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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Tue Dec 07, 2010 6:12 pm Post subject: |
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ZzaphodD wrote: | I came up with a compromise. We raise the maximum Dex stat to 4D+1 and give them +1D to dancing. To balance this out we introduce a rule that 1/3 of any head hits that causes a wound or more means instant death, given the fact that part of their brain is in their leccuses...
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splendid! _________________ Random is who random does... |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14229 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Dec 08, 2010 5:50 am Post subject: |
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ZzaphodD wrote: | I came up with a compromise. We raise the maximum Dex stat to 4D+1 and give them +1D to dancing. To balance this out we introduce a rule that 1/3 of any head hits that causes a wound or more means instant death, given the fact that part of their brain is in their leccuses...
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Hows about that plus a called shot to the leku does auto maimed damage since you have done a brain injury.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Tue Feb 08, 2011 7:25 am Post subject: |
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garhkal wrote: | ZzaphodD wrote: | I came up with a compromise. We raise the maximum Dex stat to 4D+1 and give them +1D to dancing. To balance this out we introduce a rule that 1/3 of any head hits that causes a wound or more means instant death, given the fact that part of their brain is in their leccuses...
Good? |
Hows about that plus a called shot to the leku does auto maimed damage since you have done a brain injury.. |
Our twi'lek player was really happy to hear about this suggestion _________________ Random is who random does... |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14229 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Feb 08, 2011 7:55 pm Post subject: |
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Your welcome.. _________________ Confucious sayeth, don't wash cat while drunk! |
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