View previous topic :: View next topic |
Author |
Message |
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Sat Dec 15, 2012 1:59 am Post subject: |
|
|
garhkal wrote: | So take all the weapons of a pair of Lancers, to augument a Golan III's weaponry for Anti fighter defense, and have the platform's chief engineer put his/her team to use upgrading ALL the weaponry's range. |
Sounds like a very, very tough nut to crack. At 10D/8D with that kind of weaponry, it'd take a Super Star Destroyer to go one-on-one with a Golan III. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14254 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sat Dec 15, 2012 3:47 pm Post subject: |
|
|
So drop it to 1 lancer's worth of anti star fighter weaponry. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
|
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Sat Dec 15, 2012 9:43 pm Post subject: |
|
|
garhkal wrote: | So drop it to 1 lancer's worth of anti star fighter weaponry. |
Considering how rare Lancers are (and how capable their quad-lasers are), I would lean more towards more numerous dual-laser cannon. More cannon = more effort to take out individual emplacements, as well as the advantages of mass-fire tactics. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
|