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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Jan 29, 2011 11:44 am Post subject: Skydiving? |
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Anyone ever seen rules for or made their own, to cover situations like PC's wanting to sky dive? _________________ Confucious sayeth, don't wash cat while drunk! |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Jan 29, 2011 1:21 pm Post subject: Re: Skydiving? |
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garhkal wrote: | Anyone ever seen rules for or made their own, to cover situations like PC's wanting to sky dive? |
I've got some stuff for other RPGs (Bond, Delta Force, etc.).Most of it could be adapoted to Star Wars. What do you need? |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Jan 29, 2011 1:23 pm Post subject: Re: Skydiving? |
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garhkal wrote: | Anyone ever seen rules for or made their own, to cover situations like PC's wanting to sky dive? |
The issue is addressed indirectly in RoE, with equipment that resembles parachutes used for covert insertion of SpecForce units. Those stats more closely resemble vehicles, but it might be a good place to start. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sat Jan 29, 2011 5:02 pm Post subject: |
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In Rules of Engagement, teams would be deployed from high altitude drops with para gliders with repulsorlift engines in them.
In one or two of my missions, I've had players have to HALO drop to avoid Imperial scanners. Using the para glider is a repulsorlift operations roll. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jan 30, 2011 12:52 am Post subject: |
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I know of the paraglider (heck in our ongoing sparks campaign, my character has even purchased a dozen or so for the rebellion as well as made 2 modules where they are in),.. but was looking more for other means... _________________ Confucious sayeth, don't wash cat while drunk! |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Sun Jan 30, 2011 4:54 pm Post subject: |
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garhkal wrote: | I know of the paraglider (heck in our ongoing sparks campaign, my character has even purchased a dozen or so for the rebellion as well as made 2 modules where they are in),.. but was looking more for other means... |
Somethinglike a 1 man dropship? |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Jan 30, 2011 5:12 pm Post subject: |
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garhkal wrote: | I know of the paraglider (heck in our ongoing sparks campaign, my character has even purchased a dozen or so for the rebellion as well as made 2 modules where they are in),.. but was looking more for other means... |
I once made a Star Wars concept-crossover out of Starship Troopers (the novel, not the God-awful movie). The concept was a stormtrooper variant called a Shocktrooper. Shocktrooper units were developed as a potential counter to planets defended by planetary shields, but were versatile enough that they were used for a variety of other missions as well.
The shocktroopers were elite stormtroopers clad in power armor, and they were inserted via high-velocity orbital drop pods. The pods themselves were delivered via a Strike Cruiser variant, and the troopers also had the support of a modified Gamma assault shuttle that was used for extraction or support of logistics and reinforcement.
If you've read Starship Troopers, then you have a pretty good idea of how the unit operated. I had stats for the troopers, their armor, their drop pods, the Strike Cruiser and the Gamma-Class Shuttle, but I lost them when my hard drive crashed last year. If you're interested, I can remember most of the basic concept, so it wouldn't be too hard to regen something. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jan 30, 2011 9:05 pm Post subject: |
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atgxtg wrote: | garhkal wrote: | I know of the paraglider (heck in our ongoing sparks campaign, my character has even purchased a dozen or so for the rebellion as well as made 2 modules where they are in),.. but was looking more for other means... |
Somethinglike a 1 man dropship? |
No.. more like commercial paragliding/skydiving.. poss even competition style. _________________ Confucious sayeth, don't wash cat while drunk! |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sun Jan 30, 2011 10:40 pm Post subject: |
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Saw some stats and write-ups a while ago. The guy used Dex: Freefall for freefalling, and Mech: parachute to operate the parachute and glide. He had different parachutes with their fall and glide rates.
I'd give you more detail but my other computer (with all my stuff) is down at the moment. _________________ Blasted rules. Why can't they just be perfect? |
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Rerun941 Commander
Joined: 27 Jul 2004 Posts: 459 Location: San Antonio, TX
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Posted: Mon Jan 31, 2011 10:58 am Post subject: |
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Zero-Gee related skills might also be a good equivalent for Freefall. _________________ Han - "How're we doin'?"
Luke - "Same as always."
Han - "That bad, huh?" |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Mon Jan 31, 2011 6:32 pm Post subject: |
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One of my goals with my Jedi is to do a naturalistic skydive from the stratopause. I would like to go from the mesopause but I'm not sure if that is possible. _________________ Random is who random does... |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Mon Jan 31, 2011 10:56 pm Post subject: |
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Just steer clear of the.... wait for it....menopause..... _________________ Blasted rules. Why can't they just be perfect? |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Mon Jan 31, 2011 11:08 pm Post subject: |
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too obvious :c _________________ Random is who random does... |
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