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Mechanics & Technicians NPC collection
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sun Jan 08, 2012 9:40 am    Post subject: Mechanics & Technicians NPC collection Reply with quote

I've decided to start work on another small collection while I continue to work on the Civilians collection. Looking over the list of collections remaining, I've decided to start work on the Mechanics & Technicians collection.

Take a look at the current Mechanics & Technicians list and let me know if there is anything else that should be added!

Current to-do list:
Archaic Starship Technician
Battle Station Tech
Capital Starship Tech
Computer Tech
Droid Tech
Ground Vehicle Mechanic
Hover Vehicle Mechanic
Nautical Vessel Technician
Repulsorlift Mechanic
Space Transport Mechanic
Starfighter Mechanic
Swoop Mechanic
Walker Mechanic
Bolabo’s Garage Mechanic
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Jan 08, 2012 4:58 pm    Post subject: Reply with quote

I'd add in weapon tech, armor tech, power suit tech and possibily cybernetics tech.
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sun Jan 08, 2012 5:19 pm    Post subject: Reply with quote

garhkal wrote:
I'd add in weapon tech, armor tech, power suit tech and possibily cybernetics tech.


How about I add an "Armorer" to include weapons & armor. Powersuit Tech will go on the list.

The Cybernetics guy will actually be a veriation of a Doctor listed with the civilians collection.
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garhkal
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Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jan 09, 2012 2:21 am    Post subject: Reply with quote

That'll work
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Thu Jan 12, 2012 6:10 pm    Post subject: Reply with quote

I've put together a batch of baseline stats for the Mechanics & Technicians. Take a little time to look them over. I'll give everyone a couple of days to look things over before I start work on the pdf. Let me know what I missed!



Archaic Starship Technician
Armorer
Battle Station Technician
Capital Starship Technician
Computer Technician
Droid Technician
Garage Mechanic
Ground Vehicle Mechanic
Hover Vehicle Mechanic
Nautical Vessel Technician
Repulsorlift Mechanic
Space Transport Mechanic
Spaceport Mechanic
Starfighter Mechanic
Swoop Mechanic
Walker Mechanic
Bolabo’s Garage Mechanic

Name: Archaic Starship Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Archaic Starship Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Archaic Starship Repair 4D+1, Computer Programming/Repair 3D+1
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Armorer
Species: Any
Sex: Any
Dexterity: 2D
Blaster 3D, Blaster Artillery 3D, Dodge 2D+2, Firearms 3D, Grenade 3D, Melee Weapons 3D,
Knowledge: 2D
Mechanical: 2D
Powersuit Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Armor Repair 4D+1, Blaster Repair 4D+1, Firearm Repair 4D, Melee Weapon Repair 4D, Powersuit Repair 4D
Move: 10
Equipment: Blast Vest (+1D energy, +2 physical), Hold Out Blaster (3D), Toolkit
Reference: Custom Build

Name: Battle Station Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Battle Station Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Battle Station Repair 4D, Battle Station Weapon Repair 4D, Computer Programming/Repair 3D+1, Droid Programming 3D, Droid Repair 3D
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Capital Starship Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Capital Ship Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Capital Ship Repair 4D+2, Capital Ship Weapon Repair 4D, Computer Programming/Repair 3D+1, Droid Programming 3D, Droid Repair 3D
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Computer Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 4D+2, Droid Programming 3D, Droid Repair 3D
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Droid Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 3D+1, Droid Programming 4D+1, Droid Repair 4D+1
Move: 10
Equipment: Work Coveralls, Toolkit, Restraining Bolt
Reference: Custom Build

Name: Garage Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D+2
Perception: 2D
Strength: 2D
Technical: 3D
Ground Vehicle Repair 3D+2, Hover Vehicle Repair 3D+2, Repulsorlift Repair 3D+2, Walker Repair
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Ground Vehicle Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Ground Vehicle Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Ground Vehicle Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Hover Vehicle Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Hover Vehicle Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Hover Vehicle Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Nautical Vessel Technician
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Nautical Vessel Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Nautical Vessel Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Repulsorlift Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Repulsorlift Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Repulsorlift Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Space Transport Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Space Transports 3D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 3D, Space Transports Repair 4D+2, Starfighter Repair 3D+1
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Starfighter Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Starfighter Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 3D, Space Transport Repair 3D+1, Starfighter Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Spaceport Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Space Transports 3D, Starfighter Piloting 3D
Perception: 2D
Strength: 2D
Technical: 2D
Archaic Starship Repair 3D+2, Capital Ship Repair 4D, Capital Ship Weapon Repair 3D+2, Computer Programming/Repair 3D, Space Transports Repair 4D, Starfighter Repair 4D, Starship Weapon Repair 3D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Swoop Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Swoop Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 3D, Repulsorlift Repair: Swoops 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Walker Mechanic
Species: Any
Sex: Any
Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Walker Operation 3D
Perception: 2D
Strength: 2D
Technical: 2D
Computer Programming/Repair 3D, Walker Repair 4D+2
Move: 10
Equipment: Work Coveralls, Toolkit
Reference: Custom Build

Name: Bolabo’s Garage Mechanic
Species: Any
Sex: Any
Dexterity: 1D+1
Blaster 3D, Dodge 3D+2
Knowledge: 1D+2
Streetwise 4D+2, Value: Starships 5D
Mechanical: 3D
Space Transports 4D, Starship Gunnery 4D
Perception: 1D+1
Strength: 1D+2
Brawling 3D+2
Technical: 3D
Computer Programming/Repair 5D+2, Droid Repair 5D, Space Transports Repair 6D, Starfighter Repair 6D, Starship Weapon Repair 5D+2
Move: 10
Equipment: Blaster Rifle (5D), Comlink
Reference: Cracken’s Rebel Operatives p90
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sat Jan 14, 2012 10:08 pm    Post subject: Reply with quote

No one sees any mistakes? Or anything that I might have missed? If not, I'll start fleshing things out this coming week.
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sun Jan 15, 2012 1:27 pm    Post subject: Reply with quote

Mechanics & Techs NPC Collection. Enjoy!

http://www.4shared.com/office/uGTiEaS3/Mechanics__Techs_suppliment_WE.html
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