The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Flamethrower skill?
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules -> Flamethrower skill? Goto page 1, 2  Next
View previous topic :: View next topic  
Author Message
Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10434
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sat Oct 26, 2019 12:24 pm    Post subject: Flamethrower skill? Reply with quote

I received a nonpublic question I thought I would post to open it up to other responses.

Quote:
...A cohort of mine was curious about the DEX skill Flamethrower: it isn't listed in any of the main rulebooks, or even the GM screens. I was wondering which sourcebook(s) had this skill listed

To my knowledge, the only place the Flamethrower DEX skill is listed in RAW is in the stats for Bossk on p.62 of the Star Wars Trilogy Sourcebook Special Edition. No rules for the skill are given, and the only stat for the weapon is "(4D)".

Unofficially, the Flamethrower skill and weapons stats appear in REUP. There are probably other fan rules/stats posted on the forum we can use the Search function to find. Anyone else have any responses to this question?
_________________
*
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 26, 2019 12:35 pm    Post subject: Reply with quote

Flame Projectors are mentioned in a bit more detail in the Han Solo & The Corporate Sector Sourcebook (pg. 117-118).

I did my own write-up for Flame Damage here, but haven't gotten around to actually writing up rules for them. If I did, I'd likely treat them as having an effective Auto-Fire rating of 3D or 4D due to flamethrowers shooting a continuous stream of flame. If one were inclined to combine the HSatCS book rules with my Flame Damage rules, I'd probably drop the Flamers' damage by 2D or 3D, and give them 3D or 4D Auto-Fire to compensate.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 26, 2019 12:48 pm    Post subject: Reply with quote

Actually, on a further search, I did stat out a Flamethrower using those rules, as discussed in greater detail in this topic.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10434
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sat Oct 26, 2019 1:31 pm    Post subject: Reply with quote

CRMcNeill, thanks for both of these posts!
_________________
*
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 26, 2019 1:55 pm    Post subject: Reply with quote

Whill wrote:
CRMcNeill, thanks for both of these posts!

No problem. There was also this post, which garhkal linked in the above topic...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
jmanski
Arbiter-General (Moderator)


Joined: 06 Mar 2005
Posts: 2065
Location: Kansas

PostPosted: Sat Oct 26, 2019 10:04 pm    Post subject: Reply with quote

Iirc flamethrowers were statted in Rules of Engagement
_________________
Blasted rules. Why can't they just be perfect?
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Oct 26, 2019 10:28 pm    Post subject: Reply with quote

jmanski wrote:
Iirc flamethrowers were statted in Rules of Engagement

Good catch; they're basically full-form stat versions of the ones from the Corporate Sector book.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14212
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Oct 27, 2019 1:13 am    Post subject: Reply with quote

Officially, i've seen some books reference them, but none of the CORE books listed a flamer, or flame thrower skill to my knowledge.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Mamatried
Commodore
Commodore


Joined: 16 Dec 2017
Posts: 1861
Location: Norway

PostPosted: Sun Oct 27, 2019 10:01 am    Post subject: Reply with quote

garhkal wrote:
Officially, i've seen some books reference them, but none of the CORE books listed a flamer, or flame thrower skill to my knowledge.



I think I saw soemwhere on a Boba Fett write up, or his armor write up that his "wrist flametrwoer" was DEX and armor weapons, spc wrist flamethrower.

I will see if I find it
Back to top
View user's profile Send private message
Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10434
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Sun Oct 27, 2019 5:04 pm    Post subject: Reply with quote

Mamatried wrote:
I think I saw soemwhere on a Boba Fett write up, or his armor write up that his "wrist flametrwoer" was DEX and armor weapons, spc wrist flamethrower.

Confirmed. P.65 of the Star Wars Trilogy Sourcebook Special Edition has a Flame Projector as one of Boba's armored weapons, with some basic rules for it.
_________________
*
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage
Back to top
View user's profile Send private message Visit poster's website
Mamatried
Commodore
Commodore


Joined: 16 Dec 2017
Posts: 1861
Location: Norway

PostPosted: Sun Oct 27, 2019 6:32 pm    Post subject: Reply with quote

Whill wrote:
Mamatried wrote:
I think I saw soemwhere on a Boba Fett write up, or his armor write up that his "wrist flametrwoer" was DEX and armor weapons, spc wrist flamethrower.

Confirmed. P.65 of the Star Wars Trilogy Sourcebook Special Edition has a Flame Projector as one of Boba's armored weapons, with some basic rules for it.


Very Happy Not sure if those are the ones we are thinking of though, but is something
Back to top
View user's profile Send private message
Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Tue Nov 26, 2019 11:27 am    Post subject: Reply with quote

I having trouble understanding the actual question.

Are we at a loss because there is no "flamethrower" skill, so we don't know how it should work?

If that's the case, I'd suggest looking at the blaster skill or other ranged attack skill.

Best I can tell, the "skill" itself is actually irrelevant since it's simply the means by which an attack result is generated. All the rules for how something works are found within the weapon's entry, correct?

In other words the answer to "what does a flamethrower do?" is found in the entries for flamethrower weapons, just like "what does a blaster do" will not be answered by looking at the blaster skill, but by looking at the blaster weapons.

Sorry if I've missed the point. Embarassed
_________________
.
SpecForce Combat Elements
All About Lightsabers: Designing, Building, and Fighting
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Nov 26, 2019 2:16 pm    Post subject: Reply with quote

I’m wondering if Flamethrowers might be too narrow of a skill. In a universe with Stokhli Spray Sticks and such, perhaps a broader category of Spray Weapons (of which Flamethrowers would be a Specialization) would be more appropriate.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
MrNexx
Rear Admiral
Rear Admiral


Joined: 25 Mar 2016
Posts: 2248
Location: San Antonio

PostPosted: Tue Nov 26, 2019 4:48 pm    Post subject: Reply with quote

TBH, my gut is "Missile Weapons", which seems to be a catch-all.
_________________
"I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/
Back to top
View user's profile Send private message Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14212
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue Nov 26, 2019 4:49 pm    Post subject: Reply with quote

CRMcNeill wrote:
I’m wondering if Flamethrowers might be too narrow of a skill. In a universe with Stokhli Spray Sticks and such, perhaps a broader category of Spray Weapons (of which Flamethrowers would be a Specialization) would be more appropriate.


I could see that.. Would also include 'super-soakers!'
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules All times are GMT - 4 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0