Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat Dec 29, 2018 9:12 pm Post subject: |
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I would nix, the "crafted yourself or bonded with" portion and roll with what you have (see Obi-Wan and Anakin in Ep.2; also, in Ep.3, Anakin and Obi-Wan switch lightsabers during their duel, for whatever that may be worth)
I have been working on a revamp of the Jedi Tradition as a means of using the force, and in doing so have come up with preliminary rules for the different kinds of crystals used. One thing I've been considering is putting a limit on the damage that an individual crystal can support. For example, a Mephite crystal (most common in lightsabers) can support +5D damage on a successful control roll (made once when crafting the lightsaber), but if successful by 10 or more, the mephite can support unlimited damage modification (up to max control dice).
A pontite (rarest variety of crystal), can support unlimited damage, and even has a higher base damage than the mephite crystal.
The other weaker crystals have less potential for max damage.
Just an idea.
An alternative that you might like would be tying the max damage to the quality of the individual lightsaber itself. When building the saber, certain rolls (such as the control roll when harmonizing the crystal) might determine how much extra damage the weapon can support, and the "typical" lightsaber can support +3D (or whatever you feel is appropriate), with expertly crafted weapons being able to support much more.
Another option to consider:
Make the "Lightsaber" skill available only to force sensitive characters. Non force sensitive characters can use a lightsaber with base stats (5D damage only) using the melee combat skill. A character using "melee combat" to wield a lightsaber cannot deflect blasters, even if they are force sensitive (though they can start putting pips/dice into "lightsaber" skill and start from scratch if they want to use the weapon to full potential). One last thing I would require in this case: the "lightsaber" skill would only be available to Jedi characters; non-Jedi force sensitive characters who have at least 4D (or whatever) in Scholar: Jedi lore (they MUST have the specialization if they are not Jedi) may also take the skill.
Just some thoughts in case they're helpful.
What you have looks good, IMO. |
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