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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Aug 13, 2019 12:06 am Post subject: Particle / Plasma Beam Cannon |
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So, I have this vague idea that I'd like to try out. What I'm picturing is basically a lightning gun, firing a stream of electricity. What would make this unique is that, on a successful hit, the lightning would leave behind a virtual conduit in the air between the target and the shooter, such that subsequent shots would tend to bend the shot toward the original target. Short version, on a successful hit, the shooter would receive a +2D bonus to hit the same target again the next round even if the target has ducked behind cover. The bonus would only last one round, but each successful hit would generate a +2D bonus the following round.
The drawback would be that the 2D bonus to hit becomes a -2D penalty to hit if you attempt to shoot at another target in the same arc, due to the tendency of the beam to follow the ionized path of the previous shot. The only way to restart the process would be to hold fire for a round in order to give the ionization trail a chance to dissipate.
I haven't really put any thoughts into this, but I've always liked some of the visuals of arc-fire weaponry, where the beam bends and twists to maintain the connection to the target.
Thoughts? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
Last edited by CRMcNeill on Tue Sep 24, 2019 1:36 pm; edited 2 times in total |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1861 Location: Norway
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Posted: Tue Aug 13, 2019 1:37 am Post subject: |
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Why did i get a ghostbuster mental image by this.
is actually a cool concept, though.
Arc Balster to me somehow sounded like some form of flechette |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Aug 13, 2019 2:30 am Post subject: |
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Cool concept, but i can easily see this being very short range, such like a deck sweeper is..
Would it do only stun damage, or lethal? _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Aug 13, 2019 9:33 am Post subject: |
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Mamatried wrote: | Why did i get a ghostbuster mental image by this.
is actually a cool concept, though. |
That occured to me, but my main inspiration was the plasma laser from the old top-scroller jet combat game Raiden II. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Aug 13, 2019 9:37 am Post subject: |
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garhkal wrote: | Cool concept, but i can easily see this being very short range, such like a deck sweeper is.. |
Agreed, due to the tendency of the beam to arc into other objects as range increases.
Quote: | Would it do only stun damage, or lethal? |
I'm not sure. Stun mode is particular to blasters, so if a weapon that doesn't use blaster tech (which this doesn't) would have to have a different explanation as to why it would inflict lesser damage... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Aug 13, 2019 3:16 pm Post subject: |
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I am thinking on how modern tazers are, they are non-lethal weaponry, and only in RARE cases can they kill/injure. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Aug 13, 2019 9:18 pm Post subject: |
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garhkal wrote: | I am thinking on how modern tazers are, they are non-lethal weaponry, and only in RARE cases can they kill/injure. |
True, but tasers are specifically designed for a non-lethal effect; direct lightning strikes are usually lethal, as are electric chairs. It’s mostly a matter of wattage and amperage of the electricity. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Wed Aug 14, 2019 2:29 pm Post subject: |
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CRMcNeill wrote: | ...direct lightning strikes are usually lethal | But when they are not you sometimes get superpowers.
Oops wrong genre.
The idea is interesting, but I wouldn't want to use it as a standard or available weapon. I use it as the special weapon of some particular alien species. Some connection with the environment would be nice as well. Not sure what environment though. Maybe a planet with a lot of thunderstorms. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Thu Aug 15, 2019 12:40 am Post subject: |
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Bren wrote: | CRMcNeill wrote: | ...direct lightning strikes are usually lethal | But when they are not you sometimes get superpowers.
Oops wrong genre. |
And if you strike a robot with lightning, it might gain sentience, like in Short Circuit. After all, Lightning Can Do Anything. (On that note, this forum needs an emoticon of Emperor Palpatine using Force Lightning on Luke. After all, we have one of Luke and Darth Vader dueling with lightsabers, remember?)
_________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Aug 15, 2019 1:10 pm Post subject: |
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Sutehp wrote: | And if you strike a robot with lightning, it might gain sentience, like in Short Circuit. | Which explains how the Star Wars Universe ended up with sentient droids. Some Dark Sider used Force Lightning on a robot and FAZOOK! Sentient droid. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10447 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Thu Aug 15, 2019 6:23 pm Post subject: |
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Sutehp wrote: | (On that note, this forum needs an emoticon of Emperor Palpatine using Force Lightning on Luke. After all, we have one of Luke and Darth Vader dueling with lightsabers, remember?) |
I was wondering when someone would use that. A while back I finally figured out how to add emoticons to the forum, and added that one as a test. I haven't got back around to adding anymore. So someday there may be an Emperor shooting lightning one. _________________ *
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Aug 15, 2019 9:26 pm Post subject: |
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Bren wrote: | The idea is interesting, but I wouldn't want to use it as a standard or available weapon. I use it as the special weapon of some particular alien species. Some connection with the environment would be nice as well. Not sure what environment though. Maybe a planet with a lot of thunderstorms. |
I'm not quite sure how I want to use it; I just like the concept. I've always wanted to do something along these lines, but couldn't really think of a balanced rule that did it justice.
The muse for this (a brief mention in Hull 721 part 2) doesn't offer any sort of description, just that, when prepping for an assault on an orbital habitat, the snipers of the Black Prince's stormtrooper legion swapped their marksman blaster rifles for arc blasters, which were better suited to close quarters combat. My mind immediately went to arc as in "electrical arc" but considering the only other context in which "arc" and "blaster" are used in combination in the series is the blaster shotgun (specifically, the "Variable Choke Arc Saturation Blaster"), which would also be pretty handy in a close-quarters battle aboard a space station.
But this is where my mind went... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Aug 16, 2019 2:05 am Post subject: |
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Sounds like what they termed 'arc' was more of a deck sweeper like, broad arc blaster. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16326 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri Aug 16, 2019 10:04 am Post subject: |
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garhkal wrote: | Sounds like what they termed 'arc' was more of a deck sweeper like, broad arc blaster. |
In context, it’s more like a blaster shotgun, which a deck sweeper really isn’t (or if it was intended to be, the stat writer had little or no experience with actual shotguns). _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sat Aug 17, 2019 3:44 pm Post subject: Re: Arc Blaster |
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CRMcNeill wrote: | So, I have this vague idea that I'd like to try out. What I'm picturing is basically a lightning gun, firing a stream of electricity. What would make this unique is that, on a successful hit, the lightning would leave behind a virtual conduit in the air between the target and the shooter, such that subsequent shots would tend to bend the shot toward the original target. Short version, on a successful hit, the shooter would receive a +2D bonus to hit the same target again the next round even if the target has ducked behind cover. The bonus would only last one round, but each successful hit would generate a +2D bonus the following round.
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Is it something like SWTOR's Vanguard Pulse Cannon/Ion Wave special attack? Area short range attack (cone) that inflicts ion damage. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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