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worfbacca Lieutenant Commander
Joined: 31 Oct 2003 Posts: 105
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Posted: Mon Mar 02, 2015 3:51 pm Post subject: Hyperdrive Route travel time table |
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Anyone ever compile a hyperdrive route travel time table from all the sources?
The only two I know of are Tales of the Jedi and the 2nd Edition R&E book.
Thanks! _________________ "That was left handed!" |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Mar 02, 2015 3:59 pm Post subject: |
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Check this out. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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DougRed4 Rear Admiral
Joined: 18 Jan 2013 Posts: 2272 Location: Seattle, WA
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Posted: Mon Mar 02, 2015 6:42 pm Post subject: |
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I've been using that one quite a bit, and it does a great job. _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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cynanbloodbane Commander
Joined: 05 Dec 2014 Posts: 410 Location: Cleveland, Go Tribe!
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Posted: Mon Mar 02, 2015 7:49 pm Post subject: |
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DougRed4 wrote: | I've been using that one quite a bit, and it does a great job. |
Agreed, I used it to set a timetable for the events of ROTS. Minimum 13 days, assuming those hyperdrive rings and the Corillian Corvette have x1 hyperdrives at that point in history. (Not including the Births and funeral.) _________________ "Yes because killing the guy you always planned on usurping and killing anyways in order to save your own kid, totally atones for murdering a roomful of innocent trusting children." The Brain |
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Thu Apr 23, 2015 8:38 pm Post subject: |
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This is a great resource, Crmc. Many thanks |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Apr 23, 2015 10:21 pm Post subject: |
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No problem. This, combined with the Essential Atlas (which mikael used as a resource for it) is what I was referring to in the other topic. It can be a little time consuming, but it is the closest existing resource to what you were describing there.
Another resource for filling in the blank spaces on the map can be found here. It's a random sector generation system, including generation of hyperspace routes. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Ning Leihrec Lieutenant Commander
Joined: 17 Apr 2015 Posts: 211
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Posted: Fri Apr 24, 2015 10:09 am Post subject: |
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Yeah, this is much preferred to an overhaul of the hyperdrive system. Solves most of my problems. |
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