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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Fri Jun 01, 2012 4:34 pm Post subject: Star Wars: Age of rebellion playtest document released |
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I released a playtest doc of my conversion of Dragon Age RPG into a Star Wars game.
If you've nver played Dragon Age, it is a 3d6 based rpg. You only use 3d6 for all task resolutions and combat. Some damages may go above that.
It's a neat system.
It's look is meant to emulate the d6 system, which I am a huge fan of, and a longtime player of. Although these days its hard to find local players for it.
Find my conversion here:
http://dragonageoracle.com/2012/06/01/beyond-dragon-age-star-wars-age-of-rebellion-playtest-document/ |
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Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
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Posted: Fri Jun 01, 2012 11:23 pm Post subject: |
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First off congratulations on finishing your project and thank you for letting us know about it!
The system looks pretty neat at first glance, I will have to give a more thorough look to see the different nuances but I'm always glad to see conversions as it always gives us new ways to look at the game.
I'm also interested in what software you used to make your sourcebook. I thought your layout was nice. |
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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Fri Jun 01, 2012 11:32 pm Post subject: |
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Thanks!
I did the layout on good old Microsoft Word 2002.
The AGE system is neat, it's not as rules heavy as D&D, it's very reminiscent of old school Rules Cyclopedia era dnd, where minis and a grid weren't needed, and fights were fast and fun.
Thanks for taking the time to check it out! |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
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Posted: Sat Jun 02, 2012 7:06 am Post subject: |
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I've had a look at the document. I've not gone over it in detail, but I've sort of skimmed some parts, and taken a look at what you did for layout. I'll be honest, I went in REALLY skeptical about it. I see so many fan projects on so many different boards and they all look like they were done by 5th graders, and I was expecting some hack job of vomiting text on a screen. Now, I'll say that it has a bit much white space to look like it's done professionally, but it definitely raises the bar on what fan productions should look like. You had a good intuition about the insertion of art, clear and understandable tables, and you've got excellent borders and headers.
It's not as good as what Gry Sarth did, or what Hisham did a number of years ago, but aside from them, this is the best looking fan work I've seen in a while. And believe me, they weren't working in something as limited as Word. I'm impressed with what you did with the software. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Mon Jun 04, 2012 11:31 am Post subject: |
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Thanks cheshire.
It's my first attempt at creating a fan work of anything, so I had a bit of a learning process as I was doing it.
Don't think I wasn't inspired by what you guys have done here on Rancor Pit. I'ma loooong time lurker here, and have all the stuff created by Gry and Hisham.
Since I can't find people locally to play d6 with anymore, but have an active Dragon age going on, I figured I'd just convert it and see what happens. I think I did a good job mechanically with it, and Dragon Age plays fast, so it'll have that cinematic feel of d6.
Thanks for the kind words. |
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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Wed Jun 06, 2012 1:42 am Post subject: |
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Fixed a couple of mistakes in the document:
- The Scoundrel now lists Force as a secondary ability.
- The Soldier now list Willpower as a secondary ability.
- The Soldier now has starting equipment.
- Removed the Lightsaber Style talent, which was there as a talent from an older version of the document (it is now a specialization).
- And I changed the "blaster style" talent to "Gunslinger" and it applies only to pistols, instead of pistols and rifles. |
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