View previous topic :: View next topic |
Author |
Message |
The Bissler Commander
Joined: 08 Jun 2016 Posts: 260
|
Posted: Tue Jul 14, 2020 4:27 pm Post subject: REUP Starship Damage |
|
|
In Star Wars REUP I can't find any reference to Starship Damage cumulating in the same way that Wounds do for characters, i.e. A third wound to a character would mean a character is incapacitated. By extension, I expected that a third Lightly Damaged result would automatically go to Heavy Damage.
Other than the specific effects outlined in damage (such as multiple reductions to Manoeuvrability), is it the case that the intention is that there is no stacking damage? |
|
Back to top |
|
|
Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
|
Posted: Tue Jul 14, 2020 8:47 pm Post subject: |
|
|
It's there on p.138-139. Controls Ionized results accumulate with each other similar to character stuns. As for the damage statuses...
"If a heavily damaged ship is is lightly damaged or heavily damaged again, it becomes severely damaged."
...
"A severely damaged ship which is lightly, heavily, or severely damaged again is destroyed." _________________ *
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage |
|
Back to top |
|
|
The Bissler Commander
Joined: 08 Jun 2016 Posts: 260
|
Posted: Wed Jul 15, 2020 5:16 am Post subject: |
|
|
Perfect, thanks Whill. |
|
Back to top |
|
|
Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
|
Posted: Wed Jul 15, 2020 11:14 am Post subject: |
|
|
Still think there should be rules that make it harder to destroy capital ships, like you can take it out section-by-section if it's a military design.
Wreck the engines, then send in the boarding team. |
|
Back to top |
|
|
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Wed Jul 15, 2020 11:57 am Post subject: |
|
|
Ray wrote: | Still think there should be rules that make it harder to destroy capital ships, like you can take it out section-by-section if it's a military design.
Wreck the engines, then send in the boarding team. |
I came up with a rule for doing this, as part of my larger re-write of the Starship Damage Chart. Basically, you have to declare in advance what system you're trying to damage, and to what degree, which in turn modifies the Scale of the target (as well as adding +10 to the Gunnery Difficulty). _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
|
Posted: Wed Jul 15, 2020 7:06 pm Post subject: Re: "REUP" Starship Damage |
|
|
The Bissler wrote: | Perfect, thanks Whill. |
And FYI, REUP is not a separate game system. REUP is 2e R&E, updated to include the prequels and more. It incorporates optional rules and such, but it is the same game system as R&E. There are some minor stat revisions, like Twi'leks. REUP even repeats some errors in R&E, such as stating there are 60 seconds in an hour.
The REUP text for starship damage accumulation is directly lifted from R&E p. 128 with no changes. _________________ *
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage |
|
Back to top |
|
|
The Bissler Commander
Joined: 08 Jun 2016 Posts: 260
|
Posted: Thu Jul 16, 2020 5:00 am Post subject: Re: "REUP" Starship Damage |
|
|
Whill wrote: | The Bissler wrote: | Perfect, thanks Whill. |
And FYI, REUP is not a separate game system. REUP is 2e R&E, updated to include the prequels and more. It incorporates optional rules and such, but it is the same game system as R&E. There are some minor stat revisions, like Twi'leks. REUP even repeats some errors in R&E, such as stating there are 60 seconds in an hour.
The REUP text for starship damage accumulation is directly lifted from R&E p. 128 with no changes. |
Thanks - I was caught in two minds as to which category - official or house rules - to put it in. I assumed that because it wasn't WEG it wasn't official. Good I know now. As my question has been answered, please feel free to delete the thread since it doesn't belong here. |
|
Back to top |
|
|
|