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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Sun Nov 07, 2021 4:57 pm Post subject: Solo Rules or GM Emulator for SWD6? |
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Anyone have Solo Rules, or like a GM emulator, for running a solo game?
I'm not talking about the CYOA Solo Adventures, I'm talking about running normal adventures but using Solo Rules, common sense, and some kind of GM emulator to make decisions.
Any such thing out there, or something that someone here has used with any success?
~Ty _________________ "For every person with a spark of genius, there are a hundred with ignition trouble." |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Mon Nov 08, 2021 10:34 pm Post subject: |
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Thanks Whill for moving this to a more appropriate forum.
And thanks Raven Redstar for those suggestions!
I've been reading up on Mythic as it was suggested elsewhere to me. You say you use Mythic? Can you explain a little how the Chaos Rank is used? I'm a little confused at the reference.
And I agree with the sentiment Whill, I'm an almost 50 year old GM, but I'm looking to run some things on the side on my own for some characters I want to introduce, to gain them some experience and just didn't want to arbitrarily boost stats (at least not without some story behind them)... Plus, I figure it's some mental exercise for me. _________________ "For every person with a spark of genius, there are a hundred with ignition trouble." |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Mon Nov 08, 2021 11:31 pm Post subject: |
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that's the idea I'm playing around with, plus it allows me to play the character and get a feel for them, prior to introducing, so they'll be more.....real, or at least more fleshed out.....as characters.
It also allows me some mental play time, without it being tied to others (namely my players) and the expectations that brings.
At least that's the theory. _________________ "For every person with a spark of genius, there are a hundred with ignition trouble." |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Mon Nov 08, 2021 11:33 pm Post subject: |
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TyCaine wrote: | that's the idea I'm playing around with, plus it allows me to play the character and get a feel for them, prior to introducing, so they'll be more.....real, or at least more fleshed out.....as characters.
It also allows me some mental play time, without it being tied to others (namely my players) and the expectations that brings.
At least that's the theory. |
Cool. Please report how it goes. _________________ *
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TyCaine Captain
Joined: 16 Oct 2009 Posts: 515 Location: Florida, US
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Posted: Mon Nov 08, 2021 11:41 pm Post subject: |
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to be fair I've done some solo Rping before in the past, not with SW though.
And it was mainly more free-form, I'm just looking for a little more structure and such, a way to better determine the outcomes of decisions.
Whill wrote: | Cool. Please report how it goes. |
we'll see how it goes, it may be a mess, or something worthy of re-iteration... _________________ "For every person with a spark of genius, there are a hundred with ignition trouble." |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Thu Nov 11, 2021 2:07 pm Post subject: |
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TyCaine wrote: | Thanks Whill for moving this to a more appropriate forum.
And thanks Raven Redstar for those suggestions!
I've been reading up on Mythic as it was suggested elsewhere to me. You say you use Mythic? Can you explain a little how the Chaos Rank is used? I'm a little confused at the reference. |
The Chaos Factor is supposed to represent how out of control things are getting for the character(s). Depending on the genre you're going for, it usually starts in the 3-5 range. The biggest affect that a higher chaos rank gives is more likely for a yes answer. Aside from that, you roll at the beginning of each scene, if you roll below the chaos factor then something happens either altering or interrupting the scene. Also, it plays a roll in doing random events if you roll doubles equal to or less than the chaos factor.
TBH, when you're starting out, just ignore the chaos factor and use the column for CF 5, which gives you even odds, then adjust your question by deciding how likely or unlikely it is.
I hope this helps. Feel free to hit me up on discord or PM if you have any questions in the moment. I'm on the pit's server. _________________ RR
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EastCoast Cadet
Joined: 29 Jan 2024 Posts: 4
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Posted: Tue Jan 30, 2024 10:49 am Post subject: |
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Hey, not to necro but I use Mythic Emulator (2nd edition that came out last year) both for solo adventuring as well as my favorite tool as a traditional GM. It is a godsend, especially when players decide to "go off the rails". Let me know if you want some examples or if you have any questions. I'm currently running an adventure for myself. The first "movie" just finished (about 12 scenes), I'd be more than happy to take you through the structure and how it works. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Tue Jan 30, 2024 10:59 pm Post subject: |
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EastCoast wrote: | Hey, not to necro but I use Mythic Emulator (2nd edition that came out last year) both for solo adventuring as well as my favorite tool as a traditional GM. It is a godsend, especially when players decide to "go off the rails". Let me know if you want some examples or if you have any questions. I'm currently running an adventure for myself. The first "movie" just finished (about 12 scenes), I'd be more than happy to take you through the structure and how it works. |
I just got the prior edition in late 2021 but haven't read it yet. Please report on ME 1e/2e differences if you have any insight to that. _________________ *
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EastCoast Cadet
Joined: 29 Jan 2024 Posts: 4
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Posted: Tue Jan 30, 2024 11:19 pm Post subject: |
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Whill wrote: |
I just got the prior edition in late 2021 but haven't read it yet. Please report on ME 1e/2e differences if you have any insight to that. |
Sure, the biggest difference is there is just *more*. More examples of how to use the emulator. There are more meaning tables, more variants.
It now comes with a built in UNE (Universal NPC Emulator).
It also has an optional section on using a thread tracker which is very similar to Ironsworn/Starforged's Progress Tracks in case you want something a bit more on the rails.
They also added in a section on using Mythic with prepared adventures. I've not used that yet, but I was thinking about running Rebel Breakout with it to give it a test drive.
The only thing it really pared down at least as far as I can see, is the chaos chart is a lot less granular, but I think that's a good thing. Your version I think is around 50 pages where as the new one clocks in at a robust 230 pages.
It is so great for when you get GM block or writer's block. |
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