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Secret knowledge cards
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TheDoctor
Lieutenant Commander
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Joined: 27 Dec 2007
Posts: 150
Location: San Francisco

PostPosted: Tue May 12, 2015 8:11 pm    Post subject: Secret knowledge cards Reply with quote

One tool I like to make is a set of secret knowledge cards.

These are bits of story or setting information on an index card usually particular to the adventure.

I shuffle them then deal them to the players. I explain that they are bits of knowledge or trivia that your character knows. They might be relevant, or they may not be. You can share it with others or keep it to yourself, it's up to you.

Examples of them might be:

*The nearest neighboring system is the Dathica system. It's 4 hours away with a x1 Hyperdrive. It's mainly a forest and ocean planet with a heavy Imperial presence.

*Wookiees consider using their climbing claws during combat highly dishonorable.

*There's rumours of a hidden rebel base on Tarkan VI

I like them because they add flavor and sometimes help move the game along.
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Meriba
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Joined: 26 Mar 2013
Posts: 69

PostPosted: Wed May 13, 2015 4:03 pm    Post subject: Reply with quote

I like the idea, even though my players group tends to disperse too frequently and with this our session would be too long. They usually follow every clue. They suspect about everything. Laughing
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Savar
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Joined: 14 Feb 2015
Posts: 591

PostPosted: Wed May 13, 2015 4:29 pm    Post subject: Reply with quote

That is a cool idea.
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Urban Spaceman
Lieutenant Commander
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Joined: 13 Sep 2010
Posts: 194
Location: UK

PostPosted: Thu May 14, 2015 8:25 am    Post subject: Reply with quote

I agree. Really nice idea. I might look at bringing this in to some of my game sessions.
It's almost tempting to have some that are not true, in a separate pile, and hand out cards to players when they roll for Knowledge. The ratio of true/false could depend on their roll.
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evilnerf
Lieutenant Commander
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Joined: 11 Apr 2015
Posts: 165
Location: St. Charles

PostPosted: Thu May 14, 2015 10:56 am    Post subject: Reply with quote

This kinda thing is in built into the Darkstryder campaign. There are over a dozen pre-made crew members and many of them have their own secrets and agendas. And other members of the crew may know about. When the players select their characters (they pick 2 premades and 1 scratch character) then they are given a bio that contains the stuff their character knows about the other ones and about the sector of space nearby.
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Meriba
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Joined: 26 Mar 2013
Posts: 69

PostPosted: Thu May 14, 2015 11:46 am    Post subject: Reply with quote

Literally, you made me look for that campaign evilnerf. Too much stuff and too short time...
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evilnerf
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Joined: 11 Apr 2015
Posts: 165
Location: St. Charles

PostPosted: Thu May 14, 2015 1:41 pm    Post subject: Reply with quote

Highly recommend it.
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Meriba
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Joined: 26 Mar 2013
Posts: 69

PostPosted: Thu May 14, 2015 2:18 pm    Post subject: Reply with quote

I've read it, long, long time ago... too much time ago.

Thanks
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