afford to. Water powers the engines (hydrogen, oxidizer), provides breathing air (oxygen, just add nitrogen), and keeps biologicals alive (water, we like that stuff). So spacecraft are designed to run everything on water, all you need is water-ice off an asteroid for fuel and basic life support functions indefinitely. Might not find a takeaway food shop there though.

Point being theoretically, submergible starship construction would be quite a variation on contemporary starcruiser construction, you would require both the engineering benefits of a purpose designed hull and fit for both undersea and outer space operations, it would be a very large ship with much less internal capacity and systems functionality than its size would suggest. Essentially two craft built as one has consequences in terms of fitment and structural compromises between space and function.

I doubt very much the starliners and starcruisers are undersea or even atmospheric capable. I do understand EU MonCal light freighters tend to be submersible.
But running by various canonical descriptions the MonCal starcruisers are apparently pressurized with a moist native environment and only areas which are berthing other species are retuned to a more temperate atmosphere. All major control stations and crew facilities are at this moist environment and on the MC80 these areas are off limits to visitors for this reason. One of the big changes in the MC90 was the fact the entire primary control stations and bridge were designed to accommodate any species and the environment maintained is temperate. The MC90 is basically designed specifically as a warship and a number would be operated by entirely non-MonCal crews.

So the MC80 would normally have a far more dense, humid and moist atmosphere than humans are used to or find comfortable, which would also increase mass-density of the craft when resisting impact damage and might alone account for something like a couple of pips worth of the listed hull rating. Worth considering when doing special variations in a campaign, such as giving a PC Party an MC80 (not as crazy as it sounds).

An RPG note if actually setting an adventure episode on board an MC80 is the fact unusual construction materials might be involved, such as instead of durasteel maybe the MonCal use a special coral with the tensile strength of any hyperalloy. Maybe they actually repair their ships using biochemical means and the coral structure regrows damaged parts? You could go just about anywhere with it.

As for the starliners, I thought there was stats for one in one of the official books somewhere. Much fewer skeleton crew, full crew listing involves caterers and entertainment and service staff so still rounds out to a couple of thousand, but few weapons, 4 heavy laser cannon? (2 front, 2 back, capital scale, 1-3/12/25, 4D damage, 2 crew).
I'd say also delete all but the shuttle hangar, which is still pretty sizeable (about 5000 tons worth), can berth something like 3 light freighters or a handful of shuttles and scout craft or personal yachts.
You might give up a little hull rating to represent much of the atmosphere is catering to other species with less density, and a lack of armour plating.
I see no reason the energy shielding need be reduced other than cost, military craft usually have technologies which are prohibitively expensive to privately fund. Starliners need to be economical, warships don't. So you might reduce the shield rating a dice.
Tractor beams are a fairly utilitarian tool for starcruisers. One could be used to tractor an obstruction, or manually guide a malfunctioning starship in distress. I see no reason a starliner shouldn't have one, but an assault-concussion missile or proton torpedo bank is unlikely. Turbolasers are complicated and generally require the systems, crew and reactor output of a warship, ion cannon are power hungry, coordinated point defence weapons are more maintenance heavy than carrying a starfighter wing, and most military systems in general require trained military crews to operate them, in military crew stations that turn a passenger liner into a warship. So not much in the way of weapons definitely, as much as a Corvette maybe despite being the size of a heavy cruiser or bigger.
Their main defence would be siege defence (anti-boarding defences), a good set of energy shields and maybe a handful of defensive starfighters.
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Jedi Skyler
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PostPosted: Fri Nov 22, 2013 4:57 pm    Post subject: Reply with quote

luna.wolves wrote:
Jedi Skyler, wouldn't the fighters bays been normal hanger bays for landing craft and small ships that rich clients owned.


That's another option. That's why I asked how people would be boarding these huge ships; I'd figured they wouldn't be going into an atmosphere to take on passengers, which would then require a number of hangar bays to accommodate a decent flow of passengers boarding and leaving the ship. Provided I'm right about this method of boarding, a single bay would not be feasible for a ship of this size; it'd be like having a single gangplank for boarding the Titanic. It would take way too long, and would cause unrest amongst the passengers; word would spread , and it would result in bad press for the company running the cruises.
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luna.wolves
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PostPosted: Sun Dec 22, 2013 4:44 am    Post subject: Reply with quote

Thanks for all the help. The Golden Spray as the moncal ship is called is up and running. Mostly away from pirates but running.
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luna.wolves
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PostPosted: Sat Oct 10, 2015 9:49 pm    Post subject: Reply with quote

Golden Spray
Type: MC50 Star Cruiser
Scale: Capital
Length: 900 meters
Crew: 626
Passengers: 2500
Cargo capacity: 2500
Consumables: 2 months
Hyperdrive Multiplier: x2
Hyperdrive Backup: x9
Nav Computer: Yes
Maneuverability: 0D+2
Space: 5
Hull: 4D
Shields: 2D
Sensors
Passive: 30/1D
Scan: 50/2D
Search: 100/3D
Focus: 3/3D
Weapons:
4 Turbolaser Batteries (fire separately)
Fire Arc: Turret
Crew: 1 to 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 3D
The ship's complement of 626 crewmembers consisted of the captain and 5 other officers, plus 350 droids and 250 sentient crewers. The bulk of the organic crew served as stewards and engineers, with most of the remainder being involved in the on-board entertainment. A security detail of 20 troopers were also carried as supernumeraries. There were accommodations for 2,500 passengers, with standard facilities for 27 different species.

Standard staterooms had two berths, an en suite bathroom, and environmental controls that could be tailored to the needs of many different species. Depending on their location aboard the ship, these cost from 50 to 150 credits per night. Deluxe staterooms, with amenities including entertainment and refreshment areas, cost 250-450 credits, and there were also two top-line suites costing 1,000 credits apiece. During one stage of the ship's career, these two suites were identified as the Imperial and Rapture.

The primary passenger area was the Lido Deck, which contained much of the standard accommodation (around 400 staterooms), plus the Grand Ballroom, the Grand Dining Room, and the Bistro, one of the ship's three secondary dining rooms. The Lido Deck also housed a holovid library with two billion volumes, and the ship's main nightclub, , which boasted a six-piece house glizband, the Graf-Spanners. A specialized nightclub for droids was open to both mechanical crewers and passengers' servants, and there was a crew lounge, reserved for the liner's sentient personnel.

Above the Lido Deck was the recreation deck, with fifteen gymnasiums, capable of catering to a wide variety of species, plus a six-lane, multi-gravity running track, a zero-g sauna, wallball courts and a slaf course. The ship also boasted 212 standard and 46 deluxe staterooms, two casinos and another secondary dining room on this level.

The uppermost of the public decks was the Bazaar Deck. This was the site of the two luxury suites, along with the Big Blue, the most prestigious of the on-board restaurants, and the Scorp Club, a relaxed, members-only nightclub. Other facilities on this deck included the 500-seat Estuan Theater, capable of hosting both holo and live performances, two shopping arcades and a more informal bazaar, plus meditation chambers, daycare, and a number of additional amenities and eateries. The Bazaar Deck also contained 224 standard and 36 deluxe staterooms.

Below the Lido Deck were the two credicruise decks, the Homthor and Welland decks. Each of these contained 448 standard staterooms and 86 deluxe, plus a small secondary dining room and three snack shops—without the need for impressive public areas, and the ceilings were much lower than the decks above. Below these was the engineering deck, containing the ship's drive systems and most of the crew areas, plus the hangar bay. The Galleria Shop was also located on this craft.

For defense, the Golden Spray was equipped with 4 turbolaser batteries and deflector shields. It also has deck-mounted miniature turbolasers on the recreation deck, for passengers to enjoy space skeet and target shooting at asteroids.
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luna.wolves
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PostPosted: Sat Oct 10, 2015 9:52 pm    Post subject: Reply with quote

So here is the ship. A bit of cut and paste from the Kuari Princess.
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