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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat May 14, 2011 2:40 am Post subject: A Good Death Star? |
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I've been playing around with this idea of a post-Endor Imperial Remnant faction that is actually benevolent, and actually manages to achieve something of a balance between the discipline and order of the Empire and the freedoms and democracy of the Republic. How this is achieved is another story all on its own, but I digress...
One of the things I have been considering as a feature of this Imperial Faction is a space station very similar to the Death Star in size and appearance, but with a vastly different mission:
-This station replaces the Superlaser with an extremely powerful planetary defense shield projection array, powerful enough to defend both the station and any planet that it is in orbit around.
-The station is essentially the mobile capital of this Imperial Remnant, and is equipped with the appropriate facilities for the government to operate at 100% capacity from the station.
-It also uses a sizeable portion of its internal volume to act as a data archive for member worlds, including DNA libraries, stored in case of mass extinctions and such. Internal cloning facilities would be able to clone life forms from the simplest to the most highly complex, and in great numbers, and would be of great assistance in repopulating species decimated by natural or artificial catastrophes.
-Extensive internal manufacturing facilities would provide a similar service for artificial materials, ranging from complex equipment down to basic materials for civil construction projects. It would also be equipped with multiple airdock facilities, allowing it to serve as a mobile shipyard to support the fleet.
-Naturally, the station would be heavily armed with Capital Ship-Scale weaponry, which could be used either offensively or defensively, depending on the circumstances. It would also be equipped with starfighter and troop complements rivaling that of the original Death Star.
The idea here is a battlestation whose purpose is much more nebulous and versatile than the Death Star I & II. It is capable of inflicting a lot of damage, but also doing a lot of good, depending on the use to which it is put, and it would be in the hands of an Imperial Remnant that acts wisely and pragmatically, and is actually supported by the vast majority of its populace.
Such a political entity would be a major challenge for the New Republic, as they are diametrically opposed to the Empire, yet in this faction, they are faced with a foe that does not fit the standard Imperial mold, and deprives them of their moral justification by behaving responsibly and justly and using "evil" technology for good.
Thoughts? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
Last edited by CRMcNeill on Fri Jul 20, 2012 1:18 pm; edited 1 time in total |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat May 14, 2011 5:18 pm Post subject: |
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I like it. The thought of someone with a battle station with even a fraction of the death star's weaponry might but that is NOT a weapon of terror/offense, can give lots of pause i what to do.. much like center point did for a bit. _________________ Confucious sayeth, don't wash cat while drunk! |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sat May 14, 2011 11:20 pm Post subject: |
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Interesting concept _________________ Blasted rules. Why can't they just be perfect? |
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Mon May 16, 2011 11:27 am Post subject: |
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Now we ask how Palpatine would use it. I'm guessing something along the lines of an impenetrable planetary forcefield blockade of offending system's capital planet and long term conventional siege from units based at the battle platform.
What could be the possible guarantee a militant faction like the Imperial Remnant wouldn't simply flip out on self righteousness and use it this way?
In terms of actual equipment I see it as a creative and realistic alternative role of the death star battle platform. Nice job. |
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Anakin Lieutenant Commander
Joined: 27 Feb 2011 Posts: 129 Location: Sweden
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Posted: Tue May 17, 2011 3:50 am Post subject: |
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I love putting the players in moral dilemmas!
_________________ If you fall seven times, get up eight times. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue May 17, 2011 5:44 pm Post subject: |
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I was always wondering, if a ship was made for the purposes of say, blasting up large rogue asteroids, that are of sufficient size to cause an ELI if they ever made Land-fall, but by the same token could be used to say, take out a planet's moon, or strip its surface bare.. what would players reaction to it be? _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Tue May 17, 2011 6:02 pm Post subject: |
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garhkal wrote: | I was always wondering, if a ship was made for the purposes of say, blasting up large rogue asteroids, that are of sufficient size to cause an ELI if they ever made Land-fall, but by the same token could be used to say, take out a planet's moon, or strip its surface bare.. what would players reaction to it be? | Depends.
What has it been used for so far?
Who is controlling it and what sort of actions have they taken in the past?
What do they think the controllers are likely to do with it in the future?
What is the likelihood that someone else might gain control of it in the future?
What happens without out it, i.e. how likely is it that a rogue asteroid will cause an ELI without the ship?
Second question: why have a ship that can blow up an asteroid? Why not just have super duper tractor beams and tractor the asteroid out of a dangerous path. Of course gigantic tractor beams themselves might be a weapon of mass destruction. Well scientifically they can't really destroy mass...but they could be used to, say, rearrange the mass. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Wed May 18, 2011 12:57 am Post subject: |
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Bren wrote: | Second question: why have a ship that can blow up an asteroid? Why not just have super duper tractor beams and tractor the asteroid out of a dangerous path. Of course gigantic tractor beams themselves might be a weapon of mass destruction. Well scientifically they can't really destroy mass...but they could be used to, say, rearrange the mass. |
'Cause the ship that can blow up the asteroid is more versatile and frankly, more fun! Who destroys planets with invisible tractor beams when you can use big, shiny lasers? _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed May 18, 2011 1:07 am Post subject: |
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It's also potentially a question of technology instead of morality. What if the civilization that built the asteroid-destroying beam weapon hadn't developed tractor beam tech, and a destructive beam weapon was the only option available? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Wed May 18, 2011 2:28 am Post subject: |
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There are deepspace haulers capable of moving an asteroid with their prime -mover sections. Some mining equipment might handle it too.
You could blow it up if you had planetary shields but otherwise you'd be swapping a quick death for a more drawn out one of large meteor showers.
For natural disasters however it is warning times which are critical. A Stellar or Imperial class system would probably be very well mapped and strewn with various beacons, stations and satellites.
Geological or solar troubles would probably be the biggest concern, or a roving black hole, that would be pretty nasty. Gamma ray bursts, things like that. A lot of stuff is muted simply by having planetary shields, but even a Stellar or Standard class system is likely to have at least capital scale shields around the ports and capital. I should imagine these can be configured to protect against lethal radiation.
Probably the biggest danger of any frequency to planets is really orbital bombardment, which tends to happen every few centuries (as opposed to every epoch or so for ELEs), so against all the common threats a shield and defence network combined with appropriate tech level local exploration and systems monitoring, well these things are pretty good.
Not sure why a system would want a planetary scale weapon for survival purposes unless built for a specific task, like a roving black hole (probably wouldn't help you much). |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Wed May 18, 2011 4:32 am Post subject: |
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vanir wrote: | There are deepspace haulers capable of moving an asteroid with their prime -mover sections. Some mining equipment might handle it too.
You could blow it up if you had planetary shields but otherwise you'd be swapping a quick death for a more drawn out one of large meteor showers.
For natural disasters however it is warning times which are critical. A Stellar or Imperial class system would probably be very well mapped and strewn with various beacons, stations and satellites.
Geological or solar troubles would probably be the biggest concern, or a roving black hole, that would be pretty nasty. Gamma ray bursts, things like that. A lot of stuff is muted simply by having planetary shields, but even a Stellar or Standard class system is likely to have at least capital scale shields around the ports and capital. I should imagine these can be configured to protect against lethal radiation.
Probably the biggest danger of any frequency to planets is really orbital bombardment, which tends to happen every few centuries (as opposed to every epoch or so for ELEs), so against all the common threats a shield and defence network combined with appropriate tech level local exploration and systems monitoring, well these things are pretty good.
Not sure why a system would want a planetary scale weapon for survival purposes unless built for a specific task, like a roving black hole (probably wouldn't help you much). |
I thought that not all meteoroids became meteorites. _________________ Random is who random does... |
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Wed May 18, 2011 5:05 pm Post subject: |
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Yeah I used the term meteoroid shower to represent a couple of dudes standing on the back porch looking up at the bright lights and remarking, "Well you know, they might not hit." |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed May 18, 2011 5:46 pm Post subject: |
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Fallon Kell wrote: | Bren wrote: | Second question: why have a ship that can blow up an asteroid? Why not just have super duper tractor beams and tractor the asteroid out of a dangerous path. Of course gigantic tractor beams themselves might be a weapon of mass destruction. Well scientifically they can't really destroy mass...but they could be used to, say, rearrange the mass. |
'Cause the ship that can blow up the asteroid is more versatile and frankly, more fun! Who destroys planets with invisible tractor beams when you can use big, shiny lasers? |
Yea.. its not shiny enough _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Wed May 18, 2011 6:59 pm Post subject: |
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Fallon Kell wrote: | Bren wrote: | Second question: why have a ship that can blow up an asteroid? Why not just have super duper tractor beams and tractor the asteroid out of a dangerous path. Of course gigantic tractor beams themselves might be a weapon of mass destruction. Well scientifically they can't really destroy mass...but they could be used to, say, rearrange the mass. |
'Cause the ship that can blow up the asteroid is more versatile and frankly, more fun! Who destroys planets with invisible tractor beams when you can use big, shiny lasers? |
World Devastators perhaps? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Wed May 18, 2011 8:43 pm Post subject: |
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That way instead of an asteroid delivering an Extinction-Level Event you get a series of new orbital warehouses filled with a steady stream of brand new food processors, protocol droids, data pads, and holo projectors. |
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