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Adam500 Cadet
Joined: 27 Oct 2005 Posts: 1
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Posted: Thu Oct 27, 2005 7:15 pm Post subject: I want to play d6, help. |
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Okay Im going to start a d6 Star Wars game over OpenRPG, and I know I need the 2nd ed. Revised and Expanded book.
Thats no problem, Im downloading it now. (GASP)
The question is, what else do I need? I know that alot of PDFs have been made by the people on these Forums, so whats what? _________________ Then came the Dark Times... Then came WotC. |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Thu Oct 27, 2005 9:41 pm Post subject: |
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You'll need the "Tales of the Jedi" book - it's the best reference for Jedi. I would recomend posting what time period / type of game it is and we can give you other good books. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Thu Oct 27, 2005 11:26 pm Post subject: |
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The Star Wars Sourcebook is invaluable to almost any Star Wars game. It has a little of everything, Weapons, vehicles, aliens, etc... A good starting point for ideas. I also recommend:
Galaxy Guide 4: Aliens
Galaxy Guide 6: Tramp Freighters
Galaxy Guide 12: Aliens and Enemies
The Stats book contain just stats, and no real background for much of their contents, but you may find all of them of use. Most of the other books are really just gravy. Great for ideas and seeds, or era specific stats and background, but not essential to a given campaign for the most part. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Revan Sub-Lieutenant
Joined: 04 Jul 2005 Posts: 67 Location: Unknown Regions beyond the Outer Rim
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Posted: Fri Oct 28, 2005 1:57 am Post subject: |
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The Gamemaster Handbook can be useful to help you with storytelling, ideas for adventures and plots _________________ There's no such a thing as the Force's own will. You are it's will. Use it, to impose your will upon reality. Master it, and you shall master the universe. May the Force serve you well. |
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Jamfke Admiral
Joined: 20 Jul 2005 Posts: 4675 Location: Tennessee
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Posted: Fri Oct 28, 2005 7:35 am Post subject: |
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Here's a link to the page where you can download Gry's books. They're found in the second post of the thread in a listing of PDFs he has collected.
Gry's Books.
You'll have to scroll down to the Other listing to find the links. There's Alien stats, Creature stats, Starship stats, Droid stats, and Vehicle stats. There's also a Templates collection compiled by Battlestar that he has llisted there that should prove extremely useful.
Plus, here's Gry's newest creation, I don't think he's added it yet.
Weapons
All of these are stored on Krapou's site, so thanks go to him for serving this community with such a need!
I hope these help. Plus, if you need any of the other books, I'm sure that everyone will be glad to assist you in the PDF sharing forum! _________________ Check out some of my games at DriveThruRPG!
Role Players Direct |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Mon Oct 31, 2005 10:13 am Post subject: Re: I want to play d6, help. |
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Adam500 wrote: | ...The question is, what else do I need? |
All you really need is a good imagination and a desire to tell stories. All those other books are just ideas for a Director to take ideas from. None are actually needed. _________________ Know Jesus, Know Peace.
No Jesus, No Peace |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Mon Oct 31, 2005 10:42 am Post subject: Re: I want to play d6, help. |
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Volar the Healer wrote: | Adam500 wrote: | ...The question is, what else do I need? |
All you really need is a good imagination and a desire to tell stories. All those other books are just ideas for a Director to take ideas from. None are actually needed. |
...Well, not needed to simply tell the story. VERY handy if you want the stats, especially when the dice start flying... |
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Hellcat Grand Moff
Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Mon Oct 31, 2005 11:07 pm Post subject: |
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The Tales of the Jedi Companion is good in that you get most of the Force powers in one book. But most of the elements of the book are naturally for the TotJ era of game play. Elements like races, planets, and creatures can easily be used outside of the era with little or no changes (Ossus would need to be changed since the planet was virtually destroyed at the end of the Great Sith War). The character templates would require changing of a few skills to "modernize" them since skills like blaster and blaster repair didn't exsist at that time. _________________ FLUFFY for President!!!!
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