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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Wed Jun 06, 2012 1:04 am Post subject: |
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It appears it's back down for awhile. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
Complete Starship Construction System |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Jun 06, 2012 2:48 am Post subject: |
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It was up and running yesterday, but now its down again. Oh well. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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thedemonapostle Commander
Joined: 02 Aug 2011 Posts: 257 Location: Texas
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thedemonapostle Commander
Joined: 02 Aug 2011 Posts: 257 Location: Texas
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BSDOblivion Sub-Lieutenant
Joined: 25 Oct 2009 Posts: 63 Location: Illinois USA
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Posted: Sat Jun 09, 2012 9:25 pm Post subject: |
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sorry no the site has not moved. im just having a problem with keeping the bots off the site. the site keeps getting attacked by a massive amount of bots which is overloading the site. last records before it went down was 76000+ bots. for some reason my web site is a target of some massive attack of some sort.
i really am sorry about it as well as completely embarrassed by the problems im running into with keeping it all up. right now im thinking its time to ask the peanut gallery if anyone has any idea on how to keep these bots off the site and from overloading the systems. _________________ BSDoblivion
The D6 Holocron
"One archive to rule them all" |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Sat Jun 09, 2012 10:03 pm Post subject: |
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I have few ideas to offer.
It's odd that someone seems to have such an interest in attacking the site. I don't see what they possibly have to gain from it. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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BSDOblivion Sub-Lieutenant
Joined: 25 Oct 2009 Posts: 63 Location: Illinois USA
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Posted: Wed Jun 13, 2012 8:55 pm Post subject: |
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anything you can offer on the site would be great. any communication option you need ill work with _________________ BSDoblivion
The D6 Holocron
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Thu Jun 14, 2012 12:22 am Post subject: |
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BSDOblivion wrote: | anything you can offer on the site would be great. any communication option you need ill work with |
I'm sorry, language barrier - the way I phrased "I have few ideas" Imeant it to read as "I'm stumped". _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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BSDOblivion Sub-Lieutenant
Joined: 25 Oct 2009 Posts: 63 Location: Illinois USA
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Posted: Tue Jun 19, 2012 4:29 pm Post subject: |
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ok i made a ton of changes and cleared out a lot of options i had to find the issues with the overload. so far everything is running as it should. i will be adding in some option for the site one at a time slowly to make sure that none of them frak up the load. so the holocron should be fully functional and running.
due to the issues i have had tho i may have lost a few notes people sent me about some crediting that i needed to add in for the articles. so if you do see something that was created by yourself and has not been listed as the author or creator please email the bsdoblivion@d6holocron.com email address with the information needed to make these changes. or you can just update the article yourself, but i know how some dont like the wiki text. _________________ BSDoblivion
The D6 Holocron
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