View previous topic :: View next topic |
Author |
Message |
cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
|
|
Back to top |
|
|
Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
|
Posted: Sat Jul 16, 2011 4:17 pm Post subject: |
|
|
8) |
|
Back to top |
|
|
Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
|
Posted: Sat Jul 16, 2011 7:57 pm Post subject: |
|
|
Bery cool. I'll be taking a look at that tomorrow! |
|
Back to top |
|
|
Azai Lieutenant Commander
Joined: 05 Jul 2010 Posts: 248
|
Posted: Sun Jul 17, 2011 10:01 am Post subject: |
|
|
This is great Cheshire. I really enjoy all the unique magical items.
It is very clever |
|
Back to top |
|
|
Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
|
Posted: Sun Jul 17, 2011 11:20 am Post subject: |
|
|
Azai wrote: | This is great Cheshire. I really enjoy all the unique magical items.
It is very clever |
At times, Magical Items can make great Sith or Jedi artifacts. |
|
Back to top |
|
|
cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
|
Posted: Sun Jul 17, 2011 4:22 pm Post subject: |
|
|
You know, now that I think about it, I have a list of a few really interesting Force related items. I should have retooled those for Issue #2. It would have had to have gone into a separate article as they wouldn't have fit the theme of that quirky magic shop. But it might have been more useful to you folks. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
|
Back to top |
|
|
jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
|
Posted: Sun Jul 17, 2011 6:29 pm Post subject: |
|
|
There's always the next issue, right? _________________ Blasted rules. Why can't they just be perfect? |
|
Back to top |
|
|
cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
|
Posted: Sun Jul 17, 2011 9:57 pm Post subject: |
|
|
jmanski wrote: | There's always the next issue, right? |
Each issue is supposed to have a theme. We're supposed to write articles that pertain only to the theme is some way. This issue it was Gizmos and Gadgets. So, I'm not sure when we're going to have a nother theme that will relate to sci-fi items quite so well. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
|
Back to top |
|
|
Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
|
Posted: Sun Jul 17, 2011 10:10 pm Post subject: |
|
|
cheshire wrote: | jmanski wrote: | There's always the next issue, right? |
Each issue is supposed to have a theme. We're supposed to write articles that pertain only to the theme is some way. This issue it was Gizmos and Gadgets. So, I'm not sure when we're going to have a nother theme that will relate to sci-fi items quite so well. |
If not "Gizmos & Gadgets", then maybe "Items of Power" or something along those lines? |
|
Back to top |
|
|
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Sun Jul 17, 2011 10:12 pm Post subject: |
|
|
cheshire wrote: | Each issue is supposed to have a theme. We're supposed to write articles that pertain only to the theme is some way. This issue it was Gizmos and Gadgets. So, I'm not sure when we're going to have a nother theme that will relate to sci-fi items quite so well. |
In that case, I would very much like to see your list of magical items. I'm looking to play a Indiana Jones-ish Star Wars campaign, and I need some mystical items. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
|
Posted: Sun Jul 17, 2011 10:51 pm Post subject: |
|
|
While I'm thinking of it. Whats the theme going to be for the next issue? Maybe some of us would have ideas worth submitting? |
|
Back to top |
|
|
cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
|
Posted: Mon Jul 18, 2011 7:01 am Post subject: |
|
|
The new theme hasn't been announced. I'll post it up here when I get word on it. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
|
Back to top |
|
|
Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
|
|
Back to top |
|
|
StarPadre Lieutenant Commander
Joined: 08 Jun 2011 Posts: 108
|
Posted: Mon Jul 18, 2011 12:07 pm Post subject: |
|
|
Whill wrote: | ... I just don't see the connection between Winter and whips. |
They both start with 'w' and have an 'i' in them? One might whip huskies to make the sled go faster? Storms 'whip up' in winter.
Am I on the right lines? |
|
Back to top |
|
|
schnarre Commander
Joined: 08 Oct 2007 Posts: 333
|
Posted: Fri Jul 22, 2011 4:29 pm Post subject: |
|
|
cheshire wrote: | The new theme hasn't been announced. I'll post it up here when I get word on it. |
...How about Mecha in D6? A number of us have chipped in on stuff like this before, so there ought to be ample material to choose from. *admits to being nostalgic, having watched Macross II recently*
...Or perhaps "The Quandry of Cross-overs": how does one go about it? _________________ The man who thinks he knows everything is most annoying for those of us that do. |
|
Back to top |
|
|
|