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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14293 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Jul 26, 2005 1:52 am Post subject: |
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Well, a few things you need to ask..
Most jedi who become 'blue ghosts' were in tune with the force and were expecting it. So..
A) since he is just force sensitive, not a proper jedi, other than maybe some lore on it, which i doubt with only 6d in jedi lore, how would he even know of it.
B) how can he prep?
C) most of the movie examples have the spirit tie itself (anchor) to a jedi. Does the party have one he can anchor too?? _________________ Confucious sayeth, don't wash cat while drunk! |
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KageRyu Commodore


Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Tue Jul 26, 2005 10:29 am Post subject: |
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Most of the examples of Jedi ghosts involve either very powerful Jedi's, or beings very powerful with the force. As the character in question is only force sensitive, and has no training in the force, I would think it unlikely for him to become a force ghost. A good question should be, how many force points does he have? As force points also indicate strength in the force. Though I would say if not a very substantial number, then he really shouldn't be a force ghost.
However, it is your campaign. A GM can suspend or alter certain concepts and principles to suite the needs of the storry when nescessary. If you really want the player's character to be a force ghost, or need him for some campaign objective, then you should go with your own instincts. If it merely is a need to impart some vital piece of info, perhaps a 1 time ghost appearance to do so? _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Kehlin Yew Lieutenant Commander


Joined: 07 Jun 2005 Posts: 223 Location: America
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Posted: Tue Jul 26, 2005 4:44 pm Post subject: |
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Hm, ok, thanks guys
i doubt ill alter anything just to keep him around, he'll just have to make a new character.. ill give him a bit of a boost on it thought. |
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KageRyu Commodore


Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Tue Jul 26, 2005 6:04 pm Post subject: |
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For future reference, should you need it later, there was a post on this topic in the House Rules forum, here:
http://www.rancorpit.com/forums/viewtopic.php?t=491 _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Jamfke Admiral


Joined: 20 Jul 2005 Posts: 4675 Location: Tennessee
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Posted: Tue Jul 26, 2005 10:40 pm Post subject: |
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That's where I saw it! YAAARRRGGGHH! |
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