The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

AAT-2, AVT-1 and AVT-2
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> AAT-2, AVT-1 and AVT-2
View previous topic :: View next topic  
Author Message
shootingwomprats
Rear Admiral
Rear Admiral


Joined: 11 Sep 2013
Posts: 2690
Location: Online

PostPosted: Tue Jan 19, 2016 8:14 pm    Post subject: AAT-2, AVT-1 and AVT-2 Reply with quote

Light tank designed to move small groups of battledroids and give accompanying support.

Quote:
AAT-2 Armored Assault Tank-2
Craft: Baktoid Armor Workshop Armored Assault Tank-2
Type: Armored assault tank
Scale: Walker
Length: 9.75 meters
Skill: Repulsorlift operation: AAT-2
Crew: Droid brain
Crew Skill: Repulsorlift operations 6D, Vehicle Blasters 7D, other applicable skills at 4D.
Passengers: 8-12 battle droids
Cargo Capacity: 1,500 kilograms (without troops)
Cover: Full
Altitude Range: Ground level-4 meters
Maneuverability: 1D
Move: 42; 120 kph
Body Strength: 4D
Weapons:
Heavy Laser Cannon
-- Fire Arc: Front
-- Scale: Walker
-- Skill: Vehicle blasters
-- Fire Control: 0D
-- Range: 50-500/1/2 km
-- Damage: 6D
4 Light Repeating Laser Cannons
-- Fire Arc: Front
-- Scale: Speeder
-- Skill: Vehicle blasters
-- Fire Control: 0D
-- Range: 3-50/120/300
-- Damage: 4D
2 Shell Launchers
-- Fire Arc: Front
-- Scale: Walker
-- Skill: Missile weapons
-- Fire Control: 0D
-- Range: 100/200/400
-- Damage: 3D
Game Notes:
-- There are handholds on the exterior on the left and right sides enabling six battle droids to be carried. Those on the outside receive no cover modifiers.
-- The exit ramp drops from the rear of the AAT-2 and allows for rapid disembarkment. Due to the thinness of the rear armor the AAT-2 only has an effective Body Strength of 2D. Making it especially vulnerable if attacked from the rear.
-- The AAT’s electrical systems are poorly shielded. If damage from ion weapons exceeds the AAT’s Body roll by more than 9 points, the electrical system shorts out. As a result, the AAT shuts down and will not function again until the electrical system is completely replaced.
Source: +Oliver Queen


Specifically designed to make the AAT-1 and AAT-2 more mobile by ferrying assets to theaters of contention and while there give fire support to those assets while they mobilize.

Quote:
AVT-1 Armored Vehicle Transport-1
Craft: Baktoid Armor Workshop Armored Vehicle Transport-1
Type: Airspeeder
Scale: Walker
Length: 20.4 meters
Skill: Repulsorlift operation: AVT
Crew: 6
Crew Skill: All skills typically at 6D
Passengers: None
Cargo Capacity: None
Cover: Full
Altitude Range: Up to 1,000 meters
Maneuverability: 2D+1
Move: 210; 600 kph
Body Strength: 4D
Weapons:
2 Laser Cannons (fire-linked)
-- Fire Arc: Front
-- Crew: Co-pilot/gunner
-- Scale: Walker
-- Skill: Vehicle blasters
-- Fire Control: 1D
-- Range: 50-500/1/2 km
-- Damage: 6D
2 Anti-Personnel Laser Cannons
-- Fire Arc: Turret (1 front/left/rear, 1 front/right/rear)
-- Crew: 1 gunner
-- Scale: Character
-- Skill: Vehicle blasters
-- Fire Control: 0D
-- Range: 3-50/200/400
-- Damage: 6D
4 Rocket Launchers
-- Fire Arc: Front
-- Crew: Co-pilot/gunner
-- Scale: Walker
-- Skill: Missile weapons
-- Fire Control: 1D
-- Range: 5-250/1/2 km
-- Ammo: 4 missiles each
-- Damage: 5D
Game Notes:
-- The AVT is specifically designed for the quick deployment of vehicles into a theater of operation as well as give air support to those units while they deploy. There is also an option mount a transport pod in place of a vehicle. This pod can hold up to forty-eight battle droids or five tons of equipment.
Source: +Oliver Queen


Same as the AVT-1 but able to carry twice the assets as well as drop from a ship in orbit and perform the same job.

Quote:
AVT-2 Armored Vehicle Transport-2
Craft: Baktoid Armor Workshop Armored Vehicle Transport-2
Type: Vehicle dropship
Scale: Starfighter
Length: 42.4 meters
Skill: Space transport: AVT
Crew: 6
Crew Skill: All skills typically at 6D
Passengers: None
Cargo Capacity: None
Consumables: None
Hyperdrive Multiplier: None
Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 2D+1
Space: 5
Atmosphere: 210; 600 kph
Hull: 4D
Shields: 1D
Sensors:
-- Passive: 20/0
-- Scan: 45/1D
-- Search: 60/2D
-- Focus: 3/3D
Weapons:
2 Laser Cannons (fire-linked)
-- Fire Arc: Front
-- Crew: Co-pilot/gunner
-- Scale: Walker
-- Skill: Vehicle blasters
-- Fire Control: 1D
-- Range: 50-500/1/2 km
-- Damage: 6D
2 Anti-Personnel Laser Cannons
-- Fire Arc: Turret (1 front/left/rear, 1 front/right/rear)
-- Crew: 1 gunner
-- Scale: Character
-- Skill: Vehicle blasters
-- Fire Control: 0D
-- Range: 3-50/200/400
-- Damage: 6D
4 Rocket Launchers
-- Fire Arc: Front
-- Crew: Co-pilot/gunner
-- Scale: Walker
-- Skill: Missile weapons
-- Fire Control: 1D
-- Range: 5-250/1/2 km
-- Ammo: 4 missiles each
-- Damage: 5D
Game Notes:
-- The AVT is specifically designed for the quick deployment of up to two AAT-2's into a theater of operation and give air support to those units. There is also an option mount one large or two standard transport pods in place of a vehicle. The standard pod can hold up to 48 battle droids or 5 tons of equipment.
Source: +Oliver Queen

_________________
Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0