CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16283 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Feb 12, 2015 3:18 pm Post subject: Kleeque-Class Heavy Transport |
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Toward, the end, it almost seemed like WEG wasn't even trying to produce quality stats. Even when they did, they would tack ridiculously sub-standard artwork onto a ship and just go with it. The Kleeque-Class is a case in point. Originally mentioned in a single paragraph of the RebSB (specifically, the description of the evacuation capabilities of Echo Base on Hoth). Whoever Wrote The Rebel Alliance Sourcebook wrote: | ...six Alliance Kleeque-Class Transports, each capable of carrying approximately 1,000 passengers and many thousands of kilotons of equipment... | However, when WEG finally decided to stat the Kleeque for the Rules of Engagement book, they gave us a 250-meter long starfighter-scale ship, and "many thousands of kilotons of equipment" became 5,000 metric tons. And the artwork looked like something a particularly gifted 5-year-old might throw together during a doodle session.
So, while looking for inspiration for something else, I stumbled across this, which, IMO, makes for a perfect Kleeque-Class. Enjoy.
Kleeque-Class Troop Transport
Image
The Kleeque-Class began service as an inter-system ferry, transporting passengers and ground vehicles between nearby systems. Featuring four boarding ramps (two each forward and aft) as well as port and starboard docking rings and a sliding dorsal hatch for landing airspeeders, the Kleeque could carry 1,000 passengers and their personal vehicles in relative comfort. Its passenger areas (located in the upper decks above the vehicle bays) are a mix of basic acceleration couches, dormitory-style bunks and small cabins. In atmosphere, the ship's powerful engines were augmented by an array of port and starboard auxiliary repulsorlift thruster units, which provided the ship with both additional thrust when carrying heavy loads and improved maneuverability when landing and taking off in tight quarters.
While intended for civilian use only, modified versions of the Kleeque have also entered service as troop transports, as the ship's facilities are perfectly suited to transporting an armored battalion, or serving as a general military transport. The Alliance commonly use Kleeque-Class ships to move units between operational theaters, as the ship is not intended to enter space combat. Despite this, the ships are occasionally used to run blockades or as landing craft into hot landing zones. Alliance cargo volume, personnel and equipment pressures being what they are, Kleeques tend to be overcrowded, overworked and undercrewed.
Craft: Corellian Engineering Corporation's Kleeque-Class
Type: Modified Inter-System Ferry
Scale: Frigate (+10D)
Length: 250 meters
Skill: Space Transports: Kleeque-Class
Crew: 16 (4 @ +10) & 2 Gunners
Crew Skill:
Astrogation 4D
Gunnery 4D
Piloting 4D
Shields 3D+2
Sensors 3D+1
Passengers: 1,000
Cargo Capacity: 200,000 metric tons
Consumables: 1 month
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 4 (2D)
Atmosphere: 480; 800 kph
Hull: 3D
Shields: 1D
Sensors:
Passive 20 / 0D
Scan 40 / 1D
Search 60 / 2D
Focus 3 / 2D+2
Weapons:
2 Dual Laser Cannon
Fire Arc: 1 Turret (Ventral), 1 Rear/Left/Right
Crew: 1
Fire Control: 2D
Range:
--Space: 1-3/12/25
--Orbital: 2km-6km/24km/50km
--Atmosphere: 100m-300m/1.2km/2.5km
Damage: 5D
House Rule Notes:COMMAND DIFFICULTY MODIFIER: +1
SHIELD & SHIELD CONTROL: 1D @ 0D
VELOCITY MODIFIER: 1D Flight
BATTERY DICE:Dual Laser Cannon: 1D Turret _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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