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Stule Lieutenant Commander
Joined: 25 May 2005 Posts: 119
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Posted: Mon Jun 20, 2005 8:37 pm Post subject: Jedi Knights |
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Hey Guys!
I was wondering.
What (in D6) qualifies one as a Jedi Knight and a Jedi Master.
I was thinking the following....
Jedi Knight
Control 5D, Sense 5D, Alter 5D,
Lightsaber 6D
Lightsaber Repair 4D
Scholar: Jedi 5D
Jedi Master
Control 9D, Sense 9D, Alter 9D,
Lightsaber 9D
Lightsaber Repair 6D
Scholar: Jedi 7D
What do you guys think?
Any idea's? |
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Grimace Captain
Joined: 11 Oct 2004 Posts: 729 Location: Montana; Big Sky Country
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Posted: Mon Jun 20, 2005 10:46 pm Post subject: |
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That's pretty close to what I use. Mine are a little lower.
Force Student: 1D in each Control, Sense, Alter
Young Jedi (Padawan): 9D total, with minimum of 1D in each Control, Sense, Alter
New Jedi Knight: 13D total with minimum of 2D in each Control, Sense, Alter
Typical Jedi Knight: 15D total with minimum of 2D in each Control, Sense, Alter
Typical Jedi Master: 24D total with minimum of 3D in each Control, Sense, Alter
Obviously there are individuals in each that would break the curve, so to speak. Some Masters would be in the 10-12D range, while I figure some might even be as low as 8D in one of the powers.
I never really dealt with skill totals, as I feel that is entirely up to either the player playing the guy, or the GM running the NPC. For typical, I think your skills might work, though I haven't crunched the numbers yet to see how they would stack up to others. |
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Stule Lieutenant Commander
Joined: 25 May 2005 Posts: 119
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Posted: Tue Jun 21, 2005 12:28 am Post subject: |
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I actually like yours a little bit more than mine.
I tweaked my stuff aboit.
Thanks Grimace! |
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Hellcat Grand Moff
Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Tue Jun 21, 2005 1:15 am Post subject: |
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Well, the DE sourcebook stats for Luke list him as a Knight with Control 13D+1, Sense 11D+1 Alter 10D+2, lightsaber 11D, lightsaber repair 9D, and no scholar: Jedi lore. Though DE itself says that he's a Master as of the events of DE. The following are from the Tales of the Jedi Companion with how their listed on stats (species excluded):
- Andur Sunrider: Jedi Apprentice, Control 2D, Sense 1D+1, Alter 1D+1, lightsaber 6D, no lightsaber repair, no scholar: Jedi lore.
- Arca Jeth: Jedi Master, Control 12D+1, Sense 14D+2, Alter 14D, lightsaber 10D, no lightsaber repair, no scholar: Jedi lore.
- Cay Qel-Droma: Jedi Knight, Control 2D, Sense 1D+2, Alter 1D, lightsaber 4D+1, no lightsaber repair, no scholar: Jedi lore.
- Chamma: Jedi Master, Control 7D, Sense 10D, Alter 8D, lightsaber 9D+2, no lightsaber repair, no scholar: Jedi lore.
- Dace Diath: Jedi Knight, Control 2D+1, Sense 2D, Alter 1D+2, lightsaber 4D+1, no lightsaber repair, no scholar: Jedi lore.
- Kith Kark: Jedi Apprentice, Control 1D+1, Sense 2D, Alter 1D+1, lightsaber 5D+1, lightsaber repair 3D, no scholar: Jedi lore.
- Nomi Sunrider: Jedi Apprentice, Control 1D+1, Sense 2D+1, Alter 1D, lightsaber 4D+2, lightsaber repair 3D, no scholar: Jedi lore.
- Oss Wilum: Jedi Knight, Control 2D+2, Sense 2D+1, Alter 2D, lightsaber 5D, no lightsaber repair, no scholar: Jedi lore.
- Qrrl Toq: Jedi Knight, Control 2D, Sense 1D+2, Alter 1D+2, lightsaber 3D+2, lightsaber repair 3D+1, no scholar: Jedi lore.
- Shoaneb Culu: Jedi Knight, Control 2D+1, Sense 1D+2, no Alter, lightsaber 4D+2, lightsaber repair 4D+1, scholar: Jedi lore 3D+2.
- Thon: Jedi Master, Control 10D+2, Sense 12D+1, Alter 11D+2, no lightsaber, no lightsaber repair, scholar: Jedi lore 10D.
- Tott Doneeta: Jedi Knight, Control 1D+2, Sense 2D+2, Alter 2D, lightsaber 5D, lightsaber repair 3D, no scholar: Jedi lore.
- Ulic Qel-Droma: Jedi Knight, Control 3D+1, Sense 2D+2, Alter 3D, lightsaber 5D+2, lightsaber repair 5D, no scholar: Jedi lore.
The Masters obviously have higher stats than the Knights and Apprentices as far as their Force skills go, but on the other stats, it doesn't always seem to be the case. And the Knights are pretty much about equal to the Apprentices overall. _________________ FLUFFY for President!!!!
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MA-3PO Lieutenant Commander
Joined: 17 Apr 2005 Posts: 236 Location: Olathe, Kansas
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Posted: Tue Jun 21, 2005 2:07 am Post subject: |
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Don't forget that a character has to have at least 3D in a Force skill before he can teach it. IMHO when a character has at least 3D in each of his Force skills he can be considered a Knight. |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Tue Jun 21, 2005 2:13 am Post subject: |
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I REALLY don't like these Tales of the jedi stats. It seems we only get the two extremes of the jedi, either the very weak 1D-2D padawans, or the impossibly powerful masters of 10D+
Where are the strong yet realistic knights of about 5D?!! |
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Hellcat Grand Moff
Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Tue Jun 21, 2005 2:41 am Post subject: |
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I don't know, the skills seem about in line with Tales of the Jedi itself. Most of the Jedi there are either still doing their basic levels of Jedi training or have just completed them and earned the right to call themselves Knights, but they still have more they need to learn before they can become masters. _________________ FLUFFY for President!!!!
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TheFamousTommyZ Ensign
Joined: 29 May 2005 Posts: 40
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Posted: Tue Jun 21, 2005 3:58 am Post subject: |
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MA-3PO wrote: | Don't forget that a character has to have at least 3D in a Force skill before he can teach it. IMHO when a character has at least 3D in each of his Force skills he can be considered a Knight. |
That cracked me up reading 2nd Edition R&E...on the Connections To The Other Characters, it kept mentioning a Jedi character agreeing to train another...but none of them started with a high enough skill to do so.
Frankly, I would be ticked if I found out my "teacher" was snowing me when he didn't have the skill himself. |
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RedFox Lieutenant Commander
Joined: 26 Jul 2004 Posts: 196 Location: El Centro, CA
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Posted: Tue Jun 21, 2005 9:34 am Post subject: |
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TheFamousTommyZ wrote: | Frankly, I would be ticked if I found out my "teacher" was snowing me when he didn't have the skill himself. |
...and that is why you fail.
_________________ Ooo, a droid! Can I fix it?
I have Star Wars stuff! |
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TheFamousTommyZ Ensign
Joined: 29 May 2005 Posts: 40
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Posted: Tue Jun 21, 2005 5:44 pm Post subject: |
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RedFox wrote: | TheFamousTommyZ wrote: | Frankly, I would be ticked if I found out my "teacher" was snowing me when he didn't have the skill himself. |
...and that is why you fail.
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Good thing Jedi don't have a policy against grossly misleading their students...=) |
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Loc Taal Grand Master (Founder / Admin Emeritus)
Joined: 17 Jun 2003 Posts: 801
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Posted: Sat Jun 25, 2005 1:31 pm Post subject: |
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*EDITED BY ADMIN* Moved to the House Rules forum _________________ "Mind what you have learned. Save you it can." --Yoda
The original RANCOR PIT archive |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Tue Jun 28, 2005 11:01 pm Post subject: Re: Jedi Knights |
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Stule wrote: | What (in D6) qualifies one as a Jedi Knight and a Jedi Master...Any idea's? |
My best guess: Lightsaber (DEX), Jedi Lore (KNO), Lightsaber Technology (TEC), Control, Sense, and Alter.
Generally a character in the Old Republic would be given the trials for knighthood when all of these equaled 5D. A Knight could be considered a master when all of these skills equaled 7D; and considered for the council when all of these skills equaled 9D. _________________ Know Jesus, Know Peace.
No Jesus, No Peace
Last edited by Volar the Healer on Wed Oct 05, 2005 10:29 am; edited 1 time in total |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Fri Jul 15, 2005 8:53 am Post subject: |
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I think a Force Users rank should be directly related to his skills in the force. I don't use Skill totals, as those are grossly misleading and misrepresentative of a characters abilities, but the individual skill die codes. I find this formula works well below, as it fits the stats mentioned for many characters:
Student or Apprentice = Control, Sense, & Alter between 1D & 2D+2 in each
Minor Jedi = Control, Sense, & Alter between 3D & 4D+2 each
Jedi Knight = Control, Sense, & Alter between 5D & 6D+2 each
Jedi Master = Control, Sense, & Alter of Between 6D & 9D each, 0 DSP, and at least 5 Force Points and 1 Student
Jedi Council = Control, Sense, & Alter of at least 10D each, and a number of orce points determined by GM. 0 DSP.
A force user may become a Jedi Knight whenever he passes his trials. Lightsaber skill and construction, the normally the mark of a Jedi, I feel should not be essential, as the Jedi use their powers for knowledge and defense, and the force is their ally. Still, a Lightsaber skill of around 5D is helpful (lower than this has trouble hitting). _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Fehya Ensign
Joined: 27 Sep 2005 Posts: 32 Location: Yondae
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Posted: Tue Sep 27, 2005 7:32 pm Post subject: |
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I agree with KageRyu stats, but i would suggest that a Master could have 0-1 DSP. |
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Argamoth Lieutenant Commander
Joined: 06 Jul 2005 Posts: 234
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Posted: Tue Sep 27, 2005 11:39 pm Post subject: |
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I'd say it depends on role playing the most. A PC must prove that he is wise and brave enough to be a Knight or a Master. |
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