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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Feb 15, 2011 7:57 pm Post subject: Poss new "Sith power". Force Sink |
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This nasty and parasitical force power used back in the hey day of the sith empire, allows a Sith to slowly strip the force potential of a jedi (or other force user), like as if he was a energy sink. He first must make contact (CSA) with them, then each round he and the 'target' contest wills. If the Sith succeeds in that contest, he strips off some of the targets force power. Should the Target win 3 straight contests, the contact the sith had with him is lost.
IF the target is ever wounded while contact is maintained by the sith, he instantly loses that round of contesting wills, but if the Sith gets wounded while it is in effect, the power drops. If the wound level is mortal, he actually kicks out some of the stolen power back to the target jedi.
Initiating contact
Cont - Difficult (modified by proximity and relationship)
Sense - Difficult (modified by proximity and relationship)
Alter - Very difficult (modified by Proximity and relationship
1FP must be spent.
Contest of wills.
The Sith rolls his alter, while the target rolls his Control.
Target = or above sith's total, he wins that round.
Sith = 1-5 over target. Target jedi loses 1 pip from 1 force skill (highest first)
6-10 over target. Target jedi loses 1 pip from the 2 highest force skills
11-15 over target. Target jedi loses 1 pip from all 3 force powers.
16-20 over target. Jedi loses 2 pips from all 3 force Skills
21-26 over target. Jedi loses 1d from all 3 force skills
27+ same as 21-26, but jedi also loses a force point.
If at any time in the contest of wills, the Sith rolls a 1' on the wild die for his Alter roll, he imediately bleeds back 1d of stolen force potential to the target jedi. If he rolls all 1's on the alter roll, All of the stolen power bleeds back.
Once contact is lost, or the Sith maintaining it dies, the Jedi regains his 'stolen power' at the rate of 1 pip a day per force skill (in any order he desires).
Thoughts? _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Tue Feb 15, 2011 8:14 pm Post subject: |
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Does the Sith gain what the target loses? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Tue Feb 15, 2011 9:01 pm Post subject: |
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Esoomian wrote: | Does the Sith gain what the target loses? |
And if so is the gain temporary or permanent?
If permanent that seems too unbalanced in favor of the Sith.
I'd prefer the gain was temporary. Possibly bleeding away at the same rate as the target regains the power.
Use by a Sith on a PC or an important NPC would certainly give PCs a reason to try to break the contact one way or another. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Feb 15, 2011 10:28 pm Post subject: |
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I view it more as him stripping the power from you.. not absorbing it into himself.. BUT i could see a temp gain for the sith using this. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Feb 15, 2011 11:45 pm Post subject: |
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Very nasty. It almost sounds like the various Level Drain monster attacks in D&D. I'd use this as is, but certainly not often.
In fact, I recall mention somewhere that Force Lightning had a power draining effect on its victims. This might be something interesting to work into that. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Feb 16, 2011 4:32 am Post subject: |
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Thank you.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Feb 16, 2011 12:52 pm Post subject: |
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At first glance, I like it. It's insidious
garhkal wrote: | I view it more as him stripping the power from you.. not absorbing it into himself.. BUT i could see a temp gain for the sith using this. |
I think it makes sense in the theme of the power and the Sith way for it to offer a temporary increase in power, though a smaller increase than the decrease suffered by the target. It could last a certain number of rounds based on how long the contest had been going on... longer you drain, the longer it lasts kind of thing. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Rerun941 Commander
Joined: 27 Jul 2004 Posts: 459 Location: San Antonio, TX
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Posted: Wed Feb 16, 2011 1:24 pm Post subject: |
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Doesn't the Derriphan have a similar power? Basically something about feeding off the Force to sustain itself?
That might be a good comparison to what you're proposing. _________________ Han - "How're we doin'?"
Luke - "Same as always."
Han - "That bad, huh?" |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Feb 16, 2011 6:38 pm Post subject: |
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Ankhanu wrote: | At first glance, I like it. It's insidious
garhkal wrote: | I view it more as him stripping the power from you.. not absorbing it into himself.. BUT i could see a temp gain for the sith using this. |
I think it makes sense in the theme of the power and the Sith way for it to offer a temporary increase in power, though a smaller increase than the decrease suffered by the target. It could last a certain number of rounds based on how long the contest had been going on... longer you drain, the longer it lasts kind of thing. |
So... Say for every full D the sith strips, he gains a temp +1pip for 2d rounds? _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Wed Feb 16, 2011 7:00 pm Post subject: |
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More like +1 pip for every D drained and it lasts for half the number of rounds that the contact was maintained for. That way there is a real incentive for the Sith to attempt to maintain the contact for as long as possible and risk that one on the wild dice. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Feb 16, 2011 11:04 pm Post subject: |
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Esoomian wrote: | More like +1 pip for every D drained and it lasts for half the number of rounds that the contact was maintained for. That way there is a real incentive for the Sith to attempt to maintain the contact for as long as possible and risk that one on the wild dice. |
This is a little more in line with what I was thinking, yeah. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Feb 17, 2011 6:00 am Post subject: |
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OK.. First re-write.
This nasty and parasitical force power used back in the hey day of the sith empire, allows a Sith to slowly strip the force potential of a jedi (or other force user), like as if he was a energy sink. He first must make contact (CSA) with them, then each round he and the 'target' contest wills. If the Sith succeeds in that contest, he strips off some of the targets force power. Should the Target win 3 straight contests, the contact the sith had with him is lost.
IF the target is ever wounded while contact is maintained by the sith, he instantly loses that round of contesting wills, but if the Sith gets wounded while it is in effect, the power drops. If the wound level is mortal, he actually kicks out some of the stolen power back to the target jedi.
Initiating contact
Cont - Difficult (modified by proximity and relationship)
Sense - Difficult (modified by proximity and relationship)
Alter - Very difficult (modified by Proximity and relationship
1FP must be spent.
Contest of wills.
The Sith rolls his alter, while the target rolls his Control.
Target = or above sith's total, he wins that round.
Sith = 1-5 over target. Target jedi loses 1 pip from 1 force skill (highest first)
6-10 over target. Target jedi loses 1 pip from the 2 highest force skills
11-15 over target. Target jedi loses 1 pip from all 3 force powers.
16-20 over target. Jedi loses 2 pips from all 3 force Skills
21-26 over target. Jedi loses 1d from all 3 force skills
27+ same as 21-26, but jedi also loses a force point.
The sith who is using this power gains 1pip to allocate as he see fit for every D stolen, and the bonus pip(s) stay for 1 round per 2 that contact was maintained with the target.
If at any time in the contest of wills, the Sith rolls a 1' on the wild die for his Alter roll, he imediately bleeds back 1d of stolen force potential to the target jedi. If he rolls all 1's on the alter roll, All of the stolen power bleeds back.
Once contact is lost, or the Sith maintaining it dies, the Jedi regains his 'stolen power' at the rate of 1 pip a day per force skill (in any order he desires). _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Feb 17, 2011 7:15 am Post subject: |
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Esoomian wrote: | More like +1 pip for every D drained and it lasts for half the number of rounds that the contact was maintained for. That way there is a real incentive for the Sith to attempt to maintain the contact for as long as possible and risk that one on the wild dice. | This gets my vote. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Thu Feb 17, 2011 10:20 am Post subject: |
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Looks good, garhkal.
Somehow I missed this part, first read:
garhkal wrote: | Once contact is lost, or the Sith maintaining it dies, the Jedi regains his 'stolen power' at the rate of 1 pip a day per force skill (in any order he desires). |
I love the slow recovery! It's so Sith _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Feb 17, 2011 7:50 pm Post subject: |
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Takes a bow. _________________ Confucious sayeth, don't wash cat while drunk! |
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