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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Sun Jun 27, 2021 4:41 pm Post subject: Updating Ship Stats? |
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As happens, things change over time with the introduction of new material. I noticed this is especially true with ships. I am curious, has anyone started updating ship stats, updating them to current information available?
A couple of examples:
Quote: | Acclamator-class Assault Ship
Move: 415; 1,200 kmh
Cost: Not available for sale (110 million estimated)
Starfighter Complement: At least x1 Nu-class shuttle
Ground/Air Complement: x48 AT-TEs, x66 LAAT/i gunships, x14 LAAT carriers, x320 speeder bikes, x36 SPHA-Ts |
Quote: | Venator-class Star Destroyer
Hyperspace Backup: x12 (or x15)
Space Complement: x192 Alpha-3 Nimbus-class V-wing or V-19 Torrent starfighters, x36 ARC-170 starfighters, x192 Eta-2 Actis-class interceptors as well as various shuttles/support craft. As part of its space complement the Venator was known to carry BTL-B Y-wing starfighters, Clone Z-95 headhunters, and Delta-7B Aethersprite-class light interceptors.
Ground/Air Complement: x20 LAAT/i gunships, x24 Heavy military walkers, and x1 prefabricated garrison base. |
Quote: | Providence-class Dreadnought
Crew: 900 officers, droids, and other enlisted crew
Passengers: 48,247 (troops) + 1.2 million deactivated battle droids
Cargo Capacity: 18,000 metric tons.
102 Proton Torpedo Launchers
-- Ammo: 5 each
10 Heavy Tractor Beam Emitters
-- Fire Arc: 4 front, 3 left, 3 right
-- Crew: 3
-- Skill: Capital ship gunnery
-- Fire Control: 3D
-- Space Range: 1-5/15/30
-- Atmosphere: 2-10/30/60 km
-- Damage: 4D
Space Complement: x120 Vulture-class droid starfighters, x120 droid tri-fighters, x10 Hyena-class Droid Bombers, and various shuttles.
Ground/Air Complement: Several hundred armored vehicles, such as AAT Mk I's, MMT's and HMP droid gunships.
In this example I haven't even addressed the missing 12 flak cannons. |
_________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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Xain Arke Line Captain
Joined: 19 Sep 2010 Posts: 989
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Posted: Sun Jun 27, 2021 9:38 pm Post subject: |
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I don't think anyone has been doing all the ships, I've seen a few individual ship updates, but not an active plan to redo them all.
You have a project in mind?... |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Tue Jun 29, 2021 11:59 am Post subject: |
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That sounds like a job for the Chief of Engineering! He may have already started... _________________ RR
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Forceally Commodore
Joined: 20 Feb 2007 Posts: 1063
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Posted: Tue Jun 29, 2021 12:18 pm Post subject: |
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"Scotty to Bridge! We canna take much more of this, Captain!"
"I'm an engineer, not a miracle worker!" |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jun 29, 2021 1:57 pm Post subject: |
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Raven Redstar wrote: | That sounds like a job for the Chief of Engineering! He may have already started... |
Of these, I've only done stats for the Venator, and it looks like most of the changes there are to the small craft complement, of which the specifics aren't really a high priority for me. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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