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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Fri Jul 19, 2013 12:43 pm Post subject: |
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If you're going for an emergency takeoff, you wouldn't need to bring sensors up. Turning on the radar of a Mig-25 while it was still on the ground was a court martial-able offense. Most general aviation aircraft have no sensors at all. It's less safe, but you can takeoff using only your eyes. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sat Jul 20, 2013 3:36 pm Post subject: |
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garhkal wrote: | So at 2 rounds per item to bring up (figuring they are always successful), that gives 20 rounds (assuming only one system being worked on at a time) to bring a ship up fully (inc weapons) from cold to where they can fight.. At 5 seconds a round, that equates to 1 minute 40 seconds... seems too fast. |
The engines would be one round/engine, but I agree. I think the engines need time to "warm up" before use. Perhaps cutting the warm up time short would cause lack of performance and/or damage. _________________ Blasted rules. Why can't they just be perfect? |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Sat Jul 20, 2013 9:29 pm Post subject: |
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If a ship still had momentum I'd consider allowing someone who makes a decent piloting roll to 'roll start' the ship and essentially go from zero to third gear with a decent piloting roll.
Actually that might be worth considering in another thread.
Assume some sort of ion mine disable your ship but before it did you detected it and turned and ran (or you were already going fast). Do you just get away because you're drifting away at whatever speed you were at previously until something external slows you down? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14254 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jul 21, 2013 2:31 am Post subject: |
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You would still drift yes. But you would be sucking hind tit if you were close to any asteroids/other ships (no maneuvering thrusters or particle/energy shields to help out). _________________ Confucious sayeth, don't wash cat while drunk! |
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Darth_Hilarious Lieutenant Commander
Joined: 17 Apr 2013 Posts: 129 Location: Somewhere over there --------->
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Posted: Thu Aug 08, 2013 7:56 pm Post subject: |
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In A New Hope IIRC at the cantina meeting Han telss Chewie to "Go get the ship ready" almost a half hour before take off, but in ESB in the scene in the cave slugs innards, they had shut down all systems to avoid detection and had the ship up and running to escape the big teeth in a matter of around 30 seconds. But you could not tell which systems were not up and running on the cold start. |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Fri Aug 09, 2013 11:36 pm Post subject: |
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I took two flights this week (went to DC on a family vacation), and most of the time between flights is for passenger comfort (loading/unloading bags, getting on/off the plane). Turnaround, which includes a shutdown and a coldstart, runs roughly an hour. The flight crew is only really doing anything during the time passengers are getting on the plane, but most of that is with the cockpit door open so it can't be that important. I can only assume that the actual preflight/engine start is done mostly after the plane is pushed back from the jetway. It took about ten minutes or so, but this is an airliner and safety is their primary concern.
I would put my two cents on ten minutes for an unrushed startup from cold for the average starship. I would say five minutes if one cut corners and three if one hurried. Anything under that risks engine damage and/or system failure.
Other than that.... you got me. _________________ Blasted rules. Why can't they just be perfect? |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Sat Aug 10, 2013 10:46 pm Post subject: |
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Darth_Hilarious wrote: | In A New Hope IIRC at the cantina meeting Han telss Chewie to "Go get the ship ready" almost a half hour before take off, but in ESB in the scene in the cave slugs innards, they had shut down all systems to avoid detection and had the ship up and running to escape the big teeth in a matter of around 30 seconds. But you could not tell which systems were not up and running on the cold start. | This is more along the lines of where I'm thinking. A small, single engine ship can be made to go very quickly, with most of the preparation being fueling/restocking and safety checks.
You can skip those, but your port micro maneuvering thrusters may not be igniting, and you wouldn't know it until you needed them. And you might not have the fuel you need, too. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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