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Grenade Launcher
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Quetzacotl
Commander
Commander


Joined: 29 Jan 2013
Posts: 281
Location: Germany

PostPosted: Sat Feb 16, 2013 7:47 pm    Post subject: Grenade Launcher Reply with quote

Hi again.

Having a little issue with the Granade Launcher rifle attachment called "Viper 2 Grenade Launcher", that can be found in the "Rules of Engagement- The Rebel SpecForce Handbook" on page 65 or on the d6holocron wiki here.

For both blast radius and damage is given the information "per grenade", but I could find no explanation regarding WHAT grenades....

So can I just load any kind of granade, like an Ion Grenade, a Smoke Grenade or even a Thermal Detonator or are these some kind of special made grenades and if the last, where can I find stats for those special kind of grenades?

Any piece of information would be helpful
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16265
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Feb 16, 2013 8:48 pm    Post subject: Reply with quote

You basically have to use individual grenade stats. The Viper 2 actually predates the SpecForce Handbook; it was originally from Cracken's Rebel Field Guide, a 1E supplement.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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jmanski
Arbiter-General (Moderator)


Joined: 06 Mar 2005
Posts: 2065
Location: Kansas

PostPosted: Sat Feb 16, 2013 11:08 pm    Post subject: Reply with quote

Yeah, basically use the grenade type you want and go with it.
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Quetzacotl
Commander
Commander


Joined: 29 Jan 2013
Posts: 281
Location: Germany

PostPosted: Mon Feb 18, 2013 7:35 am    Post subject: Reply with quote

Ok, thanks for the help!
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