View previous topic :: View next topic |
Author |
Message |
shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
|
Posted: Tue Feb 11, 2020 3:13 pm Post subject: New Story Factor: Sector Ranger Enforcment Powers |
|
|
New Story Factor you guys can use with your players. Let me know what you think.
Story Factor:
-- Sector Ranger Enforcement Powers: Sector Rangers have far-reaching jurisdiction and have the right to demand aid, information, equipment, and personnel from local authorities. On most Republic worlds, this translates to a +2 modifier to persuasion checks made to acquire such assistance. Failure indicates running afoul of local laws, red tape, or simply suspicious or indignant attitudes from the authority figures in question. On planets located on the Rim (such as Tatooine) who are not affiliated with the Republic or hold it in poor regard (such as Nar Shaddaa), this modifier does not apply-the Sector Ranger must rely on her own skills of negotiation (or intimidation) to get to help they need.
Source: Threats to the Galaxy (p.75) _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
|
Back to top |
|
|
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16283 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Wed Feb 12, 2020 12:11 am Post subject: |
|
|
I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
|
Posted: Wed Feb 12, 2020 1:05 am Post subject: |
|
|
CRMcNeill wrote: | I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place? |
Not a bad idea, but that is way above my pay grade buddy =) _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
|
Back to top |
|
|
Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10406 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
|
Posted: Wed Feb 12, 2020 1:41 am Post subject: |
|
|
shootingwomprats wrote: | CRMcNeill wrote: | I like this, but since this isn’t the first one of these you’ve posted; have you considered a single topic titled Story Factors, so that they’re all compiled in one place? |
Not a bad idea, but that is way above my pay grade buddy =) |
No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks. _________________ *
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage |
|
Back to top |
|
|
shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
|
Posted: Wed Feb 12, 2020 2:42 am Post subject: |
|
|
Whill wrote: | No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks. |
Sorry, I am not sure how to do this. Please advise and I will make it so. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
|
Back to top |
|
|
Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10406 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
|
Posted: Wed Feb 12, 2020 3:07 am Post subject: |
|
|
shootingwomprats wrote: | Whill wrote: | No it's not. You are free to compile them in one single thread and put each one in its own post. Please do. It will be easy for anyone to hit reply and respond to any individual Story Factor, or talk about Story Factors in general. Thanks. |
Sorry, I am not sure how to do this. Please advise and I will make it so. |
Just create a Story Factors thread and put them there. _________________ *
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage |
|
Back to top |
|
|
CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16283 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Wed Feb 12, 2020 8:07 am Post subject: |
|
|
And then, when you come up with a new story factor, you can Edit the first post and the new one to it, then add an update post to the bottom of the topic. That way, the Story Factors themselves won’t get lost in the comments. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
|
|