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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jan 25, 2011 9:02 pm Post subject: Composite-Beam Lasers |
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I really liked the look of these weapons in E2 and E3, but they seem to be completely absent in the classic trilogy, save as the Death Star's superlaser. This seems odd that such a powerful weapon would be absent from the Capital Ship-scale arsenal. I have some ideas for their use, but I'd like to get some input from the list as to their absence in the classic movies. The obvious behind-the-scenes answer is that special effects weren't up to the task at the time, but I'm looking for a reason that that technology wouldn't be widely used at the time of E4-E6 _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Tue Jan 25, 2011 9:08 pm Post subject: |
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Old technology? _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jan 25, 2011 9:14 pm Post subject: |
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ZzaphodD wrote: | Old technology? |
If it were old technology, why would they use it on the Death Star?
If you think about it, composite beam weaponry has advantages over blast type weapons, both in energy delivered and versatility. If it were too expensive, why would they be able to mass produce it and put four cannon apiece on the LAAT/i's? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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hazardchris Commander
Joined: 01 Nov 2005 Posts: 362
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Posted: Tue Jan 25, 2011 9:22 pm Post subject: |
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Well, look at the size of the weapons on the Larty, if you could get similar (or even superior) firepower from a simple tube weapon instead of a dish projector at a similar price, why not take the streamlined design? If I remember right, there was a slight delay as the beams conjoined before they produced the actual laser. The slimmer profile of the OT weapons would also make them less of a target to enemy fire.
That's my two cents, and it sounds about like the usual rationalizations we get from Lucas and company. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jan 25, 2011 9:45 pm Post subject: |
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hazardchris wrote: | Well, look at the size of the weapons on the Larty, if you could get similar (or even superior) firepower from a simple tube weapon instead of a dish projector at a similar price, why not take the streamlined design? If I remember right, there was a slight delay as the beams conjoined before they produced the actual laser. The slimmer profile of the OT weapons would also make them less of a target to enemy fire.
That's my two cents, and it sounds about like the usual rationalizations we get from Lucas and company. |
LoL. Maybe you can apply for a job.
The thing is, even though the ball turrets are relatively large, they are almost entirely a crew compartment for the gunner. The composite beam unit is a relatively small unit on the front. Of course, there is no telling what sort of power it takes to run a weapon like that.
Here are a few of my application ideas:
Air Defense-
I'm guessing one of these weapon has a very high intensity beam with a very long range. With the beam's duration, a gunner could either focus the beam on a specific point and inflict a lot of damage, or he could move the beam in a tight pattern (spiral, figure-eight, clover-leaf, etc.) to increase his fire control. These weapons would be capable of providing area defense for army units not just from starfighters and airspeeders, but ballistic artillery projectiles as well.
Heavy Capital Ship -
These weapons are basically the baby brother of the Death Star Superlaser, and to a lesser extend the axial superlasers on the Eclipse and Sovereign-Class Super Star Destroyers. I could see a weapon like this mounted in the flank turrets of Imperial Star Destroyers, providing a beam-weapon punch similar to the Lance weapons found in Battlefleet Gothic.
Assault Frigate -
In a similar vein, these could be mounted on smaller capital ships, like frigates or Alliance Assault cruisers to provide big gun punch against larger ships, similar (again) to Battlefleet Gothic, by mounting heavy lance weapons in a fixed forward mount that required the vessel to steer itself to aim the weapon.
Variation:
To add versatility, I've even considered making a composite beam weapon with multiple emitter types, so that it could fire either a composite beam or an ion beam, depending on operator settings. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Jan 26, 2011 6:07 am Post subject: |
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The downside of this, is that to do much damage it seems to be needing the beam to stay ON a target.
Which might open things up for easier counter attacks.
BUT i too wondered why those weapons didn't feature in any novel after that time frame.. _________________ Confucious sayeth, don't wash cat while drunk! |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Wed Jan 26, 2011 7:00 am Post subject: |
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crmcneill wrote: | ZzaphodD wrote: | Old technology? |
If it were old technology, why would they use it on the Death Star?
If you think about it, composite beam weaponry has advantages over blast type weapons, both in energy delivered and versatility. If it were too expensive, why would they be able to mass produce it and put four cannon apiece on the LAAT/i's? |
Just because something is effective on a death star scale and fields of operations doesnt mean that its effective on regular starships. _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Wed Jan 26, 2011 1:20 pm Post subject: |
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I belive the Sovereign and the Eclipse both had superhasers although it doesn't mention if they're composite beam versions. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Jan 26, 2011 7:02 pm Post subject: |
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IIRC from Dark Empire, the Eclipse and Soverigns was based on just 1 of the 8 focusing beams from the deathstar laser. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Jan 26, 2011 10:24 pm Post subject: |
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garhkal wrote: | The downside of this, is that to do much damage it seems to be needing the beam to stay ON a target.
Which might open things up for easier counter attacks.
BUT i too wondered why those weapons didn't feature in any novel after that time frame.. |
Actually, they seem to do the most damage when used in a slicing attack. Most likely, with such an intense beam, you would be more likely to burn a hole straight through your target, but if you swept it across something, the beam could literally cut it in half. Makes me think of some of the battle scenes in Babylon 5, where the weapons on the Shadow Cruisers had a similar effect. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Jan 26, 2011 10:35 pm Post subject: |
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garhkal wrote: | IIRC from Dark Empire, the Eclipse and Soverigns was based on just 1 of the 8 focusing beams from the deathstar laser. |
The description in the Dark Empire Sourcebook says that the Eclipse and Sovereign used a single laser, instead of the 8 focused beams on the Death Star, but that recent advances in focusing and power generation made this ray much more powerful than the individual units used on the Death Star. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Jan 27, 2011 2:44 am Post subject: |
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Hence my IIRC.. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Jan 27, 2011 10:35 am Post subject: |
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garhkal wrote: | Hence my IIRC.. |
You said you wondered why composite-beam weapons didn't figure in any of the subsequent novels. Do you have any theories? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Jan 27, 2011 7:51 pm Post subject: |
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The powers that be either forgot about them, or just didn't consider them. Heck from what we saw in atoc, they ownly seemed to work on planets in an atmosphere. So maybe there was serious issues keeping the beam focused for space use.. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Jan 27, 2011 8:53 pm Post subject: |
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garhkal wrote: | The powers that be either forgot about them, or just didn't consider them. Heck from what we saw in atoc, they ownly seemed to work on planets in an atmosphere. So maybe there was serious issues keeping the beam focused for space use.. |
Except for the opening battle scene in ROTS, where that high power beam was fired out of the ventral docking bay of one of the Venator-Class Destroyers. The explanation on that was that it was a refit of the main cannon from an SPHA-T, fitted to fire out of that bay. I always thought that explanation was rather flimsy, but there it is.
Plus, the biggest example of them all is the Death Star; from the very first movie, these weapons were shown to be not just usable, but highly effective in space.
I don't have any answers for this, but I think the answer must be something in their tactical utility; if they are part of the SWU, but we only saw a composite beam laser in action in the case of the Death Star, then the various combat forms in the classic trilogy must have been situations where composite-beam weapons weren't as effective as standard blast-type weapons. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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