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Trusty Commander
Joined: 16 Jul 2005 Posts: 273 Location: North Little Rock, AR
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Posted: Thu Jul 21, 2005 1:09 pm Post subject: Inside structures of ships and buildings question. |
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What scale are the structural insides of ships and buildings? Character? Speeder? Same as outside? _________________ Growing old is inevitable. Growing up is optional! |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Thu Jul 21, 2005 2:19 pm Post subject: |
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Yes. _________________ Know Jesus, Know Peace.
No Jesus, No Peace |
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Boomer Captain
Joined: 14 Jul 2005 Posts: 688 Location: Terra Sol
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Posted: Thu Jul 21, 2005 4:54 pm Post subject: |
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I agree with Volar. _________________ My backpack has jets!
I'm Boba the Fett!
And I bounty hunt for Jabba Hutt,
to finance my 'vette! |
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Trusty Commander
Joined: 16 Jul 2005 Posts: 273 Location: North Little Rock, AR
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Posted: Thu Jul 21, 2005 5:05 pm Post subject: |
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You all are so helpful. _________________ Growing old is inevitable. Growing up is optional! |
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Boomer Captain
Joined: 14 Jul 2005 Posts: 688 Location: Terra Sol
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Posted: Thu Jul 21, 2005 5:29 pm Post subject: |
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Seriously, to me it all depends on the situation. Just what exactly are the characters interacting with inside of the ship. Than I assign scale to it. _________________ My backpack has jets!
I'm Boba the Fett!
And I bounty hunt for Jabba Hutt,
to finance my 'vette! |
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Kehlin Yew Lieutenant Commander
Joined: 07 Jun 2005 Posts: 223 Location: America
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Posted: Thu Jul 21, 2005 5:49 pm Post subject: |
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A building, i would have to say, probably Capital scale.
Ship, one scale below the outside/size. It's not armor plated on the inside, controls and electronics everywhere. |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Fri Jul 22, 2005 1:25 am Post subject: |
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Depends on what you're dealing with.
If it's a main support beam for, say, a building or a primary rib on a Capital Ship, they'd be the same stats as the building on a whole. Capital Scale.
If it's a re-enforced item, say, a load-bearing wall of some sort, then either a reduced D of hull, or Starfighter scale.
If something less, like a Blast Door, then Walker scale.
Speeder Scale for good quality materials for the rest. (Good doors, decent internal walls, ect.).
And Character scale for the cheap stuff. (Cheap doors and walls, for instance.).
In other words. Yes.
GMs discression. |
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Kehlin Yew Lieutenant Commander
Joined: 07 Jun 2005 Posts: 223 Location: America
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Posted: Fri Jul 22, 2005 2:21 pm Post subject: |
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you guys have such a great way to put things... so detailed... |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Sat Jul 23, 2005 1:06 am Post subject: |
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It's a gift. 8) |
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Kehlin Yew Lieutenant Commander
Joined: 07 Jun 2005 Posts: 223 Location: America
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Posted: Sat Jul 23, 2005 1:14 am Post subject: |
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except for valor... no offense bro... but there were three questions there and one answer...
"Yes."
bwahahaha how funny... i laughed for like five minutes |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Tue Jul 26, 2005 2:27 pm Post subject: |
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I can show you the door, but you must walk through it. Ahh, wait. Ahh...wrong movie. Sorry.
Seriously, the answer is yes. Capital ships have capital ship scale hulls and bulkheads. Transports have transport scale hulls and bulkheads. Fighters/Walkers/whatever have internal structures of the same scale as the vehicle. A well built modern building should probably be walker scale. A fortified structure should, reasonably be capital scale. _________________ Know Jesus, Know Peace.
No Jesus, No Peace |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Tue Jul 26, 2005 6:22 pm Post subject: |
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Planetary Scale can withstand aproximately 100,000,000 MDC, or 100 IDC (Infinite Damage Capacity)...
err...
Sorry, wrong game system
I'd say the scale of the innards of any vehicle or ship would depend upon which component came into question. It is reasonable to assume that reinforce blast doors are at least Starfighter scale, but the captains chair and the computer terminals should probably be character scale. Most minor doors will probably be character scale, while hatches and heavier doors may be walker, starfighter, or even capital scale. Turbolaser turrets should be Starfighter scale (with reasonably high die codes for hull), while the conning tower of a Star Destroyer should be Capital scale. It is really a more complex question than I feel I can answer easily. Just use your best instinct when assigning damage scales to interior components, and ask yourself "Is it reasonable?"
I agree most buildings should be around Walker scale to Capital Scale. Here's a rough guideline:
Shed, Shack, Portlet, tent ---- Character Scale
Small House, barn, Garage---- Speeder Scale
Brownstone flat, brick 5 story, mall ---- Walker Scale
Skyscraper, Office Building, Iron Bridge, Parking Deck ---- Capital Scale
Orbital Colony, Ringworld, Dyson Sphere, Big Asteroids ---- Death Star Scale
Keep in mind that varrying the dice in a given categories body will allow you to reflect structures of a vast variety. For example, I say Orbiting colonies and shipyards should be Death Star scale, that is not to say the have the same dice as the Death Star. Such structures, if military or reinforced, should be fairly resistant to Capital damage, and should have maybe 1D - 2D Body at that scale. A Dyson sphere, on the other hand, encapsulates an entire star, and the Death Star scale does not do it justice, maybe 50+ dice? These are just guidelines from all the various RPGs I have played over the years, boiled down to D6. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Thu Jul 28, 2005 11:33 am Post subject: |
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You forgot Halo, KR.
"That's a Ringworld."
Oh. |
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Kehlin Yew Lieutenant Commander
Joined: 07 Jun 2005 Posts: 223 Location: America
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Posted: Thu Jul 28, 2005 1:20 pm Post subject: |
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But inside of a ship would be weaker. More exposed to weapon damage.
Also, a concussion grenade on the inside of a ship would breach the hull would it not? Big explosion inside an enclosed space. |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Thu Jul 28, 2005 3:00 pm Post subject: |
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I think it would not. The metal is equally strong from both sides. A ship armoured to resist anti-ship weapons is not going to notice anti-personnel weapons. As a guess, I think a concussion grenade detonated inside the ship could do no more than break gauges. Now the people, that's another story. Don't hesitate to add one die to the damage to represent the confined concussion.
Another way to look at it is this: Could you sink a sailboat with a grenade? Obviously, no. _________________ Know Jesus, Know Peace.
No Jesus, No Peace |
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