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Telekinesis vs Grenade
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garhkal
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PostPosted: Thu Dec 01, 2011 4:38 pm    Post subject: Reply with quote

Or use TK to alter the bow's aim.
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ZzaphodD
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PostPosted: Thu Dec 01, 2011 6:23 pm    Post subject: Reply with quote

Bren wrote:
ZzaphodD wrote:
Yeah, it is a bit silly. But isnt one of the requirements of TK to see the object.
Yes. The power does say "The target must be in sight of the Jedi."

However, doesn't Obi-Wan call Qui-Gonn's lightsaber (which is out of his line-of-sight) before he leaps out of the pit in TPM?

Quote:
For example arrows at short range if you dont see them being fired.
Probably more efficient to use telekinesis to break the bow string rather than deflecting close range arrows.


Well, now the question was stopping bullets, not stopping the attack from hitting you in general. Of course you can jolt the hand holding the gun or even 'steal' the gun with TK.

Regarding you first observation. The WEG rules were designed before that movie was made and therefore had the OT as basis and inspiration. I would allow for some kind of sense test if the Jedi knew the object was there, even if it was out of sight. Perhaps lightsabers can be 'sensed' in some way even if you dont know where it is (Qui-Gons lightsaber should be quite familiar to OW).
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cheshire
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PostPosted: Thu Dec 01, 2011 6:49 pm    Post subject: Reply with quote

Bren wrote:
ZzaphodD wrote:
Yeah, it is a bit silly. But isnt one of the requirements of TK to see the object.
Yes. The power does say "The target must be in sight of the Jedi."

However, doesn't Obi-Wan call Qui-Gonn's lightsaber (which is out of his line-of-sight) before he leaps out of the pit in TPM?
.


Hmm... we'll call that a TotJC rule of "use a Force point to use this power in a way it wasn't intended.
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Bren
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PostPosted: Thu Dec 01, 2011 7:01 pm    Post subject: Reply with quote

cheshire wrote:
Hmm... we'll call that a TotJC rule of "use a Force point to use this power in a way it wasn't intended.
Well that might provide a little more explanation about why that move caught Darth Maul flat footed. Laughing
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MacRauri
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PostPosted: Thu Dec 01, 2011 7:18 pm    Post subject: Reply with quote

Bren wrote:
cheshire wrote:
Hmm... we'll call that a TotJC rule of "use a Force point to use this power in a way it wasn't intended.
Well that might provide a little more explanation about why that move caught Darth Maul flat footed. Laughing


he did kind of stand there for awhile...
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vanir
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PostPosted: Thu Dec 01, 2011 9:37 pm    Post subject: Reply with quote

I was looking at EpI after having already played d6 years before so I was looking at it from game mechanics perspective already. I knew everything would be brought up in future gaming and was already explaining it to myself as I watched it.

actually kind of made the movie extra entertaining tbqh, too busy multitasking to get bogged down in the slow anakin and jar jar silliness, must've been it Very Happy

I would've been happiest with a whole movie just following the jedi.

Anyways I was trying to climb into all the combatant's heads in that battle, I did a lot of dojo time with kendo and that isn't necessarily saying anything at all, but it does mean I was really getting into that lightsabre battle, soaking in every movement and response Smile

My grading by the way: excellent, A1, give them all the next belt.

Anyway Maul didn't know what kind of Force attack Obi Wan was attempting.
See Sith believe that Jedi are masking ambition and greed, they genuinely cannot comprehend benevolence. They simply don't understand it. So keep fighting a Jedi and eventually he'll call on the Dark Side. That's the whole idea, that's how Sith beat Jedi. Even if you lose, you win.
They're extremists.

So Maul automatically assumed when he realised Obi Wan was calling upon the Force, that it was an attack. He was ready to fight it with his will and power, but he didn't understand what was going on when it wasn't an attack. He looked around, wondering what could that Jedi possibly be doing, because he couldn't think of a thing.
See, if it was him down there, he'd try to Telekinetically Kill you, or Forcebolt you, or Force Push your lightsabre away for a brawl.

He simply couldn't comprehend that a calm mind solves problems simply, without aggression. Obi Wan was thinking he needs a lightsabre, one was available, get the lightsabre, use the Force. Very simple and no aggression, that was for Maul. Everything in its right place.

As for a mental image, MAP Sense Force and Telekinesis. Sense Force will register an Adegan, at that distance it'll give you a mental image via simple memory recall. It was in his peripheral vision for a time just ealier.
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MacRauri
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PostPosted: Fri Dec 02, 2011 7:55 am    Post subject: Reply with quote

vanir wrote:
I was looking at EpI after having already played d6 years before so I was looking at it from game mechanics perspective already. I knew everything would be brought up in future gaming and was already explaining it to myself as I watched it.


Yeah, I think I was doing the same thing. I remember the Droidekas gave me some problems when viewed under the d6 lens. I didn't understand why the Jedi didn't cut them to pieces with their 16D+ lightsaber skills or hurl them back with TK. I imagine this and other things have been the point of numerous threads back in the day (does anyone have an old link?)

vanir wrote:

My grading by the way: excellent, A1, give them all the next belt.



When my friend let me borrow Ep 1 on VHS and I watched the Obi Maul fight over and over. It was most telling when I started watching it concentrating solely on the footwork. Park truly is amazing.
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vanir
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PostPosted: Fri Dec 02, 2011 8:43 am    Post subject: Reply with quote

I'm usually pretty blasé about movie fight scenes, they're generally more theatrical than pragmatic but this Parks guy really made me sit up and take notice.

With the droidekas, there are shields which act like armour, but there are also personal shields that act like cover. They can be overcome, but it is a feedback short issue and rolled on the mishap table, not a damage issue where a result is guaranteed.
Meanwhile they have repeater blasters, anti-vehicle weapons that are just awesome against small troop concentrations like a squad. Can area effect indirect fire if you want (there's optional rules for it).
On top of that you can rule a powerful shield system can disrupt the Force. So it might not be useful against starship hulls and shielded battle droids.

It was always an issue. In the Jedi histories, Sith traditionally made good use of suped up battle droids purely because they're immune to most Force powers that could leave an army confused and immobilised.
It is not unheard of for Jedi to be confounded by, or have to get creative with droids.
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Raven Redstar
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PostPosted: Fri Dec 02, 2011 4:49 pm    Post subject: Reply with quote

I would rule that energy shields can't be broken through because of the way lightsabers function.

Look how sabers interact with each other or blaster bolts. Energy bolts bounce right off the lightsaber.

Just some food for thought.
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garhkal
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PostPosted: Sat Dec 03, 2011 12:13 am    Post subject: Reply with quote

IIRC some of the novels have luke bashing his LS against a ship's shield...
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Raven Redstar
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PostPosted: Sat Dec 03, 2011 12:29 am    Post subject: Reply with quote

Did he disable them garhkal?
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vanir
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PostPosted: Sun Dec 04, 2011 12:06 am    Post subject: Reply with quote

I use the die cap scaling 2e system for that. No matter how many die you got a character scale weapon has real trouble getting through starfighter scale anything.
And with shields you can't do RP compensation to breach them.

What I mean is, with a capital scale blast shield door you can stick your lightsabre into it and do your 12d6 character scale damage with its die cap cumulatively, like a cutting laser or a mining laser rather than a melee weapon. Each round you keep the lightsabre stuck in, keep adding another die damage until it breaches no matter what die cap. Like Qui Gon was doing when the droidekas showed up in the movie.

But with shields you hit and bounce off, no matter how many times you hit you still can't get cumulative damage. With the die cap a damage breach is just not going to happen (with the silly R&E system a hundred lobotomised elves will breach pounding fists in coordinated actions, that shouldn't happen).
What you use to breach shields are things like dedicated concussion batteries designed to breach shields with cumulative damage. Like the way a concussion sphere is used with capital scale missiles to breach planetary shields...using cumulative damage from successive, timed and purpose designed volleys. It's an example of an RP compensation to a technical-RAW impossible, but pragmatically or circumstantially possible task.

So the trick is for Players to come up with great circumstances.


I have to admit if a Player was creative enough to actually turn up to an assault boarding party with a hundred lobotomised elves I'd probably let them pound through doors.
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garhkal
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PostPosted: Sun Dec 04, 2011 12:24 pm    Post subject: Reply with quote

Quote:
Did he disable them garhkal?


Off hand, i don't remember.. I just remember luke (or was it leia) using it against a cap ship.
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Chandra Mindarass
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PostPosted: Mon Feb 27, 2012 7:49 am    Post subject: Reply with quote

Quote:
However, doesn't Obi-Wan call Qui-Gonn's lightsaber (which is out of his line-of-sight) before he leaps out of the pit in TPM?


I always explained it to myself with Obiwan being able to sense the familiar power crystal of his mentor's sabre.

Excellent reasoning on Maul's surprise, Vanir!

Quote:
Sense Force will register an Adegan, at that distance it'll give you a mental image via simple memory recall. It was in his peripheral vision for a time just ealier.


I should read the full post next time!
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