The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

AT-DT
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> AT-DT
View previous topic :: View next topic  
Author Message
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Wed Dec 05, 2018 10:17 pm    Post subject: AT-DT Reply with quote

So I currently have one of my groups on what is essentially "Planet World War I", similar to how Solo showed the Imperial Army fighting though things.

And I remembered this little number showing up. Figuring it is basically a walker version of a self-propelled artillery piece.

I'm thinking just a pared down AT-TE from the REUP book, and an upgraded projectile cannon, or a variety of shells available for it (anti-infantry, anti-vehicle, anti-air, so on. Like how the infamous "German 88" was used.).

But figured I'd get your ideas on things.

AT-DT
Craft: All Terran Defense Turret
Type: Walker
Scale: Walker
Length: 6.4m long
Skill: Walker operation: AT-DT
Crew: 1, gunners 3
Crew Skill: All skills typically at 4D
Passengers: 0
Cargo Capacity: 20 tons (typically ammunition load)
Cover: 3/4
Cost: Not available for sale
Maneuverability: 0D
Move: 21; 60 kmh
Body Strength: 4D

Heavy Projectile Cannon
Fire Arc: Turret
Skill: Vehicle blasters: Projectile Cannon
Scale: Walker
Fire Control: 3D
Fire Rate: 1/2
Range: 50-300/3/5 Km
Damage: Varies by shell.

Shells:
Anti-Infantry: Blast Radius: 0-2/4/6/10; Damage: 5D/4D/3D/2D; Character Scale
Anti-Vehicle: 5D Walker Scale Damage
Anti-Air: 5D Starfighter Scale Damage, 10m Blast Radius
Anti-Capital Ship: 4D Capital Scale Damage (Expensive And Highly Dangerous Ammunition required! Not easily acquired by the Imperial Army!)
Back to top
View user's profile Send private message Send e-mail Visit poster's website
shootingwomprats
Rear Admiral
Rear Admiral


Joined: 11 Sep 2013
Posts: 2690
Location: Online

PostPosted: Wed Dec 05, 2018 11:21 pm    Post subject: Reply with quote

Here are the stats I created for the forthcoming Solo: A Star Wars Story sourcebook.

ALL TERRAIN DEFENSE TURRET (AT-DT)
Bipedal walker used by the Galactic Empire. It is a slow walker due to the size of its main cannon, which fires a massive shot that explodes on impact. While firing, it is rendered immobilized. It is vulnerable to anti-vehicle weapons as a result of its light armor. It also possesses a front armor plate with artillery flashback shielding.



AT-DT
Craft: Rothana Heavy Engineering All Terrain Defense Turret
Type: Light walker
Scale: Walker
Length: 4.25 meters tall
Skill: Walker operation: AT-DT
Crew: 1
Crew Skill: Walker operation 5D, vehicle blasters 5D
Passengers: None
Cargo Capacity: 200 kilograms
Cover: 3/4 (front), 1/2 (side), 1/4 (rear)
Cost: Not available for sale
Maneuverability: 1D
Move: 20; 55 kmh
Body Strength: 4D
Weapons:
Auto-Laser Artillery Launcher (50 shells)

--- Fire Arc: Front
--- Skill: Vehicle blasters
--- Scale: Character
--- Fire Control: 1D
--- Fire Rate: 1/2
--- Range: 50-250/500/1 Km
--- Damage: 6D (5 meter area)

Sources: Wookieepedia, Solo: A Star Wars Story The Official Guide, Oliver Queen
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter


Last edited by shootingwomprats on Thu Dec 06, 2018 10:24 am; edited 2 times in total
Back to top
View user's profile Send private message Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14215
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Dec 06, 2018 1:32 am    Post subject: Reply with quote

Nice.. Though with the recoil, i wonder how being on chicken legs would be stable..
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
shootingwomprats
Rear Admiral
Rear Admiral


Joined: 11 Sep 2013
Posts: 2690
Location: Online

PostPosted: Thu Dec 06, 2018 2:26 am    Post subject: Reply with quote

garhkal wrote:
Nice.. Though with the recoil, i wonder how being on chicken legs would be stable..


Its Star Wars buddy, there doesn't need to be a real world explanation, but if you really need one, "The AT-DT uses a state-of-the-art repulsorlift system in the leg joints. This alleviates structural and actuator stress, as well as helps the the entire walker absorb the massive recoil of the AT-DT's auto-projector launcher. "
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
Darklighter79
Captain
Captain


Joined: 27 May 2018
Posts: 529

PostPosted: Thu Dec 06, 2018 5:31 am    Post subject: Reply with quote

It's main cannon should also fire regular blaster bolts, right?
_________________
Don’t Let the Rules Get in the Way of a Good Story.
Back to top
View user's profile Send private message
shootingwomprats
Rear Admiral
Rear Admiral


Joined: 11 Sep 2013
Posts: 2690
Location: Online

PostPosted: Thu Dec 06, 2018 10:20 am    Post subject: Reply with quote

Darklighter79 wrote:
It's main cannon should also fire regular blaster bolts, right?


There is sparse information about this vehicle, but what information I have been able to find about its ammo is, laser artillery. So I would assume its not a physical piece of artillery in the traditional sense, but is a type of laser that is held in a field that explodes on impact or a type of hybrid artillery-laser ammo. Its up to interpretation. In the end, the effect is it fires a projectile over medium and long distances that explodes on impact. Furthermore, from its size, layout and single operator for all tasks, it does not appear to have physical ammo (no breech or expelled ammo), which leads me to believe its neither a hybrid nor uses physical ammo.

Hope that helps.
_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Dec 06, 2018 2:13 pm    Post subject: Reply with quote

And here I was thinking it was similar to a Bowcaster, where it has an energy sheath around the shell... And I think I saw a typical quick-loading breech for just a moment in the vid.

Shootingwamprats, I look forward to that book!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Pel
Line Captain
Line Captain


Joined: 10 May 2006
Posts: 983
Location: Texas

PostPosted: Thu Dec 06, 2018 3:15 pm    Post subject: Reply with quote

Just looking at the photo, there are 5 "barrels" on the front of that machine. The big one is probably the cannon and at least one is probably a ranging laser or optic. My vote for that is the short barrel on top of the cannon.

Of the three beneath the cannon, the two on the bottom look like secondary point defense weapons to me, maybe autoblasters, or dual lasers.

Lastly, the anti-personnel blast radius looks awfully small. The damage/radius numbers listed look like those character-scale grenades so I'm thinking a massive cannon can do a bit better. To that end, Google tells me the typical kill radius for a 105mm shell is 30 meters.

I like the rest!
_________________
Aha!
Back to top
View user's profile Send private message
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14215
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Dec 06, 2018 4:31 pm    Post subject: Reply with quote

Based on a PAC88, that top 'barrel' as you call it, is actually part of it's recoil mechanism, same with the two larger ones below..

[/img]
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Dec 06, 2018 6:54 pm    Post subject: Reply with quote

garhkal wrote:
Based on a PAC88, that top 'barrel' as you call it, is actually part of it's recoil mechanism, same with the two larger ones below...[/img]
Blasters and mass drivers have recoil, as do Bowcasters. Recoil compensation is indeed a thing.

But, yeah, I'm going to say the item on top is the long-range sight which is why it gets better medium and long range capabilities but short range is still pretty much "Iron Sights".

I'll also likely combine the two statblocks later on to make up for it, and have the Walker have to "kneel" in order to be stable enough to fire. But it can go from "walk" to "kneel" quite quickly in order to "shoot and scoot" like a self-propelled gun is supposed to.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0