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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Thu Apr 14, 2011 8:55 am Post subject: republic attack shuttle |
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Found this while looking up shuttles for my campaign. Anyone know what this is?
I just thought it was a very sweet looking shuttle. _________________ Do or Do Not ...there is no try. -Yoda |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Apr 14, 2011 11:34 am Post subject: |
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No clue, but it certainly doesn't look big enough to be a shuttle. The cockpit almost resembles the Nu-Class Shuttle from the Clone Wars TV series, but I figure a shuttle as something that has room to carry things. That looks more like a fighter. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Thu Apr 14, 2011 12:11 pm Post subject: |
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Agreed it does make a nice looking fighter, however, as far as figures go it could have been meant as a shuttle, 'vehicles' for figures like this are almost always hideously out of scale as it would generally be cost prohibitive to make it to scale and would price the vehicle out of most target audience's reach.
As far as if it was a shuttle, it kind of looks like a cross between a Nu-Class and a space-worthy LAAT/i.
Perhaps this was supposed to be the MAAT?
T.C. |
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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Thu Apr 14, 2011 5:02 pm Post subject: |
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TyCaine wrote: | Perhaps this was supposed to be the MAAT?
T.C. |
I was thinking maybe a scaled down "Honda Fit" version of the MAAT, lol.
Obviously it has a ridiculous amount of guns on it. I would definitely not allow that many guns on a personal transport.
But I thought it was kinda neat that the size was so small, almost like a speeder bike size. _________________ Do or Do Not ...there is no try. -Yoda |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Thu Apr 14, 2011 8:33 pm Post subject: |
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To me it looks like a battlefield support craft/repulsorlift gunship, rather than a space craft per se. Kind of like a Mi-24 Hind attack helicopter. Not saying it's not space capable, but it certainly looks to me like it's designed to fight ground troops. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
Complete Starship Construction System |
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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Thu Apr 14, 2011 8:47 pm Post subject: |
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Fallon Kell wrote: | To me it looks like a battlefield support craft/repulsorlift gunship, rather than a space craft per se.
Kind of like a Mi-24 Hind attack helicopter. Not saying it's not space capable, but it certainly looks
to me like it's designed to fight ground troops. |
Oh yeah I can see that. Now my other question is this: Is there enough room for an engine? Looks kinda small. I know T.i.E. fighters were not very big either, still ..... _________________ Do or Do Not ...there is no try. -Yoda |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Thu Apr 14, 2011 8:54 pm Post subject: |
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For a repulsorlift perhaps, but probably nothing extremely fast or fancy... _________________ Blasted rules. Why can't they just be perfect? |
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Anakin Lieutenant Commander
Joined: 27 Feb 2011 Posts: 129 Location: Sweden
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Posted: Fri Apr 15, 2011 3:41 am Post subject: |
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Could be space worthy, but only to give it the possibility to fly between a mother ship and the atmosphere (IMO).
Made some stats suggestions for it:
Craft: ?
Type: Interceptor
Scale: Speeder
Length: 3.7 meters
Skill: Repulsorlift operation
Crew: 1
Cargo capacity: 10 kg
Consumables: 1 day
Cost: 50.000 (new)
Hyperdrive multiplier: -
Nav Computer: -
Maneuverability in space: 1D
Maneuverability in atmosphere: 3D+2
Space: 2
Atmosphere: 365; 1400 kmh
Hull: 3D
Shields: -
Sensors:
Passive: 5/0D
Scan: 15/1D
Search: 40/2D+1
Focus: 1/2D+2
Weapons:
3 lasercannons (Fire linked)
Fire arc: Front
Fire control: 3D
Space range: 1-2/35/50
Atmosphere range: 100-200/350/500 km
Damage: 5D
3 blaster cannons (Fire linked)
Scale: Character
Fire arc: Front
Fire control: 2D
Space range: 1-2/15/30
Atmosphere range: 10-20/150/300 km
Damage: 7D
What do you think? _________________ If you fall seven times, get up eight times. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri Apr 15, 2011 4:59 am Post subject: |
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I like the Space:2 it allows it to reach orbital ships but does not allow it to perform like a starfighter. If they are supposed to be dropped from orbital ships you might want to make a faster drop speed (as is done for a drop ship) for getting down to the planet.
3D speeder scale hull is not much protection. About the same STR as most Wookiee PCs. But I guess it does not look as durable as a repulsor tank.
Given the 2D difference between character scale and speeder scale aren't the laser cannons and blaster cannons almost identical from a performance standpoint?
(Also, is the atmosphere short range for the laser cannon a typo?) |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Fri Apr 15, 2011 5:33 am Post subject: |
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Bren wrote: | I like the Space:2 it allows it to reach orbital ships but does not allow it to perform like a starfighter. If they are supposed to be dropped from orbital ships you might want to make a faster drop speed (as is done for a drop ship) for getting down to the planet.
3D speeder scale hull is not much protection. About the same STR as most Wookiee PCs. But I guess it does not look as durable as a repulsor tank.
Given the 2D difference between character scale and speeder scale aren't the laser cannons and blaster cannons almost identical from a performance standpoint?
(Also, is the atmosphere short range for the laser cannon a typo?) |
In RAW, I think the atmosphere speed takes effect at the edge of a gravity well, rather than the "edge" of the actual atmosphere, so the space speed may not need a drop amendment. I agree about the ranges. 300km is an awful long shot for a character scale weapon... _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Fri Apr 15, 2011 8:35 am Post subject: |
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AT-TE's hull is 5D+1 (Just to give you some kind of idea)
AT-RT = 1D
Tri-Droid = 3D
STAP = 1D
Food for thought. _________________ Do or Do Not ...there is no try. -Yoda |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri Apr 15, 2011 9:23 am Post subject: |
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Riij Skootu wrote: | AT-TE's hull is 5D+1 (Just to give you some kind of idea)
AT-RT = 1D
Tri-Droid = 3D
STAP = 1D
Food for thought. | But the AT-TE and AT-RT are walker scale not speeder scale. So it they are the equivalent of 9D+1 and 5D character scale. If the Tri-Droid is 50 feet tall then it is probably walker scale as well. The STAP is speeder scale and has the same hull as some speeder bikes. |
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Anakin Lieutenant Commander
Joined: 27 Feb 2011 Posts: 129 Location: Sweden
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Posted: Tue Apr 19, 2011 5:13 pm Post subject: |
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Bren wrote: | I like the Space:2 it allows it to reach orbital ships but does not allow it to perform like a starfighter. If they are supposed to be dropped from orbital ships you might want to make a faster drop speed (as is done for a drop ship) for getting down to the planet.
3D speeder scale hull is not much protection. About the same STR as most Wookiee PCs. But I guess it does not look as durable as a repulsor tank.
Given the 2D difference between character scale and speeder scale aren't the laser cannons and blaster cannons almost identical from a performance standpoint?
(Also, is the atmosphere short range for the laser cannon a typo?) |
Perhaps they might have scram jets, allowing temporary bursts of high speed, like +6 during drop, or +6 for 5 rounds...
Well, I figured that compared to snow speeders and cloud cars this craft must be weaker, and if it would be smaller it would probably be called a suit
Yeah, perhaps the character scale cannons should be a bit weaker. My main idea of the character scale is that it is calibrated to hit smaller targets, that are more difficult to hit with speeder scale weapons. And yes, it should have been "meters" on the range stats. _________________ If you fall seven times, get up eight times. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Apr 19, 2011 6:11 pm Post subject: |
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I know they mention a ship in Cracken's Threat Dossier called the Poranji Orbital Jumper, which is basically an airspeeder with extraatmospheric capability, enough to dock with a ship in low orbit. This could be something similar. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Tue Apr 19, 2011 6:42 pm Post subject: |
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I do not know if it was intentional or not on the manufacturers part but I really liked the idea of a really small craft/shuttle.
If you guys agree on stats I'd love that.
I copied what Anakin wrote. And modified the range from km to meters.
So things left to figure out:
Hull strength?
Weapon damage?
Is there anything else that I have forgotten? _________________ Do or Do Not ...there is no try. -Yoda |
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