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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Aug 06, 2011 1:18 pm Post subject: |
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Bren wrote: | atgxtg wrote: | Notice what would happen if you took the scale dice of the damage dice of the attack. A blaster rifle would be doing 1D vs. the 3D of the AT-ST and the 6D of the AT-AT. That just about matches up with the results you want. | Subtracting the scale difference is much simpler than a cap. Have you tried out this variant? |
Once or twice, I think. For obvious reasons I try not to have toomuch of a scale difference in the combats, but it has worked out well for starfighter vs. captail ships.
I also used the vital strike:-2D skill for +1D damage idea from the rules upgrade. It makes it impractical (but possible) to damage a big ship with a starfighter's lasers, and encourages fighters to use massed misile weapons against big ships.
So far, so good.
When you have the chance try a little T-47 vs. AT-AT fight with this variant. 6D body vs 3D damnage is much tougher than 8D vs. 5D. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Aug 06, 2011 2:23 pm Post subject: |
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True it does.. and it also helps out making it easier to add up the dice.. less to worry about adding! _________________ Confucious sayeth, don't wash cat while drunk! |
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