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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Thu Sep 22, 2011 10:39 pm Post subject: Pre-hyperspace ship |
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I'm working on coming up with a small destroyer built by a pre-hyperspace Deep-aquatic species. I am thinking of something like what we could build in maybe 50 years. I'm thinking a ship of less than 100 meters, mounting what would in SW terms be a very rudimentary ion drive. I know I want it to be radar-stealthy, armed with simple lasers (not laser cannons or other blaster-type weapons) and be re-usable like a space shuttle.
I plan to make stats, an external drawing, and maybe deckplans.
I'd like any input and suggestions you have. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Thu Sep 22, 2011 10:57 pm Post subject: |
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So if it's a deep water species would the ship itself be filled with water (or whatever liquid they lived in?)
If it was constructed at high pressures I'd expect them to either have very advanced sheild technology or massively reinforced hulls. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Thu Sep 22, 2011 11:31 pm Post subject: |
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Esoomian wrote: | So if it's a deep water species would the ship itself be filled with water (or whatever liquid they lived in?)
If it was constructed at high pressures I'd expect them to either have very advanced sheild technology or massively reinforced hulls. |
I've thought about that. I figure that due to the massive weight of a spaceship full of water, they would probably wear high pressure environment suits. Although, now that you mention it, I wonder what the ramifications would be if they lived in liquid methane or something like that...
Anyway, I'm not at all settled and still looking for lots of ideas and thoughts. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri Sep 23, 2011 1:58 pm Post subject: |
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If you haven't read it, you might look at Startide Rising by David Brin. It is set in the year 2489 C.E. with a Terran spaceship Streaker — crewed by 150 uplifted dolphins, seven humans, and one uplifted chimpanzee. IIR parts of the Streaker were filled with water. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Fri Sep 23, 2011 3:07 pm Post subject: |
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Never heard of it. Thanks for the advice! _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Sep 24, 2011 1:03 pm Post subject: |
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Filling the ship with water would have some interesting ramifications.
As water compresses very slightly, it has beeen postulated as wa way to compesate for high accleration. Very useful for cultures lacking anti-grav technology.
Also, water is a better conductor of heat than air so the ship would be better abble to get rid of excess heat (another real world problem).
But, a water filled ship would be massive (water is something like 800 times denser than air) so the ship would not only be about 800 times heavier, but would require about 800 times the fuel to get off planet. Where or not that is feasible will depend on how advanced the aliens are. For "Earth" level TTech, they would need a fleet of tankers to put the ship into orbit. |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Sat Sep 24, 2011 4:02 pm Post subject: |
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Thinking about this I'm not so sure laser weapons is the way to go for a ship like this, it should probably have missile/torpedo weapons as it's primary armament as these can be adapted for combat in a vacuum but are also suited to fluid combat.
It might even have some wort of shockwave based weapon that doesn't work at all in space but when in an atmosphere (or better yet underwater) is a fairly potent wall of force type attack. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Wed Nov 09, 2011 7:04 am Post subject: |
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electrically based, ie. ion weapons would be natural. Those and concussion missiles.
Whilst a liquid atmosphere increases the overall damage resistance of the combined mass, it reduces the structural integrity of whatever you're housing it in, so I'd suggest the hull/shield ratio to favour shielding over hull.
Acceleration should be immense, so sublight speed should be comparatively high. Inertial stresses are very high, so manoeuvrability should be low.
Due to overall mass density I'd say we're talking about a much smaller vessel than one might prefer for its role, particularly if it's a hybrid atmospheric craft. It's simply going to cost too much fuel and too many atomic tech level engines to launch it into orbit every five minutes if it's big.
Also, you're talking about Atomic tech level (scouts galaxy guide), which means energy weapons are extremely rudimentary, they don't exist in character scale at all, you use slugthrowers and the like, energy weapons are only ship mounted and they're massive, hopelessly underpowered and have huge power requirements.
You'd get best effect from projectile cannon and missiles.
Shielding systems are barely invented, the most expensive flaship might have a little energy shielding but most craft you'll be lucky to have any particle shields to resist missile attacks with.
For weapons systems look over the Tales of the Jedi old republic period sourcebooks and don't forget to downgrade them. They're a higher tech than you. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Wed Nov 09, 2011 6:01 pm Post subject: |
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vanir wrote: | electrically based, ie. ion weapons would be natural. Those and concussion missiles.
Whilst a liquid atmosphere increases the overall damage resistance of the combined mass, it reduces the structural integrity of whatever you're housing it in, so I'd suggest the hull/shield ratio to favour shielding over hull.
Acceleration should be immense, so sublight speed should be comparatively high. Inertial stresses are very high, so manoeuvrability should be low.
Due to overall mass density I'd say we're talking about a much smaller vessel than one might prefer for its role, particularly if it's a hybrid atmospheric craft. It's simply going to cost too much fuel and too many atomic tech level engines to launch it into orbit every five minutes if it's big.
Also, you're talking about Atomic tech level (scouts galaxy guide), which means energy weapons are extremely rudimentary, they don't exist in character scale at all, you use slugthrowers and the like, energy weapons are only ship mounted and they're massive, hopelessly underpowered and have huge power requirements.
You'd get best effect from projectile cannon and missiles.
Shielding systems are barely invented, the most expensive flaship might have a little energy shielding but most craft you'll be lucky to have any particle shields to resist missile attacks with.
For weapons systems look over the Tales of the Jedi old republic period sourcebooks and don't forget to downgrade them. They're a higher tech than you. |
Why should acceleration be immense? I would think that due to the increased weight of all that water the acceleration would be lower since there's so much more to push.
Massive, hopelessly underpowered laser weapons is exactly what I'm looking for. I think concussion missiles are beyond the technical abilities of these people, but they do use projectile tech. The lasers are just the only weapons they have that they're confident they can hit with. Also, since SW energy shields clearly don't block visible wavelength light, the lasers would have the minor advantage of bypassing shields. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Wed Nov 09, 2011 7:33 pm Post subject: |
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I mean in terms of inertial forces within cabin spaces. Assuming you can put as many engines of as much thrust as you like, using liquid atmosphere would handle tons of linear acceleration without danger to the crew, the mass-velocity vector (not sure if that string of words makes sense) just wouldn't like changing direction very much. |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Wed Nov 09, 2011 10:04 pm Post subject: |
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Wouldn't lasers work poorly in a dense fluid-like atmosphere? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Thu Nov 10, 2011 5:18 pm Post subject: |
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Esoomian wrote: | Wouldn't lasers work poorly in a dense fluid-like atmosphere? | They aren't for atmospheric use, and the atmosphere of the planet is not necessarily different from our own. The inhabitants just live in the deep sea trenches. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Thu Nov 10, 2011 6:01 pm Post subject: |
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Some types of lasers work fairly well for a short distance through water. The US nuclear sub fleet uses them for satellite uplinks. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Nov 10, 2011 6:19 pm Post subject: |
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vanir wrote: | Some types of lasers work fairly well for a short distance through water. The US nuclear sub fleet uses them for satellite uplinks. | And Star Wars does have special blasters that are effective underwater. Weapons that work in the environment that a species evolved in would seem to be what they would naturally develop first. |
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