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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 2:04 pm Post subject: MTL-1A M-Class Starfigher "M-Wing" |
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MTL-1A M-Class "M-Wing"
Craft: Koensayr MTL-1A M-class starfighter
Type: Attack starfighter
Era: Rebellion (3 ABY)
Affiliation: Alliance to Restore the Republic
Source: "A Valentine Story" Dark Horse Comics, stats by +Oliver Queen
Scale: Starfighter
Length: 17.5 meters
Skill: Starfighter Piloting: M-Wing
Crew: 1 pilot, 1 gunner/co-plot
Crew Skill: Varies
Cargo Capacity: 70 kgs
Consumables: 1 week
Cost: Not for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: No
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 1D+2
Sensors:
Passive: 20/0D
Scan: 35/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
2 Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 9D
Capsule: The M-class starfighter was a large hyperdrive-equipped starfighter used by the Rebel Alliance. The M-class starfighter was formed by a central fuselage with two angular wings attached at the center. Each wing was tipped with a heavy laser cannon and used large engine nacelles salvaged from wrecked BTL Y-wing starfighters. The central fuselage's tip contained a large two-seat cockpit. While the vessel could be flown by a single pilot, a co-pilot could embark to manage the navigation computer and secondary systems. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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Dromdarr_Alark Commander
Joined: 07 Apr 2013 Posts: 426 Location: Boston, MA
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Posted: Tue Jun 03, 2014 2:30 pm Post subject: |
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How is this different from an X-Wing? _________________ "I still wouldn't have a roll for it - but that's just how I roll." |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 3:02 pm Post subject: |
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Dromdarr_Alark wrote: | How is this different from an X-Wing? |
X-wing is 1/3 as big and carries slightly more cargo. The M-Wing can seat two people instead of one, has a nav computer instead of an astromech droid, has slightly better shields (+2 pips), less effective sensors, mounts 2 heavy lasers instead of 4.
The X-Wing is built from the ground up to be a space superiority fighter, whereas the M-Wing is mostly Y-Wing parts, some additional parts and a nifty schematic and manual on how to Jawa engineer it together.
Lots of differences between the M-Wing and the X-Wing. No clear date is given for the T-65 only that early on in the Galactic Civil War that prototypes were stolen by the Alliance from the Incom facilities on Fresia. It is noted that during the Galactic Civil War the Alliance never had an appreciable amount of them. I am guessing that the X-Wings were stolen probably around 12 BBY. You will notice that the M-Wing is not used until 3 ABY when the Alliance was on Hoth. At a minimum, 15 years separates these designs. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16282 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jun 03, 2014 3:29 pm Post subject: |
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So, is this a production run starfighter or an Ugly using Y-Wing parts? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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lurker Commander
Joined: 24 Oct 2012 Posts: 423 Location: Oklahoma
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Posted: Tue Jun 03, 2014 3:32 pm Post subject: |
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shootingwomprats wrote: |
The X-Wing is built from the ground up to be a space superiority fighter, whereas the M-Wing is mostly Y-Wing parts, some additional parts and a nifty schematic and manual on how to Jawa engineer it together.
... |
I like the idea of this. I can see the Rebels cobbling together a lot of ships that are spare parts 'jawa engineered' together.
Too bad it doesn't have ion weapons like the Y wing, that would make it a better heavy attack ship. However, as it is Jawa engineered together, I'm sure someone somewhere will easily add that and scotch tape an appendix to the schematic & manual _________________ "And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors. |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 4:04 pm Post subject: |
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crmcneill wrote: | So, is this a production run starfighter or an Ugly using Y-Wing parts? |
From what I was able to gather from http://starwars.wikia.com/wiki/, which was not much, barely two paragraphs it would seem to be its own ship. Not an ugly as the ships are uniform not unique. The engines appear to be those of the Y-Wing, with a body I do not recognize and a rather large cockpit.
In the comic book it appears in, "Valentine's Story" the ship appears in about 6+ panels, in one of those panels it shows two the ship flying next to each other.
My guess is that these could "technically" be called uglies. I don't believe these ships are thrown together with whatever available parts are on hand, but is a design that incorporates what there is a surplus of or easy to get. So "technically" an ugly but I find it to be more its own ship. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16282 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jun 03, 2014 5:29 pm Post subject: |
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I would classify an Ugly as a starfighter comprised of parts and material not intended for use in that starship. Some Uglies may be structurally identical but have differing internal components (due to availability), yet still considered to be the same class. An Ugly may also be mass produced with identical parts, such as the Twi'lek Deathseeds or the Invid Pirates' Clutch TIE Fighters. Seeing as how this ship was specifically designed to incorporate components intended for other starfighters, I would classify it as an Ugly. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 7:04 pm Post subject: |
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Okay so its classified an ugly. Now can we move on to something that truly matters? For example, how does it conform to the limited flavor text, era, other ships similar to it? Are there any errors in the write-up or suggestions? _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16282 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jun 03, 2014 8:02 pm Post subject: |
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If I didn't think it mattered whether or not the ship was an Ugly, I wouldn't have asked.
When I design a ship stat, the first question I ask myself is what is the ship's purpose. It's not enough to just have a picture and some basic stats; there has to be a reason for the expenditure of limited resources. Something I'd like to see in this stat is more details on what missions the ship is used for. Is it a bomber? If so, how many proton torpedoes does it carry? Can it be modified to carry a greater variety of ordnance, such as bombs or heavy torpedoes? Is that indistinct bulge behind the cockpit intended to be a defensive turret? Attack craft often serve double duty as long range scouts, so why does this one have such relatively weak sensors?
I'm not saying that the stats should be changed so that it can do all these things; fighter craft are almost always a flying collection of design compromises, and the weaknesses in the stat are a great way to balance the stat out. However, I do feel the description should make mention of the design weaknesses as part of the failures of the design, possibly attributing them to the ship's status as an Ugly. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Tue Jun 03, 2014 8:03 pm Post subject: |
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I struggle to see a niche for this ship that the X-Wing doesn't already fill... especially if it's a Rebel ship.
Maybe make it slower than the X-Wing and extend the range of it's weapons...(?)
Reduce maneuverability and beef up the hull (?) |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 8:15 pm Post subject: |
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The niche is that its easier to build and more prolific than the X-Wing. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16282 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jun 03, 2014 8:20 pm Post subject: |
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shootingwomprats wrote: | The niche is that its easier to build and more prolific than the X-Wing. |
If that were the case, I would think we would see more of them. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 9:17 pm Post subject: |
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Not going to argue. You asked for a reason I gave one. Now you want to argue the point. You don't like the ship, don't use it. Geesh. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
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Posted: Tue Jun 03, 2014 9:20 pm Post subject: |
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crmcneill wrote: | shootingwomprats wrote: | The niche is that its easier to build and more prolific than the X-Wing. |
If that were the case, I would think we would see more of them. |
With the exception that it was a throw-away ship used in a comic strip.
Personally, I think that the stats are pretty good, and they're in the ballpark of alliance ships. I might take down the maneuverability by -1 pip under the logic that if it is going to have more thrust than a Y-Wing then perhaps it gave up some maneuverability for its speed. And on that note I wouldn't argue if its speed was upped to 9. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jun 03, 2014 9:35 pm Post subject: |
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Thanks for the suggestions Cheshire. Not to be rude to the other people who were "trying" to help, this is the sort of thing I was hoping for. Whether its an "ugly" or if it make sense as a throw away ship or is easier to make than the X-Wing, Jesus who cares. Its freaking Star Wars. Half the sh1t doesn't make sense. It looks cool! We are going with it. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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